By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Why do some people want to use motion controls for core games?

I usually play core games for hours for example call of duty and I would hate to have to point at where I am shooting just because it might be more accurate.  If I wanted to shoot more accurate I simply play the game on a computer with a mouse.  When I played Mario Galaxy all I wanted was to have the same controls as Super Mario 64.  One of my favorite games of all time is Mario Kart and thank god I didn't need to bother with motion controls. Hell I was really looking forward to Joyride but not being able to use a regular control killed it for me.  I am still hoping that someday they can patch it or release a new version that allows you to use a regular controller.

By the way I have no problem with motion controls as I enjoyed playing Wii-Sports, Kinect Sports and I hear Champions is pretty awesome but I wouldn't play those games for hours.  Most of the times when I am playing core games I am laying down on the sofa or bed with minimal effort.  With a regular controller my hands rest comfortably and I know that all the inputs are fairly accurate.   Basically I want motion controls and core games to stay separate or at a minimum allow me to use both that way hopefully everyone is happy.



Around the Network

i agree. A lot of gamers are saying how natal and move are awesome, but would they really play it for hours on end? I know i sure as hell wouldn't. They way i play a game will remain the same, laying down, with my DS3/360 controller.



Using a split controller is brilliant. I don't have to have both of my hands clasped around a single controller, leaving me free to lounge in various positions that I couldn't before. In some cases I don't even need to use both hands. This is a godsend for sexy games.



WHERE IS MY KORORINPA 3

Standard controls are better in everyway, but they don't have the pizazz of motion controls and are "too difficult" for casuals



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

i played RE5 using move control for several hours by sitting on sofa and resting my arms on it too , that's why won't feel tired at all , cause i feel hitting enemy by pointer from move control is much easier and faster then using analog stick , that's why feel more relax and stressless control on targeting , love it... ^^

Killzone 3 is my next desire core game to play with move... ^^



Around the Network

Motion controls are fun untilmit comes to shooting than I say hell no.  Since 70% or so of the games I play involve shooting I am not very interested in kinect or move and I sold my Wii. So I think motion controls are only fun for a short time and than they become rather unnessasary.



Because I want to prove how strong I am.

I can play MKWii for hours without tiring out




If you drop a PS3 right on top of a Wii, it would definitely defeat it. Not so sure about the Xbox360. - mancandy
In the past we played games. In the future we watch games. - Forest-Spirit
11/03/09 Desposit: Mod Bribery (RolStoppable)  vg$ 500.00
06/03/09 Purchase: Moderator Privilege  vg$ -50,000.00

Nordlead Jr. Photo/Video Gallery!!! (Video Added 4/19/10)

  For me the dual analog controller has always been counter intuitive.  Standard controls bring me out of the game instead of letting me get into the game. As such, they have been a barrier for me playing FPS games on consoles.  I realize that this is not everyones experience, but it has been mine.  I have been enjoying shooters on computers since I started playing the original Wolfenstein on my Apple II , and now I can also enjoy them on my Wii, thanks to some very good motion controls. I understand that you have a lot of time invested in using standard controls and do not want to be left out of the fun, but I do not want to be left out of the fun either.  Games like the new GoldenEye do it right allowing every control method to be used and making sure that they all work great. 



Gnac said:

Using a split controller is brilliant. I don't have to have both of my hands clasped around a single controller, leaving me free to lounge in various positions that I couldn't before. In some cases I don't even need to use both hands. This is a godsend for sexy games.


I think next gen a split standard controller would be awesome.  You can lounge in any position you want but will still have the standard control scheme.   

I agree with the OP.  Games like Wii Sports are amazing for motion controls, but when Killzone 3 rolls around, you won't be seeing me with a Move in my hand.



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League

I don't agree, motion controls are good when well implemented, for example I loved Silent Hill Shattered Memories on Wii, pointing like using a flashlight, or at the end when you were swimming felt very good.

Also I want fresh experiences, I've been playing for 25 years or something and I'm tired of traditional controls, that's a reason I didn't buy a console last generation. So yes, I want motion controls, even if minimal but well implemented. I can't wait for Zelda =)

 

Edit:

Oh, and I've never liked 2 analog sticks, I prefered the N64, one stick and 4 C buttons to move for FPS. Still, pointing at the screen with the Wiimote is really easy and I don't know how people can get tired of it... unless you keep your arm in the air  =/



Castlevania Judgment FC:     1161 - 3389 - 1512

3DS Friend Code:   3480-2746-6289


Wii Friend Code: 4268-9719-1932-3069