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Forums - Nintendo Discussion - Innovation to be Nintendo's Downfall?

Demotruk said:

Pandering to third parties, rather in investing in new studios of their own and dominating, that will be their downfall I think.


They are investing in new studios, but 3rd parties can give so many more games than Nintendo can make

Innovation could be their downfall, there will always be risks when you come up with something new, but of course, a lack of innovation could also be an issue, but Nintendo know more than I do, so I would trust them to come up with something that appeals to people



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Munkeh111 said:
Demotruk said:

Pandering to third parties, rather in investing in new studios of their own and dominating, that will be their downfall I think.

They are investing in new studios, but 3rd parties can give so many more games than Nintendo can make

Innovation could be their downfall, there will always be risks when you come up with something new, but of course, a lack of innovation could also be an issue, but Nintendo know more than I do, so I would trust them to come up with something that appeals to people

Id grow Hardcore 1st party and 2nd party software capacity's. 

 



Acevil said:

I think you confuse the term innovation with invention. 

Yeah... I kinda did.

Anyway, I just don't think putting a screen in your pad would be innovative at all really.

The Dreamcast had it and the DS had the touchscreen

Meh.



                            

okr said:

No offense, but I don't understand why it's always Nintendo fans who post threads like this. What are some of you guys afraid of?

Nintendo is by far the world's most successful console/handheld manufacturer and at the same time the most successful videogame publisher.

They sold more than 230 million Wii/DS systems so far, if I'm not mistaken that's more than 100 million more gaming devices sold than Sony since the start of the last gen for these two companies, i.e. the launch of DS/PSP.

As publishers, Nintendo sold - according to VGC data - around 650 million games on Wii/DS, Sony around 125 million games on PS3/PSP, Microsoft around 100 million games on 360.

Even if we'd detract ~100 million bundled Nintendo games from these figures, they'd still be ~400 million copies in front of Sony.

Nintendo is probably the most profitable company in this industry. I see no reason why this should change soon.

This, they know what they do... 



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Munkeh111 said:
Demotruk said:

Pandering to third parties, rather in investing in new studios of their own and dominating, that will be their downfall I think.


They are investing in new studios, but 3rd parties can give so many more games than Nintendo can make


True, however there are two issues with that:

1) Nintendo have proven that their first parties can be far more successful than most of the rest of the industry, even if it is less games it is less but more appealing games.

2) Third parties percieve Nintendo as an enemy or too much competition, and thus Nintendo's efforts to court them are doomed from the start (unless they compromise their own games, which is shooting themselves in the foot though that seems to be exactly what they're doing on 3DS...)



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

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Demotruk said:
Munkeh111 said:
Demotruk said:

Pandering to third parties, rather in investing in new studios of their own and dominating, that will be their downfall I think.


They are investing in new studios, but 3rd parties can give so many more games than Nintendo can make


True, however there are two issues with that:

1) Nintendo have proven that their first parties can be far more successful than most of the rest of the industry, even if it is less games it is less but more appealing games.

2) Third parties percieve Nintendo as an enemy or too much competition, and thus Nintendo's efforts to court them are doomed from the start (unless they compromise their own games, which is shooting themselves in the foot though that seems to be exactly what they're doing on 3DS...)

1) I agree with that mostly EXCEPT, it is fewer games not less. And just because that is how it is now, doesn't mean it is going to stay like that. Somebody could come up with a CoD popular game for the Wii, Mario won't be king for ever

2) Well possibly, but I think the 3rd parties should have enough confidence in their own games to compete, they definitely can't JUST rely on themselves to make all the games for the Wii



" they definitely can't JUST rely on themselves to make all the games for the Wii"

 

If they could it would be to there advantage. 



Munkeh111 said:
Demotruk said:

True, however there are two issues with that:

1) Nintendo have proven that their first parties can be far more successful than most of the rest of the industry, even if it is less games it is less but more appealing games.

2) Third parties percieve Nintendo as an enemy or too much competition, and thus Nintendo's efforts to court them are doomed from the start (unless they compromise their own games, which is shooting themselves in the foot though that seems to be exactly what they're doing on 3DS...)

1) I agree with that mostly EXCEPT, it is fewer games not less. And just because that is how it is now, doesn't mean it is going to stay like that. Somebody could come up with a CoD popular game for the Wii, Mario won't be king for ever

2) Well possibly, but I think the 3rd parties should have enough confidence in their own games to compete, they definitely can't JUST rely on themselves to make all the games for the Wii

If if someone happened to make a game/series that had CoD-like popularity for a Nintendo console, it wouldn't outsell a 2D mario game on it. Look at CoD's single platform sales VS mario's single platform sales (around 10mil VS over 20mil)

It would take something much much bigger than CoD for that

But I do agree that having 3rd party support is better than not having it (who in their right mind would argue otherwise??) and there are massively successful 3rd party games out there



What Is more interesting is what happens when they reach a point when no more "innovations" can be made with current technologies - - - Probable just try to refine and perfect what's already there (plus more power I guess)



miz1q2w3e said:
Munkeh111 said:
Demotruk said:

True, however there are two issues with that:

1) Nintendo have proven that their first parties can be far more successful than most of the rest of the industry, even if it is less games it is less but more appealing games.

2) Third parties percieve Nintendo as an enemy or too much competition, and thus Nintendo's efforts to court them are doomed from the start (unless they compromise their own games, which is shooting themselves in the foot though that seems to be exactly what they're doing on 3DS...)

1) I agree with that mostly EXCEPT, it is fewer games not less. And just because that is how it is now, doesn't mean it is going to stay like that. Somebody could come up with a CoD popular game for the Wii, Mario won't be king for ever

2) Well possibly, but I think the 3rd parties should have enough confidence in their own games to compete, they definitely can't JUST rely on themselves to make all the games for the Wii

If if someone happened to make a game/series that had CoD-like popularity for a Nintendo console, it wouldn't outsell a 2D mario game on it. Look at CoD's single platform sales VS mario's single platform sales (around 10mil VS over 20mil)

It would take something much much bigger than CoD for that

But I do agree that having 3rd party support is better than not having it (who in their right mind would argue otherwise??) and there are massively successful 3rd party games out there

No, why look at CoD's single platform sales? That makes no sense, and remember, CoD games have sold about 20m for the last 4 years