xeroxm3 said:
After doing some research, it turns out that 3DS game can look better if the devs decide to not use 3D. They can use the extra resources for more texture passes and more complex geometry. I still think the 3D effect is very key for some games and they shouldn't really be judged solely on screenshots though. 3DS games just seem like you need to actually be holding the system before making a real judgement. |
That's doesn't really need much research.
If you are doing 3D you either have to render twice the number of frames (2 frames where one is display for one eye and second frame for second eye) - which is Nvidia 3d solution. Or in case of 3DS you have to render same number of FPS but at twice the vertical resolution.
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