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The Gunstringer preview: Kinect goes 'hardcore'

Forums - Microsoft Discussion - The Gunstringer preview: Kinect goes 'hardcore'

daroamer said:
osamanobama said:
daroamer said:
babuks said:

Looks like another rail shooter to me. The character just runs and avoid obstacles while the player waves his hand to rotate the camera and aim. This is not hardcore.


Why do people make comments when they don't even bother to watch the videos or read the story?

"I was able to strafe left and right while running with subtle movements of my left hand"

"From time to time, the game threw obstacles my way that I either had to doge or jump over, the latter action requiring only a simply upward tug with my left hand."

You control the side to side and jumping movement with your left hand, the character is not avoiding obstacles on his own.  He is moving forward on his own but it's not entirely on rails.

There are also side scrolling sections of the game where you are controlling the movement.

its still on rails.

in extraction there were a few sequences were you could move your character, but the game was still on rails (but it didnt have auto aim like this game does)


How is painting targets with your right hand auto-aim?

Also, you failed to read (or more likely just ignored) what I was actually responding to in his post which is his claim that the character does everything himself and you only move the camera and aim. 

as i said, having some say in your movement doesnt mean its not a rail shooter.

if you look at the video, its clearly heavily aim assisted (if you dont want to use the term auto aim)

pretty much all you do is get the (giant) reticule close to the target, and it does the rest for you.



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osamanobama said:
daroamer said:
osamanobama said:
daroamer said:
babuks said:

Looks like another rail shooter to me. The character just runs and avoid obstacles while the player waves his hand to rotate the camera and aim. This is not hardcore.


Why do people make comments when they don't even bother to watch the videos or read the story?

"I was able to strafe left and right while running with subtle movements of my left hand"

"From time to time, the game threw obstacles my way that I either had to doge or jump over, the latter action requiring only a simply upward tug with my left hand."

You control the side to side and jumping movement with your left hand, the character is not avoiding obstacles on his own.  He is moving forward on his own but it's not entirely on rails.

There are also side scrolling sections of the game where you are controlling the movement.

its still on rails.

in extraction there were a few sequences were you could move your character, but the game was still on rails (but it didnt have auto aim like this game does)


How is painting targets with your right hand auto-aim?

Also, you failed to read (or more likely just ignored) what I was actually responding to in his post which is his claim that the character does everything himself and you only move the camera and aim. 

as i said, having some say in your movement doesnt mean its not a rail shooter.

if you look at the video, its clearly heavily aim assisted (if you dont want to use the term auto aim)

pretty much all you do is get the (giant) reticule close to the target, and it does the rest for you.

You have to get a part of the aiming circle over your target, that doesn't make it assisted.  It means you have a bigger target area available, but you still need to get the circle over your targets, it doesn't snap the reticle to them which is what aim assist would do.

Do you also complain that in Uncharted 2 when you're climing up the rail car at the beginning you just need to point in a direction and hit a button and the character will jump, determine distance and grab the proper handholds by itself?  Sounds like like movement assist, doesn't it?  Then again maybe it's just a game mechanic that makes it less tedious and more fun.



osamanobama said:

ign says it doesnt work sitting down.

it had a very hard time picking up their arm movements when seated.

and i guess we know have a new eccepted definition of what a hardcore game is.

i sure hope these harcore games dont take over the old ones.


Kotaku had no problems playing it sitting down and apparently Joystiq didn't either.  Remember this is an incomplete, unfinished product, obviously there will be some issues until final release.

And sure its a core type game, is it Halo or Gears of War?  No but it certainly is a game with core mechanics.



Just to clarify, I wasn't supporting his "statements" when I included the original quote from IGN. I was just showing how selective his "statements" were.



The whole "hardcore" vs "casual" argument is a waste of time. There is no difference between the two and there never was. It's a game and as a game it's as gamey as any other game, you game? 



Sig thanks to Saber! :D 

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dsister said:

The whole "hardcore" vs "casual" argument is a waste of time. There is no difference between the two and there never was. It's a game and as a game it's as gamey as any other game, you game? 

I'm game pops.



Skeeuk said:

is this a retail exclusive release?


XBLA.



I REALLY believe that if M$ said, XBL now has free...member on this site would scream how M$ is trying to moneyhat gamers into loving it.  The hatred and foolishness posted by some is so comically, it's hard to even get annoyed by it any longer...it would be like getting upset at a autistic child for not being able to properly read at the expected age level...why even bother...it's never going to happen, just as most of these people are never going to make sense.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

Dr.Grass said:
babuks said:

Looks like another rail shooter to me. The character just runs and avoid obstacles while the player waves his hand to rotate the camera and aim. This is not hardcore.


Call me a troll if you will, but I agree with this guy.

 

I just don't see how anything but rail is possible without a controller...

 and how is rail shooting not hardcore.... RE ninja gaiden and a lot of non sand box games are pretty much on a rail.... even gears of war is pretty raily to me... and heck I would love to see a sega virtua cop on kinect.... I have been missing that game ever since the arcade shop died.....

and then again kinect could be the answer to RTS on console without a keyboard and mouse... and that in my opinion would make it even better than with the keyboard and mouse.... but that's me....

 

****warning the following is not addressed to anyone in particular, but to all the cry babies I have seen on forums the past couple years****

people should stop crying like babies... it's barely 2 month into 2011 it's less than 6 month after the launch of a completely new tech concept (yes it is a new concept as it doesn't require anything else, and even if I can see an army of nintendo fans and sony blasting me on that MS came out with a motion control pad and game on PC almost 10 years before the Wii) so motion control in itself is a really old idea.... it's current application is not.... anyway.... it's only 6 month in like I said and it wasn't expected that early in the first place... I remember a time when having 10 games out  for a new thing was not even a dream you could have under the most powerful drugs.... let alone having as many 1st 2nd and 3rd party games coming out at that rate every year and with that relative quality..... and I'll be looking at the PS fans here if you are in since PS1 and 2 come one 80% of the library was pure and utter shit.... of course so many games were coming out it didn't have a big impact... but sony pretty much rottened the VG industry from the inside out... creating a bunch of silver spooned fucks that don't appreciate what they have and keep asking for more and more no matter what and feel oblidged to trash talk the other on top of it.... that said XB 360 owners are starting to get exactly the same for no reason probably after repeated strikes to their ego from the evil empire sony has created since they crushed sega.....

well it's just getting anoying....if you're not happy with the quantity just save your money put it on a savings account and pull it out when amazing games will come out.... if until then you don't find anything you haven't played in the second hand market you are either a fat liar, filthy rich or really hard to please in any case you are lost for the cause anyway.....



osamanobama said:
binary solo said:

Sounds like it will be a fun addition to the Kinect stable. I think putting hardcore in inverted commas is a obviously telling readers not to expect a hardcore (take that meaning for however you interpret it) game, but it's not kiddie casual or family party either.

I don't know why people are making a fuss out of the inverted commas hard core tag. Or do people not understand what it means when a descriptive term is put into inverted commas (hint it often means the opposite, or it's a deliberate exaggeration)?


i believe the term youre looking for are quotation marks

Nope, the term I was looking for was inverted comma; it's a synonym for quotation mark.

inverted comma

–noun British .
Also called turned comma.
Origin:
1780–90
The term pre-dates "quotation mark" by about 100 years according to that website.


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