twesterm said: Well I was under the impression that the laundry list was the proof unless 1. You don't know the degree that would have to be done, so they are not proof. you're telling me that the Wii can handle a game made for the 360 and PS3 2. It wouldn't be that game. It would be the parts unrelated to the code, adapted to the Wii's code. Duh. and meant to push its limits. 3. Where did Capcom say RE5 would push either system to their limits? They may have, but link or it didn't happen. If not, then everything would need to be done and a full team would be needed. 4. Not necessarily. If that is the ONLY applicable condition that a full team would not be needed, then it would need a full team, but you are just implying that is the only condition, not actually proving it. Simple ports are inexpensive because they don't require anywhere near a full team. 5. No. RE4 on the PS2 did have a full team. Okami on the Wii is having a full team from Ready at Dawn. So assuming RE5 on the Wii has a full team, that is not proof it will be expensive, as other ports have a full team, and are not expensive. Even if the port takes time, it's still not expensive because it doesn't need a full team. Because everything in RE5 would have to be reconsidered and looked at all over again, 6. WHERE'S THE PROOF THEY WILL HAVE TO BE? Don't relist the items, tell me WHY those items will have to be done that way. it would need a full team. A full team for what we can only hope would be a quality title means expensive. 7. Wrong. As I stated, ports have had full teams, and cost barely any more than ports without. So your claim is built on a faulty premise. |