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Forums - Nintendo Discussion - DKC Returns is TOO HARD

Bumping this because i didn't want to make a new topic for this observation, but did anyone else think that 8-K was way way easier than 1-K?



Monster Hunter: pissing me off since 2010.

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I think including different difficulty settings is lame :/, specially if you have to unlock them



Nintendo is the best videogames company ever!

I have been playing this game for a while. Its not too difficult. Sure I have died a bunch of times but I dont know what people are complaining about.

Great game.



Not really. I found the level design moderately hard, but the ease of gaining lives far outweighed this, making it the easiest DKC, at least for me.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

elmerion said:

I think including different difficulty settings is lame :/, specially if you have to unlock them

So true. Sometimes I just wanted to play in the hardest setting, but no, I have to unlock it first :/



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homer said:

Not really. I found the level design moderately hard, but the ease of gaining lives far outweighed this, making it the easiest DKC, at least for me.


Having 90 lives even though you've died 200 times does not make a game easy.



RolStoppable said:
Mr Khan said:

Bumping this because i didn't want to make a new topic for this observation, but did anyone else think that 8-K was way way easier than 1-K?

That's just the impression you got, because by the time you reach 8-K you've practiced your skills to the point that everything seems to be much easier than during the first few hours of playtime. Play both levels in mirror mode and you'll see that 8-K is the harder level out of these two.

...

Regarding my question to Resident_Hazard, I've found the answer coincidently in a thread from 2008. He really is claiming that Metroid Prime 3 is dumbed down based solely on the normal difficulty setting which is an easy mode that wasn't present in the first two games. Normal in Metroid Prime and Echoes is the equivalent to veteran in Corruption, but he barely touched that (didn't even play up to Mogenar).

Claiming that a game is easy based on easy mode... well, that's not conclusive proof.

Not really. I only unlocked 1-K after beating through world 8, then went backwards to get all the letters. Did world 1, beat 1-K, then went straight to world 8, cleaned it out, and did 8-K, so i was comparing them within a day of each other, and i had a much harder time adapting to 1-K's demands than 8's



Monster Hunter: pissing me off since 2010.

Mr Khan said:
RolStoppable said:
Mr Khan said:

Bumping this because i didn't want to make a new topic for this observation, but did anyone else think that 8-K was way way easier than 1-K?

That's just the impression you got, because by the time you reach 8-K you've practiced your skills to the point that everything seems to be much easier than during the first few hours of playtime. Play both levels in mirror mode and you'll see that 8-K is the harder level out of these two.

...

Regarding my question to Resident_Hazard, I've found the answer coincidently in a thread from 2008. He really is claiming that Metroid Prime 3 is dumbed down based solely on the normal difficulty setting which is an easy mode that wasn't present in the first two games. Normal in Metroid Prime and Echoes is the equivalent to veteran in Corruption, but he barely touched that (didn't even play up to Mogenar).

Claiming that a game is easy based on easy mode... well, that's not conclusive proof.

Not really. I only unlocked 1-K after beating through world 8, then went backwards to get all the letters. Did world 1, beat 1-K, then went straight to world 8, cleaned it out, and did 8-K, so i was comparing them within a day of each other, and i had a much harder time adapting to 1-K's demands than 8's

Well, I haven't made it to 8-K yet, but 1-K, I died like 4 times, came to the conclusion that it would be extremely easy should I use a banana juice to at least just get through it and know it.  I've had more trouble on some of the main levels than 1-K.



Money can't buy happiness. Just video games, which make me happy.

RolStoppable said:
Resident_Hazard said:

If I'm reading you right, you didn't think Prime 3 was especially easy.  Now, I'm a huge, huge, huge Metroid fan, and I spent ample time loving the crap out of Primes 1 and 2.  That said, those games challenged me to love them with some of the most punishing gameplay imaginable.  I was routinely beaten to a pulp in both titles, spending hours on singular battles.  The Omega Pirate was hard enough on regular mode in Prime 1.  On hard mode, that boss might as well have been a certified rapist.  Prime 2 was even harder, and I was stuck on that one--the final sequence--for a year on regular mode.  Only coming back when I was good and brave enough (later, I discovered by accident that if I "restarted from last save" after the Emperor Ing, I actually started after that 45-minute battle and didn't have to do it again to face Dark Samus 3--a year of frustration because I thought "restart from last save" meant fighting the Emperor Ing again!!). 

Suffice to say, I spent a lot of time being killed over and over again in Primes 1 & 2.  Enemies, bosses, stages, etc.  Everything was just so immensely challenging.  Then Prime 3 rolls around, and enemies drop like flies, bosses are all push-overs, and puzzles aren't quite as challenging.  It wasn't the controls that made Prime 3 easy, it was Nintendo making Prime 3 easy that made it easy.  Fewer enemies, weaker enemies, weaker enemy attacks, simpler bosses--everything.  The game was clearly intended to be "blue ocean friendly" with it's much lighter difficulty.  I think I died maybe 3 times throughout the whole game, and I don't think I did once on any of the bosses.  Again, I think I lost at least 20 lives alone to the Omega Pirate in Prime 1 on either difficulty setting. 

The commercials indicated as much, having Metroid Prime 3 advertised as being played by regular people rather than hardcore gamers.  As if Nintendo was saying, "See?  Anyone can play!"  Which, of course, they were.

If you had that much trouble to beat Metroid Prime 1 & 2 on their default difficulty, then it's likely that you played Corruption on normal and never again. That's the only plausible explanation how you could form such an ill-informed opinion.

I rarely play a game more than once.  I only got about halfway through Prime 3 a second time before I realized I had too many other games to play.  However, whenever I play a game a second time, I up the difficulty.  But I compared Prime 3's normal difficulty with Prime 1 and Prime 2's normal difficulties.  Which isn't ill informed.  They are indeed drastically different.  Hell, the difference between Prime 2 and 3 makes it seem like the games aren't even related.  It doesn't matter if the higher difficulties added a bit more challenge, because then what you're doing is comparing Prime 2's normal difficulty with Prime 3's hardest.  I'm not ill-informed, and you're comparing apples and oranges. 



Since this thread is back in the hot topics a little update: the game is no longer hard for me at all. Trying to find all the puzzle pieces but it feels kind of pointless.