By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Uncharted 3 Vs Gears of War 3

 

Uncharted 3 Vs Gears of War 3

Uncharted 3 676 65.19%
 
Gears Of War 3 361 34.81%
 
Total:1,037
themanwithnoname said:
Doobie_wop said:
d21lewis said:
Doobie_wop said:

Uncharted 2 is a better shooter than Gears of War 2. Gears of War 1 was a better shooter than Uncharted 1. I'm confident in saying that Uncharted 3 will be a better shooter than Gears 3. Judging by the gameplay trailers, Gears 3 seems to be more Gears, which got boring towards the end of my second playthrough of Gears 2. Unless they can dramatically tighten up the gameplay, not make every enemy soak up as much bullets as an enemy from Uncharted 1 and actually add some versatility to the gameplay, then I'm confident in my statement. 

The way Drake manouvers between cover, runs, uses melee, uses stealth, uses platforming and uses the weapons, is near perfection as third person shooter. I played through it the first time by using a mixture of platforming, stealth and standard shooting, the second time I stried to strictly stick to using stealth and platforming and the third time I just went insane and used grenades, launchers and machine guns like a crazy person, without worrying about the loss of ammunition. All three times was fun and all three brought different challenges.

Gears 2 is awesome, but I felt like it's way to similar to Gears 1, which was amazing for a game made in 2006. The running, while looking cool, isn't useful at all. The cover mechanics are clumsy, the characters (their size is probably the reason) are too slow in their movement, the melee is repititive, the shooting is pretty good and the enemies soak up way too much damage without trying to out smart you. 

I'll be buying Gears of War 3 at release, but unless it fixes up the character dialogue, updates the cover and shooter mechanic, makes the story somewhat interesting and makes it look as good as Uncharted 2 (both in terms of art and technical prowess), then it will not be close to being my Game of the Year. That battle will be fought between Uncharted 3, Skyrim, Yakuza 4, Infamous 2 and the inevitable Alan wake 2.


Science would tell you that someone's head can only explode once.  After that, they would be headless with no head left to explode.  I'm here to tell you that science is stupid.  My head exploded at least five times while reading that post.  I'm typing this reply withot a head (that's why I just mispelled "without", btw), eyes, or lips.

I don't think anything I said was wrong. Gears 2 was a linear shooter that got me to unload nearly a whole clip into big bad guys using guns that were fairly similar to each other, then the cover mechanics and movements were slow and the melee combat was repititive. In comparison, Uncharted 2 was also a linear shooter that was fluid in it's movement and intereactions with the environment, the melee didn't get repititive, I didn't have to unload a whole clip into an enemy to kill him, the stealth mechanics changed the pacing to the gameplay and the platforming allowed me to move and shoot between areas as I felt fit. Gears 2 feels old now, it's gameplay, presentation and action scenes have been outclassed by other games like Vanquish and Uncharted 2. I really liked Gears 2, but I liked the first Gears more because of how fresh and new it was at the time and I don't think just 'more Gears' will satisfy me enough for the third game.

Problem officer?


No offense, but as someone who plays this game every night, I have no idea what you're talking about.

What guns are similar to each other?

Movement is supposed to be slow. As much as people would like to dash around like a mad man, that's not what the game is about.

How is the melee repetitive?

I've played Vanquish. It's not my cup of tea. Quit preaching your opinions on other games as if they were facts.

I'm particularly baffled at the similar weapons comment. The only weapons that are similar are the lancer and hammerburst and that's just because they fire automatic rounds.

I'm not preaching them as facts, if I make the post, then that post is based on my opinion. The guns are boring to use and shoot, the enemies take way too much damage, the covermechanics are clunky, the bull run is hopeless, the melee involves me sawing a guy in half with my lancer for the hundredth time, there is barely any versatility to the combat and when you've essentially played the same game nearly three times, it does get a tad boring.

The argument is which game do you think will be better and I'm listing the reasons why I found Uncharted 2 to be a better shooter than Gears of War 2 and how I hope Epic will fix many of the games problems with Gears 3. 

This is coming from a really big fan of the Gears 1 & 2, but I'm also a consumer who likes to get the best out of their $80 products, which will eventually be Gears of War 3.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Around the Network

Single player wise its going to be a toss up imo. I can lean towards Uncharted 3 but everytime I see new information about Gears 3 is just keep thinking its going to be better and better. Its a close battle imo.

MP wise Gears will win hands down. Uncharted 2's MP was lackluster and pretty boring imo. Guns were all the same and the mechanics are average.

Overall I take Gears 3 as it will provide the most replay value for me and graphically they will be about the same. Don't believe me? Watch this new vid from IGN.

http://www.ign.com/videos/2011/02/28/gears-of-war-3-mp-beta-interview



Doobie_wop said:
themanwithnoname said:
Doobie_wop said:
d21lewis said:
Doobie_wop said:

Uncharted 2 is a better shooter than Gears of War 2. Gears of War 1 was a better shooter than Uncharted 1. I'm confident in saying that Uncharted 3 will be a better shooter than Gears 3. Judging by the gameplay trailers, Gears 3 seems to be more Gears, which got boring towards the end of my second playthrough of Gears 2. Unless they can dramatically tighten up the gameplay, not make every enemy soak up as much bullets as an enemy from Uncharted 1 and actually add some versatility to the gameplay, then I'm confident in my statement. 

The way Drake manouvers between cover, runs, uses melee, uses stealth, uses platforming and uses the weapons, is near perfection as third person shooter. I played through it the first time by using a mixture of platforming, stealth and standard shooting, the second time I stried to strictly stick to using stealth and platforming and the third time I just went insane and used grenades, launchers and machine guns like a crazy person, without worrying about the loss of ammunition. All three times was fun and all three brought different challenges.

Gears 2 is awesome, but I felt like it's way to similar to Gears 1, which was amazing for a game made in 2006. The running, while looking cool, isn't useful at all. The cover mechanics are clumsy, the characters (their size is probably the reason) are too slow in their movement, the melee is repititive, the shooting is pretty good and the enemies soak up way too much damage without trying to out smart you. 

I'll be buying Gears of War 3 at release, but unless it fixes up the character dialogue, updates the cover and shooter mechanic, makes the story somewhat interesting and makes it look as good as Uncharted 2 (both in terms of art and technical prowess), then it will not be close to being my Game of the Year. That battle will be fought between Uncharted 3, Skyrim, Yakuza 4, Infamous 2 and the inevitable Alan wake 2.


Science would tell you that someone's head can only explode once.  After that, they would be headless with no head left to explode.  I'm here to tell you that science is stupid.  My head exploded at least five times while reading that post.  I'm typing this reply withot a head (that's why I just mispelled "without", btw), eyes, or lips.

I don't think anything I said was wrong. Gears 2 was a linear shooter that got me to unload nearly a whole clip into big bad guys using guns that were fairly similar to each other, then the cover mechanics and movements were slow and the melee combat was repititive. In comparison, Uncharted 2 was also a linear shooter that was fluid in it's movement and intereactions with the environment, the melee didn't get repititive, I didn't have to unload a whole clip into an enemy to kill him, the stealth mechanics changed the pacing to the gameplay and the platforming allowed me to move and shoot between areas as I felt fit. Gears 2 feels old now, it's gameplay, presentation and action scenes have been outclassed by other games like Vanquish and Uncharted 2. I really liked Gears 2, but I liked the first Gears more because of how fresh and new it was at the time and I don't think just 'more Gears' will satisfy me enough for the third game.

Problem officer?


No offense, but as someone who plays this game every night, I have no idea what you're talking about.

What guns are similar to each other?

Movement is supposed to be slow. As much as people would like to dash around like a mad man, that's not what the game is about.

How is the melee repetitive?

I've played Vanquish. It's not my cup of tea. Quit preaching your opinions on other games as if they were facts.

I'm particularly baffled at the similar weapons comment. The only weapons that are similar are the lancer and hammerburst and that's just because they fire automatic rounds.

I'm not preaching them as facts, if I make the post, then that post is based on my opinion. The guns are boring to use and shoot, the enemies take way too much damage, the covermechanics are clunky, the bull run is hopeless, the melee involves me sawing a guy in half with my lancer for the hundredth time, there is barely any versatility to the combat and when you've essentially played the same game nearly three times, it does get a tad boring.

The argument is which game do you think will be better and I'm listing the reasons why I found Uncharted 2 to be a better shooter than Gears of War 2 and how I hope Epic will fix many of the games problems with Gears 3. 

This is coming from a really big fan of the Gears 1 & 2, but I'm also a consumer who likes to get the best out of their $80 products, which will eventually be Gears of War 3.

How can the cover mechanics be clunky when Uncharted obviously takes their inspiration from Gears but doesn't do it as well? Gears has the best cover mechanics and easiest controls in the TPS genre.



Doobie_wop said:
themanwithnoname said:
Doobie_wop said:
d21lewis said:
Doobie_wop said:

Uncharted 2 is a better shooter than Gears of War 2. Gears of War 1 was a better shooter than Uncharted 1. I'm confident in saying that Uncharted 3 will be a better shooter than Gears 3. Judging by the gameplay trailers, Gears 3 seems to be more Gears, which got boring towards the end of my second playthrough of Gears 2. Unless they can dramatically tighten up the gameplay, not make every enemy soak up as much bullets as an enemy from Uncharted 1 and actually add some versatility to the gameplay, then I'm confident in my statement. 

The way Drake manouvers between cover, runs, uses melee, uses stealth, uses platforming and uses the weapons, is near perfection as third person shooter. I played through it the first time by using a mixture of platforming, stealth and standard shooting, the second time I stried to strictly stick to using stealth and platforming and the third time I just went insane and used grenades, launchers and machine guns like a crazy person, without worrying about the loss of ammunition. All three times was fun and all three brought different challenges.

Gears 2 is awesome, but I felt like it's way to similar to Gears 1, which was amazing for a game made in 2006. The running, while looking cool, isn't useful at all. The cover mechanics are clumsy, the characters (their size is probably the reason) are too slow in their movement, the melee is repititive, the shooting is pretty good and the enemies soak up way too much damage without trying to out smart you. 

I'll be buying Gears of War 3 at release, but unless it fixes up the character dialogue, updates the cover and shooter mechanic, makes the story somewhat interesting and makes it look as good as Uncharted 2 (both in terms of art and technical prowess), then it will not be close to being my Game of the Year. That battle will be fought between Uncharted 3, Skyrim, Yakuza 4, Infamous 2 and the inevitable Alan wake 2.


Science would tell you that someone's head can only explode once.  After that, they would be headless with no head left to explode.  I'm here to tell you that science is stupid.  My head exploded at least five times while reading that post.  I'm typing this reply withot a head (that's why I just mispelled "without", btw), eyes, or lips.

I don't think anything I said was wrong. Gears 2 was a linear shooter that got me to unload nearly a whole clip into big bad guys using guns that were fairly similar to each other, then the cover mechanics and movements were slow and the melee combat was repititive. In comparison, Uncharted 2 was also a linear shooter that was fluid in it's movement and intereactions with the environment, the melee didn't get repititive, I didn't have to unload a whole clip into an enemy to kill him, the stealth mechanics changed the pacing to the gameplay and the platforming allowed me to move and shoot between areas as I felt fit. Gears 2 feels old now, it's gameplay, presentation and action scenes have been outclassed by other games like Vanquish and Uncharted 2. I really liked Gears 2, but I liked the first Gears more because of how fresh and new it was at the time and I don't think just 'more Gears' will satisfy me enough for the third game.

Problem officer?


No offense, but as someone who plays this game every night, I have no idea what you're talking about.

What guns are similar to each other?

Movement is supposed to be slow. As much as people would like to dash around like a mad man, that's not what the game is about.

How is the melee repetitive?

I've played Vanquish. It's not my cup of tea. Quit preaching your opinions on other games as if they were facts.

I'm particularly baffled at the similar weapons comment. The only weapons that are similar are the lancer and hammerburst and that's just because they fire automatic rounds.

I'm not preaching them as facts, if I make the post, then that post is based on my opinion. The guns are boring to use and shoot, the enemies take way too much damage, the covermechanics are clunky, the bull run is hopeless, the melee involves me sawing a guy in half with my lancer for the hundredth time, there is barely any versatility to the combat and when you've essentially played the same game nearly three times, it does get a tad boring.

The argument is which game do you think will be better and I'm listing the reasons why I found Uncharted 2 to be a better shooter than Gears of War 2 and how I hope Epic will fix many of the games problems with Gears 3. 

This is coming from a really big fan of the Gears 1 & 2, but I'm also a consumer who likes to get the best out of their $80 products, which will eventually be Gears of War 3.

The enemies don't take too much damage if you hit active reloads, snipe them in the face or gib them with the gnasher.

I don't see how the cover mechanics are clunky, they're the best I've played with, aside from maybe Splinter Cell: Conviction. You hit a button near a wall and boom, you're in cover on that wall.

Nobody's forcing you to chainsaw anybody.

The bull run is hopeless? What does that even mean? Stop being intentionally vague and unclear.

The only way the combat is repetitive is if you make it that way. I don't see how you can call something repetitive when you're the one influencing what's going on. There are plenty of weapons in the campaign and the multiplayer to refute your claims of it being repetitive.



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.

themanwithnoname said:

The enemies don't take too much damage if you hit active reloads, snipe them in the face or gib them with the gnasher.

I Don't see how the cover mechanics are clunky, they're the best I've played with, aside from maybe Splinter Cell: Conviction. You hit a button near a wall and boom, you're in cover on that wall.

Nobody's forcing you to chainsaw anybody.

The bull run is hopeless? What does that even mean? Stop being intentionally vague and unclear.

The only way the combat is repetitive is if you make it that way. I don't see how you can call something repetitive when you're the one influencing what's going on. There are plenty of weapons in the campaign and the multiplayer to refudiate your claims of it being repetitive.

Look, I'm comparing it to another game, a game I think is much better in terms of gameplay and combat. Gears 2 is strictly based around covering, shooting, occassionaly chainsawing someone and then moving forward. In comparison, I can use stealth, platform, use a better and more interesting melee system and it'll only take about 6 shots to take down an enemy. The weapons in Uncharted aren't that great either, but Uncharted makes up for it by offering many others methods to use during combat. 

Uncharted 2 isn't clunky, wall sticky and I can move in and out between cover quickly and with ease. The same thing could be said for Splinter Cell: Conviction, Vanquish and Infamous, as they've all updated the standard cover shooter mechanics and made them faster, smooter and much more interesting. 

All I'm asking is that Epic apply a few of their own changes to their next game, because I didn't think the evolution from Gears 1 to Gears 2 was good enough and in the last three years, other games have come along and done third person shooting better.

The bull run is a useless running mechanic. I understand why it's the way it is, but it doesn't make it good or useful

Also, I just realised your that Fable 3 avatar guy and you can sometimes be a headache to argue with, so if you can, please drop this, I've already explained my position multiple times



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Around the Network

Both will be so equally good that it's really going to come down to playing them.



RolStoppable said:
Ferrari_7861 said:

1 more vote and then its 300 votes! Somebody vote!

I just did, even before reading your post.

That's my honest opinion and I am absolutely unbiased on this subject as I neither own a 360 or PS3 and have no intention whatsoever to play either game. Uncharted 3 is going to be the better game.


The plan is coming along nicely



 Doobie_wop said: words.
words.

words.

Problem officer?


Bulletpoints?  Yes.  Bulletpoints.

  • Bullet sponges?  Have you played Uncharted 1?  THOSE bad guys could absorb some bullets!! In both Gears 1 AND Gears 2, if you reload your weapon right, aim for their legs (to cripple them), or go for headshots, your target goes down quickly.  Sometimes theirs a priest healing your enemies.  If you take the priest down first, your target will follow.  Plus, some foes are designed to go down in one shot.--And these are big hulking monsters, not humans. And some of those humans in Uncharted (in body armor or those supernatural guys) are STILL bullet sponges.
  • Versatility of Gameplay:  Maybe not so much in Gears 1 (although it was definitely there) but in Gears 2, the gameplay was changing every few minutes.  Every time you turn around, you were riding some sort of creature, flying through the air, defending some sort of machine, running through "Razor Hail", sneaking (yes, sneaking) through enemy territory,avoiding getting crushed in some sort of alien worm, or something like that. Plus, it had two player co-op! It was definitely more diverse than Uncharted.  And for the record, GeoW had their big "train scene" back in 2006 and their big "building collapse scene" in 2008.  Oh, and try planting a grenade on a wall as a trap or strapping it to a bad guy.  Halarity is guaranteed.
  • Stealth was added in Uncharted 2.  That came out after GeoW2.  Before that, enemies saw you before you even entered their line of sight.  There's stealth in GeoW2 thanks to the last DLC.  You think GeoW3 won't have this?  As for using stealth in Uncharted 2, yeah there were times you could take a couple of enemies out but it always turned into a fire fight.  Drake couldn't hide bodies.
  • Aside from Drakes climbing/platforming, the two games TPS mechanics are the same!  Cover, blind fire, diving, aiming, throwing explosives, weapon selection, leaping over obstacles, etc.  They are almost identical!  What sets them apart are the enemies you face which are inarguably more divers in GeoW's series.  And in GeoW, you can get into a chainsaw battle with another chainsaw wielding villain.  Every weapon has a different melee effect.  Every weapon from the torque bow to the hammer of dawn to the shotgun is different and effective--even the pistols are noticeably different.
  • The running mechanic will save your life.  Closing the gap on an enemy so you can melee, running to find cover, dodging "razor hail" so you don't get sliced to death, or avoiding being crushed by debris (or guts) inside of a giant rift worm.  It's valuable---especially in multi-player when you're racing for the good weapons.  Just because you don't use it, that doesn't mean it's useless!
  • The enemies (the elites, the priests, the grunts) are infinitely smarter than anything in Uncharted.  Some of them like tickers, boomers, grinders, and wretches are simply designed to run at you and kill but the other enemies have great AI.  Where did that comment even come from?
  • Geow's story IS interesting!  I'm dying to see how things play out.  As posted earlier, I think I already know how Uncharted 3 will play out.  Uncharted is a familiar story told very well.  Presentation is top notch and characters are likeable.  Gears story is an unfamiliar story told pretty good.  Presentation is also top notch and characters are more likeable than you think. 

This post is too long as is.  I hope for some replies, though.  I enjoy the debate!



Just pointing out a couple things:

  • GeoW came out in 2006. In 2007, Uncharted came out with 90% of Gears' cover/combat system (I KNOW about Kill.Switch.  Just work with me, here.)
  • GeoW had a "fight on the train scene" in 2006.  Uncharted 2 had their train scene in 2009.
  • GeoW2 had a "fight inside a collapsing building scene" in 2008.  Uncharted 2 had its scene in 2009.
  • In GeoW2, you had to run from a flood (of cars, buildings, and city debris).  In Uncharted 3, you have to run from a flood of Water.  Not too overwhelming.  (For the record, In Halo, you actually FIGHT the Flood.  Halo FTW!)
  • GeoW 1 & 2 your NPC buddy (Carmine) died.  In Uncharted 2, your NPC buddy (CAMERA guy--sounds like "Carmine", doesn't it?) died.
  • You had to find "Dog Tags" in Gears.  You had to find "Treasure" in Uncharted.
  • Nathan Drake was origninally going to be a trash talking black guy named Cole.

Don't you see?  Uncharted steals EVERYTHING from the Gears of War series!!  I bet that in U3, Drake gets eaten by a giant snake because snakes =/= worms.



d21lewis said:

Just pointing out a couple things:

  • GeoW came out in 2006. In 2007, Uncharted came out with 90% of Gears' cover/combat system (I KNOW about Kill.Switch.  Just work with me, here.)
  • GeoW had a "fight on the train scene" in 2006.  Uncharted 2 had their train scene in 2009.
  • GeoW2 had a "fight inside a collapsing building scene" in 2008.  Uncharted 2 had its scene in 2009.
  • In GeoW2, you had to run from a flood (of cars, buildings, and city debris).  In Uncharted 3, you have to run from a flood of Water.  Not too overwhelming.  (For the record, In Halo, you actually FIGHT the Flood.  Halo FTW!)
  • GeoW 1 & 2 your NPC buddy (Carmine) died.  In Uncharted 2, your NPC buddy (CAMERA guy--sounds like "Carmine", doesn't it?) died.
  • You had to find "Dog Tags" in Gears.  You had to find "Treasure" in Uncharted.
  • Nathan Drake was origninally going to be a trash talking black guy named Cole.

Don't you see?  Uncharted steals EVERYTHING from the Gears of War series!!  I bet that in U3, Drake gets eaten by a giant snake because snakes =/= worms.

Nitpicking.

If you see one of the videos made by MS themselves on Milo, you see that even they acknowledge the superiority of Uncharted 2. Its used by them as in one of the best examples of motion capture, yes a PS3 exclusive.

I know you are joking though.

For the previous post: No, there are multiple ways of using stealth and it can be used in a lot of places in UC2. Using the crossbow is stealth gameplay since it makes no sound and the enemies don't identify you if you do it from faraway.

Uncharted 2 had you running through tons of environments rainy, snowy, sunny, you name it. Gears is all dungeon and city except for the last level I think. Who's more versatile?

The train scene? LOL. Play killzone 2 and come back you will realise its killzone 2 that has a similar train scene not Uncharted 2 which does it completely differently with riding on top as well as bottom.

Gears of war 2 stealth is a DLC so why mention that? Even then the stealth didn't include much stealth but doing what Dom tells you to do.

The TPS mechanics are the same, but UC2 is not all about TPS. Even UC1 wasn't. That's like playing gears on the lowest difficulty without using anything other than the lancer and then complaining about lack of weapons and cover system. UC2 has a lot more than shooting, for eg stealth, which you seem to have overlooked. The melee is also stealth. Crossbow is stealth. The gun which tranquilises is stealth. There's a lot of stealth elments in this game, you just have to use it.

The running mechanics don't need to be bending mechanics though, since everyone who's played multi--player of gears of war knows its equally easy to shoot at a running guy than a walking guy, just not that easy to get a headshot.

AI I agree, UC2 has better AI than UC1 but not as good as unreal gears AI. But UC2's AI is good enough for a game like itself.

Story is a personal preference and I usually don't feel strongly about what the story itself is rather than how a story is told, unless the story is really good eg The Darkness, infamous and Heavy Rain.