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Against the grain: Why do we Europeans hate RPG's?

Forums - Nintendo Discussion - Against the grain: Why do we Europeans hate RPG's?

hikaruchan said:

Kojima Hideo san also did Snacher and Policenauts which are Adventure Games that are Cutscene Heavy but Policenauts did not make it out of Japan, also he did Zone of the Enders and Zone of The Enders 2.

and By The Way MGS4 Sold better then MGS3 which had the lowest sales for the series.

any way Back on topic yes JRPG a niche genre and when I say JRPG I mean every RPG from Japan not just Turn Based RPGs. but you have to remember that most JRPGs get little to no Marketing exposure in Europe which doesn't help maters regarding there niche status.

also see my other post for more.  

Yeah my point was those games arnt successful in Europe, or even in Japan for that matter.

i was also reffering to the sales of MGS3 subsistance as well, but vgchartz dosent have tracking for that title in Europe. but the sales have regressed since the 2nd game, its a well know series, i expect the same fans are buying it. that was my point - its not necessarily bringing more people, its built on the name.

yeah i remember you mentioned this before about marketing. i remember Star Ocean 4 got a pretty good marketing campagain here in Europe thanks to being a Mircosoft exclusive. its not just necessarily marketing. people know what JRPGs are they just dont enough about to be interested. a lot of SE RPGs were 360 exclusives as well - that type of exposure didnt help them much it seems.

so JRPGs have been getting a high priority this gen, Microsoft's 360 has helped a lot, but still there no mass market appeal in Europe. but WRPGs are doing things a little better, and i think its because those games are more accessible. but their not breakout successes either.



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Conegamer said:
Zkuq said:

I believe us Europeans don't regard JRPGs too highly, I believe most Europeans think they're boring or otherwise bad. They're mostly the same and when they're not, they're either too niche or the changes are bad.

But that's the issue. Why do we think this way? What have JRPG's done to cause this stigma to be attached to them, in the area where WoW is the most played?

Quite obviously there must be at least some truth behind those claims. I don't mind playing JRPGs even though I'm not a huge fan of them, but in my eyes, most of them are pretty similar so once you've played one, the next one won't be that different. Then there's cases like Final Fantasy that try to change things but go more or less wrong, and even if the changes are successful, the game is most likely more 'odd' than traditional JRPGs and thus easily becomes niche.

As for WoW, MMOs are addictive and WoW is supposedly one of the best MMOs, like it or not. Besides, there's a huge social aspect there which is almost completely absent in JRPGs. Also, WoW is almost mainstream, a bit like CoD.



A203D said:

Yeah my point was those games arnt successful in Europe, or even in Japan for that matter.

i was also reffering to the sales of MGS3 subsistance as well, but vgchartz dosent have tracking for that title in Europe. but the sales have regressed since the 2nd game, its a well know series, i expect the same fans are buying it. that was my point - its not necessarily bringing more people, its built on the name.

yeah i remember you mentioned this before about marketing. i remember Star Ocean 4 got a pretty good marketing campagain here in Europe thanks to being a Mircosoft exclusive. its not just necessarily marketing. people know what JRPGs are they just dont enough about to be interested. a lot of SE RPGs were 360 exclusives as well - that type of exposure didnt help them much it seems.

so JRPGs have been getting a high priority this gen, Microsoft's 360 has helped a lot, but still there no mass market appeal in Europe. but WRPGs are doing things a little better, and i think its because those games are more accessible. but their not breakout successes either.

Microsoft was basically trying to be the PS2 of this Gen so they got SO4 and TOV, ES  and other JRPGs Exclusive on the XBOX 360 worldwide but because of there continued lack of ability to make inroads in Japan and a general lack of sales of JRPGs worldwide on the XBOX 360 most of the JRPGs got ported to the PS3 in most cases in effect in Director's Cut Forms but because of 6 mouths to 1 year delay didn't get the sales if they had been PS3 Exclusive of Mutiplatform from day 1. 

TOV for PS3 is one of few exceptions were the PS3 release did better then the XBOX 360 release because the Japanese sales numbers for TOV PS3 are almost the same as the XBOX 360 Version Worldwide. 

         



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