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Forums - Microsoft Discussion - Miku Dances with Real-Time Motion Capture via Kinect

http://www.youtube.com/watch?v=bQREhd9iT38&feature=player_embedded

 

When he pause the animation, he "pause" his movements too. Fail.

That was a recorded motion, not real time.



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I LOVE GIGGS said:
jarrod said:

Microsoft needs to get Sega on Hatsune Mika Kinect game asap.  Killer app right there.


They have "The Idolm@ster 2" from Namco Bandai.

http://gamrreview.vgchartz.com/game/46000/the-idolmaster-2/


well Idol Master 2 90% sure not support kinect,even i hope



ssj12 said:

thats pretty cool, amazing what happens when you have good programmers behind it instead of microsoft.


Not sure if serious.



so the user need to stop moving when they pause to change settings??? and this is nothing more then a dance game i don't know why you core guys are impress by this, just go to the club if you are so eager to dance :P



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

chapset said:

so the user need to stop moving when they pause to change settings??? and this is nothing more then a dance game i don't know why you core guys are impress by this, just go to the club if you are so eager to dance :P


well because this is not agame



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It might not be so useful right now, but with programs and hardware like this, there will be no need for these full body suits with markers on when trying to make animations for 3D models for video games. Making 3D video games might get just a bit cheaper this way....I think.



Ghutto said:

http://www.youtube.com/watch?v=bQREhd9iT38&feature=player_embedded

 

When he pause the animation, he "pause" his movements too. Fail.

That was a recorded motion, not real time.

It was real time.  Couldn't you notice his body (as wella as the animation) bent forward to use the mouse when he paused it.  It pauses both the motion capture and the animation at the same time.

You fail.