RolStoppable said:
mrstickball said:
cloud1161 said:
xperia play >>>> whatever kind of joke that is
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If they really wanted to make Smartphones kill the handheld market, and have Sony score the win, Sony needs to ensure that PSOne classics and other back-cat games make it on other Android devices through a Playstation Store, and maybe some sort of controller scheme like on the Xperia Play.
That way, you get the best of all worlds. All the great smartphone software, better controls, and a lot of great games. Then there is nothing that Nintendo can really do other than join the market somehow.
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Except for having the hottest portable games exclusively on their handheld which really isn't an unrealistic scenario.
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Given the past few years, I'd venture to say the hottest portable games have been on iOS, outside of a few Nintendo tentpole IPs.
Have you ever been to the Game Developers Conference? You know, the big event in San Fransisco that about 15,000 developers attend annually. At these conferences, you get a 1 to 2 year heads-up on what developers are going to put out into the market. 4 years ago, it was all about the Wii, and we got a ton of Wii titles about 1-2 years later.
After then, its been entirely focused on downloadable and AAA content, with Nintendo being the pauper in regards to interest. No one at the conference cared about 3DS, which is very telling about the global interest in the handheld over the next 1-2 years. What did people care about? Casual/Social online games, Steam, iOS and Android.
I've been saying it for 2 years now and will continue to say it: Nintendo's current handheld strategy is doomed to die this generation. There are far more iOS and Android devices on the market. Although many games are campy and cheap, the fact is, there is nothing preventing a company from releasing major AAA fare and seeing major success. For example, despite being released well over a year later, Grand Theft Auto: Chinatown Wars on iOS is closing in on outselling the DS version. Its already outsold the PSP version.
Now, I am not saying that Nintendo having a handheld market is doomed, but their current cartel on how they deploy is. In 2 or 3 years, there will be well over a billion active smartphone users with technology that can supply games at 3DS or greater quality levels. Now, in general, that is meaningless if it weren't for the central application stores of iTunes and Android Market. That allows direct sales of gaming titles, which is a huge boon for gaming on smartphones, which makes it a valid market. Because of that, Nintendo WILL have to adopt a different strategy, because 3rd parties will find it far more lucrative to charge $9.99 or $19.99 for a AAA IP with a billion user install base vs. $39.99 on an install base with a fraction of the users. When that happens, Nintendo will have no parties to help grow their install base, stagnating the market and making a 3DS successor a non-starter (unless they simply want another Gamecube-type re-hash).
So having the 'hottest' handheld titles is rather hilarious. What new handheld IP has sold over 2 million plush toys in the past year? What new IP is getting its own TV show? The answer isn't a DS or 3DS IP, Rol. Its an iOS title. I know your a Nintendo fanboy, and that is fine, but the bigger picture is that Nintendo will have to adapt to a different heldheld policy next generation, because there is no way that people will continue to pay $200-$300 for a 3DS when they can get the same games on a device they already have for a fraction of the price.