Monster Hunter Tri so far has been completely overlooked for any year end awards. I've been trying to figure out why that may be, seeing as how it's the most played Wii game by those who have it (via Nintendo Channel stats) and is argueably one of the most "hardcore" games this year on any system, which the gaming press seems to favor. At first I thought maybe it was released too early in the year, but honestly Mario Galaxy 2 was realeased pretty early as well, and everybody remembers that. My only guess is that either:
1) Not enough people actually played it
or
2) Those that played it for review purposes didn't get past the beginning due to the time constraints of having to review so many games and just took an "overview" approach to how the game works.
Most games you can put in and play for 7 hours and are done with, yet 10 hours into MHTri only gets you past the tutorial quests, if that far. I don't know if a person can truly review the game without putting in 100 hours at minimum. It seems universally loved by everyone that has the game, and the only detractors I've come across are those who either played the demo only, or didn't get past the very beginning.
Is it a lack of exposure, or something else? I can't figure it out. I'm anxiously awaiting VGC's awards, as they usually seem to have it right the majority of the time when it comes to year-end awards, and I'm sure MHT will be represented.