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Nintendo will have an advantage over 720/PS4!

Forums - Gaming Discussion - Nintendo will have an advantage over 720/PS4!

Squilliam said:

Well they all have their strengths and weaknesses.

Microsoft:

  • Live and Live services as well as software and OS development
  • Unique interface unlike the other two which can be augmented with a wand if they want.
  • Higher present hardware revenues and very high software revenues

Nintendo:

  • Strength on market at present
  • Untouchable 1st party with unique value
  • most improveable console hardware to entice current generation supporters forwards.

Sony:

  • strong brand name still, especially in fast growing minor regions (presently)
  • strongest 3rd/2nd party relations in Japan which is still a prolific game making region
  • much of the potential held back by internal issues which can be resolved, untapped SCE potential?

Weaknesses:

Microsoft:

  • Just not liked in certain parts of the world.
  • Live revenues can be lost if strong competitor develops.
  • Mixed focus between Kinect, Xbox, Windows Phone and Live services all requiring attention.

Nintendo:

  • Reports of many buyers vastly slowing down rate of purchases after 6 months, may have difficulty getting people already satisfied with their Wii Fit / party machine to upgrade.
  • Not much online so to speak going up against a developed and very developed service.
  • Repeatability of some major franchises is sort of questionable, especially the Wii centric ones.

Sony:

  • They make a point in making hardcore expensive titles, this may not be competitve against 3rd parties with 2-3 more platforms to release on whom may be able to afford a much higher budget.
  • Extensive losses and a desire to prevent further losses may crimp development budgets and release budgets.
  • Overall strategy seems mixed whilst the other two have tended to be much more focused in their efforts.

So to say that one will definately take the lead whilst the others falter does not find any real basis in logical thought at this point. Wishful thinking is a more polite way of saying it.

good points



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Why does everyone assume Nintendo is going to have an underpowered consoles that is only as strong as the 360?  360 technology is 5-years old now and Nintendo probably won't release a new console for 2 more years.  There has been plenty of time for technology costs to be reduced so that Nintendo can afford an affordable console that is considerably stronger than the 360. 

Nintendo has to put a little bit of muscle in their next console.  M$ and Sony are already playing in Nintendo's Blue Ocean and an underpowered Nintendo successor would not be significantly differentiated form 360 and PS3, unless Nintendo comes up with another brilliant idea. But even Nintendo comes up with another brilliant idea, Sony and M$ are also hard at work to create their own new brilliant ideas-- no one is as complacent as they once were. 



 

Most anticipated games of 2011:

Uncharted 3,Legend of Zelda: Skyward Sword, Rocksmith

Modern Warfare 3, Super Mario 3D

 

badgenome said:

I don't see why MS and Sony would be forced to release new generation consoles, as launching late in the gen doesn't always mean failure. Nintendo launched the Wii in November 2006, and it has handily crushed the Xbox (launched November 2001) and its own GameCube (September 2001). It's even tracking above the mighty PS2 (March 2000).


Classic badgenome post. 



I do think that nintendo has the most leverage leading into the next generation. Why?
...The wii is this generation's leader; hence, its successor is assuredly going to have great third party support.
...Assuming that the Wii 2 releases at the end of 2012, it is going to be relatively easy for it to have at least twice the power of the PS3 and still be sold for 300 bucks.
...Nintendo's next console will differentiate itself from the wii more than other consoles compared to their predecessors because of the wii's power or lack thereof.



 Wii2 will release far before ps4/nextxbox, thats almost a given due to all the losses sony and microsoft had with their consoles, a 10 years cycle may not sound right for most gamers, but business-wise it seems like the option for both.

 I believe wii2 will be as powerfull as ps3 or just a little more, nintendo knows price is a vital point when it comes to sells, so I even if they could afford a higherend machine I doubt they will be willing to charge more than $300 for their next console...

 wii2 should be compatible with all wii software/controllers, 3d ready (just in case)... Wii sells consoles just with the name, so it would be logical to think anybody who owns a wii will upgrade to wii2 if they can still use all their games controllers... 



Menx64

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Well most of the Wii audience is casuals who probably aren't going to want to buy a new console this soon and a lot of HD console owners are going to scoff at buying a Wii 2 no matter how good it is simply because it's a Wii. So I don't see launching early or on time as being a huge advantage for Nintendo. 



radishhead said:

I'm also fairly certain that some of the current fans of the HD consoles will have to buy the Wii2 should the prices for buying PS4/720 games become too expensive.


I will just stick to my Wii/PS3/X360 if that happened. I won`t buy any next gen console if everything is super expensive again. At least not for a good 3-4 years.



 How our favorite systems are just like humans and sometimes have issues finding their special someone...

Xbox 360 wants to KinectPS3 wants to Move!  Why are both systems having such relationship problems?  The reason is they both become so infactuated with desire while watching the Wii as it waggles on by. They simply want what they can't have.

 Official member of the Xbox 360 Squad

Squilliam said:

Well they all have their strengths and weaknesses.

Microsoft:

  • Live and Live services as well as software and OS development
  • Unique interface unlike the other two which can be augmented with a wand if they want.
  • Higher present hardware revenues and very high software revenues

Nintendo:

  • Strength on market at present
  • Untouchable 1st party with unique value
  • most improveable console hardware to entice current generation supporters forwards.

Sony:

  • strong brand name still, especially in fast growing minor regions (presently)
  • strongest 3rd/2nd party relations in Japan which is still a prolific game making region
  • much of the potential held back by internal issues which can be resolved, untapped SCE potential?

Weaknesses:

Microsoft:

  • Just not liked in certain parts of the world.
  • Live revenues can be lost if strong competitor develops.
  • Mixed focus between Kinect, Xbox, Windows Phone and Live services all requiring attention.

Nintendo:

  • Reports of many buyers vastly slowing down rate of purchases after 6 months, may have difficulty getting people already satisfied with their Wii Fit / party machine to upgrade.
  • Not much online so to speak going up against a developed and very developed service.
  • Repeatability of some major franchises is sort of questionable, especially the Wii centric ones.

Sony:

  • They make a point in making hardcore expensive titles, this may not be competitve against 3rd parties with 2-3 more platforms to release on whom may be able to afford a much higher budget.
  • Extensive losses and a desire to prevent further losses may crimp development budgets and release budgets.
  • Overall strategy seems mixed whilst the other two have tended to be much more focused in their efforts.

So to say that one will definately take the lead whilst the others falter does not find any real basis in logical thought at this point. Wishful thinking is a more polite way of saying it.

This is why you are my favorite user.



flagship said:

Well most of the Wii audience is casuals who probably aren't going to want to buy a new console this soon and a lot of HD console owners are going to scoff at buying a Wii 2 no matter how good it is simply because it's a Wii. So I don't see launching early or on time as being a huge advantage for Nintendo. 

launching after 5 years is not early only natural to what they have done before and if they have something new like they did with the Wii and people like it then they will buy it.

i read an article about Wii 2 on ign yesterday and there they talked about an interview with the hardware developer. 

 

"A handful of vocal analysts and journalists like Wedbush Morgan's Michael Pachter have done their best to popularize the idea of the "Wii HD" in recent years, suggesting that Nintendo is falling behind its competitors by not upgrading its current console to support high-definition visuals. Nintendo remains unconvinced of that, and continually dismisses the idea that Wii's follow-up simply needs to add HD support and be done with it. Rather, Big N execs have repeatedly offered the opinion that Wii 2 won't be revealed until it can truly set itself apart from its predecessor in a surprising way."

"I am afraid to say that the history of entertainment is also the history of imitation. A great idea will promptly be copied unless protected through patents. At the same time, it is really important for our business to positively surprise people. Will you be surprised by our completed product if we told you how it is surprising three years in advance? Therefore, we basically disclose information on our products as late as possible. 

"We believe this is the best approach for the entertainment products we are developing. Again, we are planning the next products for Nintendo's continuous growth, but we cannot tell you what, when and how we will release it here. Thank you for your understanding." 

That's President Iwata again, from the same recent investors' Q&A event in Japan. "We've actually been considering 3D for over 20 years. Actually, in Japan we released a product that realized 3D gameplay back then - the Famicom (or the Japanese version of the NES). Then we had the Virtual Boy. And with both, I can't claim a success for the industry or Nintendo. However, Nintendo doesn't give up. That's the Nintendo style, the Miyamoto style.

"This might be amazing, but that 3D system for the Famicom was programmed by Mr. Miyamoto and Mr. Iwata, and they developed a driving game (3D Hot Rally) by themselves. And also, when I was directing Luigi's Mansion on the GameCube we experimented with placing a 3D panel on the screen and making Luigi's Mansion play in 3D. However, at that time we had screen resolution issues. And cost issues. And to separately sell a panel for 3D gameplay wasn't a practical idea as a mass-market product. 

"When I became the producer of our next hardware, the Nintendo 3DS, I first started to consider whether maybe now this is the time when we can bring 3D gaming into gameplay. What I first did was an experiment with Wii games. I showed Mario Kart Wii and Animal Crossing: City Folk using the 3D panels. I also experimented with Wii Sports Resort's golf, and I directly presented that to Mr. Miyamoto and Mr. Iwata. Both of them were challenging 3D for a very long time - but we needed to show them more than explaining it. I think there is a phrase in English, "A picture's worth a thousand words." I had to show them how it would move smoothly in order to convince them. And they agreed that this might be the era of technology that supports the 3D capability. So Nintendo decided to make it into a product. 

"The latest technology has now completely matched with what Nintendo has wanted to do for a very long time. This is a very good time to start."



    R.I.P Mr Iwata :'(


For me you just have to look at the motive for these companies to release new consoles:

NIntendo - They generally seem to do so when they feel their current system is reaching the end of it's lifespan. 3DS has been timed alongside DS software sales sliding, piracy going up and so they can differentiate their games from the emerging iPhone market. Wii sales are still going very strong and there's plenty of price to cut, so I don't think we'll see this too soon.

 Sony - The console normally comes as part of a company wide initiative - it's no coincidence the PS3 was built with HD, to sell HD TV's, picture capabilities, to sell Sony cameras, Blu-ray, to sell Sony Blu-ray etc - and also built with the foresignt to sell 3D stuff later on etc. The PS4 will come, and be based around, whatever Sony wants their future company wide push to be - I have no idea what that is but HD Tv's came out 8 years before the PS3 and Blu-Ray players 2 years, so I'd say we're a long way off a PS4.

 Microsoft- I'm a bit more iffy on their motives, but I think the 360 was done simply as the Xbox wasn't the massive hit they hoped and they wanted a leg up on Sony. The 360 however is doing pretty dam well for them, and I doubt they'll be willing to interfere with that, or cut Kinect's long term life short, with a new console.

 For me Nintendo do currently hold the cards with regards to the new gen, but they face alot of challenges in repeating their success of the WIi. First and foremost is the question of what will it's ace be - the 3DS has pretty dam amazing graphics for a handheld, but glasses-free 3D is it's big wow factor. The Wii will no doubt match 360 and PS3 for graphics, but just like the 3DS I don't think it's core graphics will be what Nintendo sell it on, and until we know the next console wow factor I don't think we can really judge whats going to happen at all.