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Forums - Nintendo Discussion - The Wii should have had a flood of PS2 ports, but of the great ones.

"I think it is a smart business decision from developers/publishers to stop supporting the Wii with those types of games, because if they do not get a return on their investment, why should they care? To please fanboys? "

Not selling well is NOT the same as not getting a return on an investment, especially with the budgets of those games lower than HD games.

Plus since most of those games made money, it shows that more of those games can, you know, still make money.

So claiming it only pleases fanboys is just a fallacy.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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djstrykermx said:

I just cannot understand when people say that third parties killed the wii, I mean when the good AAA games come along they DON'T SELL. There are many many examples:

1- No More Heroes 1 & 2

2- MadWorld

3- Red Steel 2

4- Prince of Persia (heard the wii version was really good)

5- Conduit

6- Many Multiplatform titles that simply do not sell on the Wii and sell on the HD consoles.

 

Then there are also additional ports such as the Resident Evil archives games adapted to the Wii-mote which didn't even chart in this site. 

Nintendo games sell very well on the Nintendo platform, no doubt. Mainly because Nintendo software usually means quality and people are just used to that.

I think it is a smart business decision from developers/publishers to stop supporting the Wii with those types of games, because if they do not get a return on their investment, why should they care? To please fanboys? 

So in the end, to me the blame is on the customers who don't pay for AAA games on the Wii and that have forced the devs/publishers to make those tough decisions of stopping support for the platform all along.

I think No More Heroes and Prince of Persia are two of the better examples.  That should have sold pretty well.  However, I think Madworld got "okay" reviews.  With Red Steel 2, people associate the name with shitty games because of the first one.  And the Conduit is just a "meh" fps.  And the Resident Evil games...ports. 

While I do think the consumer base is partially responsible for third party shying away (not every game Wii players got are bad), the same effort wasn't made on each console I think.  It's very interesting, worst support of any market leader ever I believe.



I haven't seen that many ps2 ports on 360 either...



Antabus said:

I haven't seen that many ps2 ports on 360 either...


That has nothing to do with the OP. If you read it, you would know why.

"While I do think the consumer base is partially responsible for third party shying away (not every game Wii players got are bad)"

That would only be valid if good games never had weak sales on other systems, and that is not the case on any system.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

djstrykermx said:

I just cannot understand when people say that third parties killed the wii, I mean when the good AAA games come along they DON'T SELL. There are many many examples:

1- No More Heroes 1 & 2

2- MadWorld

3- Red Steel 2

4- Prince of Persia (heard the wii version was really good)

5- Conduit

6- Many Multiplatform titles that simply do not sell on the Wii and sell on the HD consoles.

 

Then there are also additional ports such as the Resident Evil archives games adapted to the Wii-mote which didn't even chart in this site. 

Nintendo games sell very well on the Nintendo platform, no doubt. Mainly because Nintendo software usually means quality and people are just used to that.

I think it is a smart business decision from developers/publishers to stop supporting the Wii with those types of games, because if they do not get a return on their investment, why should they care? To please fanboys? 

So in the end, to me the blame is on the customers who don't pay for AAA games on the Wii and that have forced the devs/publishers to make those tough decisions of stopping support for the platform all along.

The No More Heroes games are good but they are also very niche games. We're talking about an ultra-violent, pervy, otaku main character in a highly stylized hack n' slash game here. To get big sales you need either well known IPs or something with mass appeal. The successful games on Nintendo consoles tend to lean towards the more creative/unqiue ones that channel values similar to those in Nintendo 1st party games. Instead of Prince of Persia, which is considered an older series, why doesn't Ubisoft make an Assassin's Creed title for Wii? Almost none of the big 3rd party developers are putting their best teams on Wii games and it really does show. It's a Catch-22 situation here. 3rd party games haven't sold well on Wii so they don't give Wii projects big budgets and marketing. Without big budgets and good marketing 3rd party Wii games probably won't sell well.



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djstrykermx said:

I just cannot understand when people say that third parties killed the wii, I mean when the good AAA games come along they DON'T SELL. There are many many examples:

1- No More Heroes 1 & 2

2- MadWorld

3- Red Steel 2

4- Prince of Persia (heard the wii version was really good)

5- Conduit

6- Many Multiplatform titles that simply do not sell on the Wii and sell on the HD consoles.

 

Then there are also additional ports such as the Resident Evil archives games adapted to the Wii-mote which didn't even chart in this site. 

Nintendo games sell very well on the Nintendo platform, no doubt. Mainly because Nintendo software usually means quality and people are just used to that.

I think it is a smart business decision from developers/publishers to stop supporting the Wii with those types of games, because if they do not get a return on their investment, why should they care? To please fanboys? 

So in the end, to me the blame is on the customers who don't pay for AAA games on the Wii and that have forced the devs/publishers to make those tough decisions of stopping support for the platform all along.

Prince of Persia Rival Swords for wii sold almost as good as Prince of Persia Forgoten sands for 360. Just 0.01 million less.

Red Steel 2 sold poorly but the original sold 1.20 million.

World at War for wii, a port that supported less multiplayer players then the HD versions, had virtually no local multiplayer AND had worse graphics sold 1.58. That's twice what Alan Wake did. Resident Evil 4 sold 1.79. It was a port of a gamecube/ps2 game with worse controls Both of these outsold  the 360 versions of Battlefield: Bad Company (1.38) Prototype (1.18) Dead Space (1.05) Splinter Cell: Conviction (1.47) Arkham Asylum (1.57) and Final Fantasy XIII (1.56). The only problem is thir parties often spend more on single HD games then they have on all their wii games over the past 5 year (Capcom, Sega and Junction Point Studios excluded)


EDIT:

Monster Hunter Tri 1.62
Umbrella Chronicles 1.42
Lego Batman 1.75
Sonic Unleashed 1.52 (Far better then both HD versions put together despite being a worse game)
Force Unleashed 1.49
Call of Duty 3 1.46 (A port of a last gen game. Outsold the original release and the PS3 version)

And, just for fun
Okami 0.30 possibly undertracked
Okami for ps2 0.15

ANOTHER EDIT:

And all those multiplatform titles which don't sell on wii (Care to mention one that isn't prince of persia) don't sell because people don't want to play watered down ports.

ANOTHER ANOTHER EDIT:

OWNED!!!



This is my sig.

"Resident Evil 4 sold 1.79. It was a port of a gamecube/ps2 game with worse controls"

If you mean the Wii version had worse controls, I will have to virtually smack you.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Xxain said:
patjuan32 said:
Xxain said:

This camp kills me:

NSMBW comes with no online, and its has most of net asking why? Wii fans say " we dont care about online"

Now NBA Jam is here with no online.. and waaaaaaaaaaaaabulnece happens

 

back in the day Ports were another source of wabulence for the camp

now somebody is actually asking for ports!?

 

this backtalking list can go on forever almost..but its not needed

 

it seems that the camp doesnt know it wants..or is changing its expectations based on whos name is on the box.

 

I think the answer is the PS2 ports didnt come because the camp claimed they didnt want em

You committed a felony in your post. You compared apples to oranges.  Let me enlighten you. New Super Mario Bros. is a side scrolling platformer. Online  gameplay is not needed in that game.Some games are just more fun with others in the room playing with you. Not all games need to Online capable to be enjoyed.

Now let's compare apples to apples. NBA Jam is a sports game and so is Super Mario Strikers Charged and it has online. Mario Sports Mix will have online play as well. Madden NFL 09 , 10 and 11 for the Wii have online gameplay.  Why does NBA Jam not follow suit? This is where you need to question EA and ask them why NBA Jam does not have online when most Wii sports games do.

Secondly, EA decided to develop NBA Jam for the HD consoles and included online gameplay. This my friend is the second reason why Wii owners are up in arms. The first reason was mentioned in the preceding paragraph.

 

PS2 ports would have Wii owners crying foul and I would be one of them. The Wii is a new console and gamers deserve to have new games developed for it. If Nintendo is developing new games for their console then other developers should do the same. Why pay for a Wii when you can purchase a ps2 cheaper and it's games which are much cheaper than Wii games. If games like GTA, Kingdom Hearts, and Kindom Hearts 2 are what you want to play.


YEA! and NBA Jam is one of those games! remeber NBA jam out on the SNES and it was a great party game...without the online, maybe EA was just taking the approach that nintendo took with NSMBW.In regards to online gameplay for HD..its just needed. Online sales HD games and unfortunately HD gamers will most likely dock games that dont have it when they fill it should and would help buy a games just because it had it...that doesnt apply to Wii though because online isnt really a big feature for the console and like stated apparently no cares for it.

Yes, Wii owners care about online, just look at the sales of Mario Kart and the Call of Duty games. Heck, the Conduit would have sold more if it did not suffer from online problems. Yes, Wii owners do care about online and that's why NBA Jam will not sell  as well as it could have.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba

 

patjuan32 said:

Yes, Wii owners care about online, just look at the sales of Mario Kart and the Call of Duty games. Heck, the Conduit would have sold more if it did not suffer from online problems. Yes, Wii owners do care about online and that's why NBA Jam will not sell  as well as it could have.


Um, Mario Kart aslo has local, and CoD sold far less than the HD versions that have local.

So those are not good pieces of evidence that Wii owners care about online to the point of not buying games without it.

Plus NBA Jam has almost no marketing, so you can't just assume lack of online is affecting sales when that factor has to be taken into account.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
patjuan32 said:

Yes, Wii owners care about online, just look at the sales of Mario Kart and the Call of Duty games. Heck, the Conduit would have sold more if it did not suffer from online problems. Yes, Wii owners do care about online and that's why NBA Jam will not sell  as well as it could have.


Um, Mario Kart aslo has local, and CoD sold far less than the HD versions that have local.

So those are not good pieces of evidence that Wii owners care about online to the point of not buying games without it.

Plus NBA Jam has almost no marketing, so you can't just assume lack of online is affecting sales when that factor has to be taken into account.

Mario Kart also has online as well. We can not just ignore that fact. Call of Duty games are advertised for the HD consoles, have download content, and voice chat. The Wii games do not have advertising, No download content, and do not feature voice chat. Furthermore, Call of Duty 4 skipped the Wii and that affected the Call of Duty fanbase on the Wii. The port came two years later and still sold over a million copies. My evidence still stands. Wii owners do care about online.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba