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Forums - Gaming Discussion - Will Nintendo Create New franchises?

 It certainly had saddened me that Nintendo haven't done this this gen. At one point I think Miyamoto said they were doing just this, compairing it to PIkmin type new characters, world etc. Guess it just didn't come to fruition, maybe it's on the 3DS or something.

 Obviously though the big difference between Ninty and Sony is that Ninty don't really need new IP's... they've still not released a Star Fox, Pikmin, non Game-Cube Zelda on the Wii yet, so I'm sure there are fans of those series who'll be a little disheartened to hear they're working on something else. Sony didn't really have alot of IP's before this gen hence why they made alot of new ones, and they've done a brilliant job of that.

 Nintendo have made lots of new IP's but they don't seem interested in really making a full franchise out of them or expand on them, albeit most arn't story-driven so I guess that's not as easy of an option as it is for Uncharted or InFamous.



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They are not creating new universes when they want to make new gameplay, but they stick new gameplay into their older series instead. Wich is a shame.

I'd love to see Nintnedo have Retro or Project Sora create a new game universe in a game with high production values. That would be interresting.

What worries me is Pikmin. The game was made by Miyamoto, yet it's sales were 'meh'. I hope Nintendo hasn't forgotten how to create games with new universes that sell a lot.



I LOVE ICELAND!

Why does Nintendo need to create new franchises? New characters don't make for new experiences; indeed, nowadays their most common use is to mask a rehash of some game we all played ten years ago.

Or, to put it another way: why should franchises get stale over time? People don't get stale; why should characters?



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

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What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.

Not only is Nintendo constantly and consistently producing new IPs they are the only ones out there create new genres!

Brain Training/Academy created a new genre

Nintendogs created a new genre

Wii Sports created a new genre

Wii Fit created a new genre

Wii Music (and electroplasm) tried and failed to create one (hey, no one is perfect)

Plus many others

They've created lots of new IPs in existing genre's too but a lot of the Wii ones have never made it to NA.

There's little validity in creating new characters for new IPs as it's harder to market than using well established existing characters.

Nintendo is also a master of versatility with their characters.   Look at Kirby: Epic Yarn - that's not a typical Kirby game and was originally a new IP but it works perfectly for the cute pink puffball.   Link did Crossbow Training, Donkey Kong was on Bongos last gen, Mario is the ultimate master of all trades.

On one hand, it would be nice to see some fresh blood, but on the other Nintendo understands the power of maintaining their brands and unquestionably it works.  25 years later people still love Mario so much they'll buy a rerelease of a rerelease even with horrid antiquated graphics, even by Wii standards lol.   

The reason Sony needed new IPs was because they didn't maintain their old ones well enough (Crash anyone?).   But while Nintendo is expanding the market and always bringing in new types of games to play, Sony and MS just keep repackaging the same old, same old, games time and again, occasionally with a fresh coat of paint (IP) but it's still the same games we've been playing since the PSX/N64 days.    They're great, don't get me wrong, but hardly pushing the industry in new directions.

Nintendo always has a difficult position of having created so many great IPs over the years people are always clamoring for a return to: F-Zero, Starfox, Pikmin, Waverace, Pilotwings, Fire Emblem (the Wii one was also basically a GC port), Luigi's Mansion, Custom Robo, etc, etc.   So far they have brought back quite a few classics: Punch Out!, Kid Ikaris, Kirby, Donkey Kong Country, (new) Super Mario Bros, etc.   But every new IP pushes someone's favorite IP further down the line. 



 

I wish Nintendo would make new franchises,but, lets be real as long as Mario games and Zelda games keep selling they won't.



                                                                                                                                                                                                                                                                   

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ioi said:

New franchises or new characters?

Mario may be the common character in Mario Galaxy, New Super Mario Bros, Mario Sports Mix, Mario Kart, Mario Party, Mario vs DK and Paper Mario but they are all different franchises.


But weren't all of those franchises made before this gen?(excluding Galaxy) I would count sports mix as another mario sports title and new super mario bros, as...well super mario bros. Nintendo does seem to be lacking in creating creative new "hardcore" ips this gen, although I believe Miyamoto(please forgive me if I mispelled his name) claimed to be working on a new series. Its kind of hard to be upset though seeing as most of Nintendo made games are of the highest quality this gen regardless the genre or protaganist.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

Why the hell should they?(outside all those new they actually have made) they are after all one of the best games ever created pretty much every single time one is released.



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Gamerace said:

Not only is Nintendo constantly and consistently producing new IPs they are the only ones out there create new genres!

Brain Training/Academy created a new genre

Nintendogs created a new genre

Wii Sports created a new genre

Wii Fit created a new genre

Wii Music (and electroplasm) tried and failed to create one (hey, no one is perfect)

Plus many others

They've created lots of new IPs in existing genre's too but a lot of the Wii ones have never made it to NA.

There's little validity in creating new characters for new IPs as it's harder to market than using well established existing characters.

Nintendo is also a master of versatility with their characters.   Look at Kirby: Epic Yarn - that's not a typical Kirby game and was originally a new IP but it works perfectly for the cute pink puffball.   Link did Crossbow Training, Donkey Kong was on Bongos last gen, Mario is the ultimate master of all trades.

On one hand, it would be nice to see some fresh blood, but on the other Nintendo understands the power of maintaining their brands and unquestionably it works.  25 years later people still love Mario so much they'll buy a rerelease of a rerelease even with horrid antiquated graphics, even by Wii standards lol.   

The reason Sony needed new IPs was because they didn't maintain their old ones well enough (Crash anyone?).   But while Nintendo is expanding the market and always bringing in new types of games to play, Sony and MS just keep repackaging the same old, same old, games time and again, occasionally with a fresh coat of paint (IP) but it's still the same games we've been playing since the PSX/N64 days.    They're great, don't get me wrong, but hardly pushing the industry in new directions.

Nintendo always has a difficult position of having created so many great IPs over the years people are always clamoring for a return to: F-Zero, Starfox, Pikmin, Waverace, Pilotwings, Fire Emblem (the Wii one was also basically a GC port), Luigi's Mansion, Custom Robo, etc, etc.   So far they have brought back quite a few classics: Punch Out!, Kid Ikaris, Kirby, Donkey Kong Country, (new) Super Mario Bros, etc.   But every new IP pushes someone's favorite IP further down the line. 

Didn't Naughty Dog stop developing crash bandicoot, and that is when the series went downhill? Also didn't Sony quit publishing Crash when it went downhill? The ip left sony's hands, so can you blame them for others mistakes?

I would consider Brain Age a puzzle game with a twist, not neccasarily a new genre.

There were pet sims before Nintendogs, just Nintendogs was the most successful.

Do not see how wii sports created a new genre? There were sports games and motion games before this game.

Wii fit created a new genre? Since when? http://www.gamespot.com/ps2/sports/yourselffitness/index.html

Nintendo does have versatile ips, but I still do not see your examples for creating new genres. Either way though, Sony and Nintendo both create excellent ips, just Nintendo keeps them. To say games that every game made by sony and Microsoft are just old games with a new coat of paint is just foolish and ridiculous. Last time I checked, Ico, SoC, Socom, Uncharted, Flower, Patapon and Killzone are not practically the same. I could claim every 2d game is practically the same game, just new graphics and levels and the same with the 3d platformers.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

New franchises don't count if they aren't core games on home consoles.



Tease.

Immortal said:

Look at Wii's bestselling game. Wii Sports. No? Wii Play. New franchise. Look at DS' bestselling game. Nintendogs. New franchise.

Really, the most work Nintendo's put into is new franchises. Sure, they've added on to old franchises as well, but don't pretend that everyone doesn't do that. New franchises are always second priority. For everyone.


He meens a new character. Not incredibly low budget games they make just to weasel more money out of people ^^



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