You missed an option. LOT is not x and y is better. It's tests a few things. None of which actually portrays what game is more impressive technically or aesthetically.
Example. At no time do they reffer to what lighting system each game has. How large the environments are. How many more polygons are being rendered ect ect.
Crysis 2 is the first attempt at having a PC type game environment on console. In other words non streamlined, corridorr shooters.
Framerates and other simpleton tests that these guys perform maen nothing other thean some end user tests.
You will call this out as people being sore losers.
Reality is, no tests were done for how much was realtime rendered. Or the fact that KZ3 does not have to compute Global illumination etc.
Crysis 2 when it stretches it's legs, no console game comes close. I agree that there are moments in Crysis 2 were it looks just good not wow. But the engine is the same throughout. It's designed to be able to handle the huge moments it has whilst still ingame. Not going to some cutscene or having a 10 ft wide corridor as a level ( Exaggerration ).