pachoo5 said:
The criteria of which Kinect and Move games get compared makes complete sense. You can't include scores for RE5, etc. because the Move controls were just a slapped on add on and has very little if anything to do with the scores already out for the game.
The real Move games have been scoring horribly. Sorry, but Sony really screwed the pooch with the initial Move lineup..pretty crap games up and down.
The kinect games out of the gate, on the other hand, are getting very good scores. Sales of the Kinect games are very, very good, with 3 titles in the top 23 at Amazon right now and 6 in the top 100. Move games have never even come close to selling that well, ever. Heck, the #1 selling Move title at Amazon right now is The Shoot which is at 158th on Amazon's best selling list currently.
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Are we looking at the same table/scores?
Dance Central aside, the titles are fairly comparable with some good sports/adventure titles then it all starts dipping rapidly down to 60% and below. Both Move and Kinect have clearly launched - as expected - with a library that is mostly weak - i.e the majority of titles aren't that hot. Only a few titles on each platform are really that good at the moment and pretty much all the good titles are - surprise, surprise - in genres proven on Wii to work well with motion controls.
Neither Move nor Kinect has yet, for me, produced a signature title, although Kinect is closest with Dance Central. To say that one library is shocking bad and the other has very good scores is just delusional.
Also, so far it would appear boxing sucks really, really badly on both Move and Kinect.
Sales are imporant, but have nothing to do with quality nor critical score. Some of the highest scoring games ever in terms of critical reviews sell way below titles with mediocre scores. Don't mix sales / critical scores in the same arguement it's flawed.