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Forums - Gaming Discussion - FF VersusXIII going mutli? I think so.

no it just mean that they are looking for people with hd experience, let's not jump to conclusions.

besides if it comes to 360 expect it to be very inferior this time, same 540p resolution, special effects such as cloud formations turned off, textures lower, some scenery missing etc

ffxiii only just manage to run on x360, when you got to grand pulse it was almost unplayable sinking to as low as 20fps somtimes



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outlawauron said:

It'll probably be a timed exclusive at least. I'd be surprised if it never released on the 360.

It'll probably end up exactly like FFXIII, PS3 timed exclusive in Japan (with 360 getting the International rerelease a year later), and day-and-date multiplatform in the west.



Carl2291 said:
Lyrikalstylez said:

And I for one, Think it can

If Crysis2 and Gear of War3 graphics can run on 360 than I highly doubt this game wont be achievable also

face it, why alienate 2 million other potential customers just because of some fanboy who obviously thinks about himself rather than the company(nomura)....fire him and  hire Sakaguchi again

Crysis 2 and Gears of War 3 are going to be very linear experiences, much like FFXIII was. Final Fantasy Versus XIII... Isn't.

World Map.
Towns.
Airship travelling.
Oceans.
Cloud forming (Or whatever it's supposed to be)
Seamless transition between traveling and fighting. 
Not Linear.
Actually looks better than FFXIII did, despite being non-linear.

Honestly, look at it.

It looks better than FFXIII, it's a far bigger game than FFXIII, and it's open world, which FFXIII wasn't.

This game if released on 360, would probably be 4/5... Maybe 6 Discs. There is just THAT MUCH content.

Could it run on the 360? Yeah. Sure. But it will be a compressed, inferior version like FFXIII was, and it would be on a LOT of discs...


Maps take up hardly any space. It's the CGI cutscenes that are the reason that FF games take up so much space.



thismeintiel said:
Carl2291 said:
Barozi said:

Looks just like FFXIII to me.

Also stop exaggerating so much. Everything from chapter 11 til the end of FXIII fitted on one disc. That's basically half the game (25 hours not even counting the side quests). And yes that's the non-linear part.
3 DVDs would be a good bet. Maaaaaybe 4.

We know that it was technically inferior because they were starting too late with the port and didn't have the time to do a proper job.

Maybe they're already porting Versus right now. If they do, we should see a better result this time around.

I disagree.

I'm not exaggerating anything at all really. And no, Gran Pulse isn't half of the game. And it's not even really that much of a big area... The area's it spans off onto are Linear as hell too... And the side quests again, aren't that big. An enemy spawns somewhere and you have to go kill it. Wooooo! That's making the game so much bigger!!! No.

Final Fantasy XIII was 3 discs. And the game was practically on-rails. Versus XIII has a FULL open map world. Towns. Shops. Airships. Blood! It's a far bigger project than XIII was. No offense, but you obviously haven't been reading up on the Versus XIII news... No way Versus would be on 3 discs if a 360 version was released. Not a chance, unless the version would be an even worse port than the FFXIII 360 copy...

Plus, those 3 discs had very compressed CGI cutscenes.  If they hadn't been so compressed, like on the PS3 version, than it probably would have required 4-5 discs.  The way Nomura puts it, it seems he is only making this for the PS3 so that it will be an optimized experience for his vision.  If there is a port, it will almost 100% be guaranteed that it will be handled by another SE team, or maybe even outsourced to an outside team.  This will definitely result in a worse port than FF13 turned out to be.

If FF13 really showed me anything, it's that it going multi-plat only divided the audience it formally had, as opposed to bringing in new gamers.  I mean according to VGC, FF13 has only sold 4.3 mil units (with Wiki saying it has shipped 5.75 mil).  Just going by shipment numbers, that's just on par with the previous installment that was only on the PS2.  It's also 2.2 mil less than what FF10 sold (according to VGC) on just the PS2, and that launched on a smaller install base.  With the extra time and money it must have cost to create the 360 port, it doesn't seem like it payed off.

No those discs had poorly compressed scenes. Not to mention the fact that the first two discs of the 360 version of FFXIII had 1GB of of unused space each. I'm not saying that VsXIII on 360 would be identical to the PS3 version but if Treyarch can port CoD4 to Wii, I think VsXIII can be ported to 360.



Darc Requiem said:

No those discs had poorly compressed scenes. Not to mention the fact that the first two discs of the 360 version of FFXIII had 1GB of of unused space each. I'm not saying that VsXIII on 360 would be identical to the PS3 version but if Treyarch can port CoD4 to Wii, I think VsXIII can be ported to 360.


Not the point. The point is whether or not a game can be as good multiplatform as an exclusive project.
...and it can't.



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darthdevidem01 said:
perpride said:

who didn't see this one coming? It's good news though. With the immense success of FFXIII, Square would be retarded to keep Versus an exclusive.

@darth - what has Nomura said about the game that the 360 can't do?

In an article a while back he said they are doing stuff like making in game battle system graphics look like CGI cut scene level graphics, real time cloud formation change or something....breakable environments. I mean it sounds like he really optimized it for PS3....from the way he said things in the interview it sounded like he was pushing Ps3 to its fullest.

Thats why I dunno if it can be ported to 360.

Oh please...



Soriku said:
deskpro2k3 said:

Does this look familiar to you?

This is pretty much the same tactic they are using over again to hire people. imo

The media is just blowing things way over head.

http://www.square-enix.com/jp/recruit/career/job/game/ge_index.html

No it's not. For that they just said they need experience in hiring PS3 and Xbox 360. The Cloud picture doesn't mean anything. But for this they're specifically talking about Versus.

 It is the same tactic like the poster above. It ask for experience in PS3 OR Xbox360 for the one with Versus. Since they specifically asking for Versus, it is because they want to speed up the development....



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dobby985 said:
Carl2291 said:
Lyrikalstylez said:

And I for one, Think it can

If Crysis2 and Gear of War3 graphics can run on 360 than I highly doubt this game wont be achievable also

face it, why alienate 2 million other potential customers just because of some fanboy who obviously thinks about himself rather than the company(nomura)....fire him and  hire Sakaguchi again

Crysis 2 and Gears of War 3 are going to be very linear experiences, much like FFXIII was. Final Fantasy Versus XIII... Isn't.

World Map.
Towns.
Airship travelling.
Oceans.
Cloud forming (Or whatever it's supposed to be)
Seamless transition between traveling and fighting. 
Not Linear.
Actually looks better than FFXIII did, despite being non-linear.

Honestly, look at it.

It looks better than FFXIII, it's a far bigger game than FFXIII, and it's open world, which FFXIII wasn't.

This game if released on 360, would probably be 4/5... Maybe 6 Discs. There is just THAT MUCH content.

Could it run on the 360? Yeah. Sure. But it will be a compressed, inferior version like FFXIII was, and it would be on a LOT of discs...


Maps take up hardly any space. It's the CGI cutscenes that are the reason that FF games take up so much space.


Your correct, and there was atleast 2.5gb worth of space not used on the 3 Final Fantasy XIII discs for Xbox 360. The only version of FFXIII that was gimped was the Xbox 360 one.

@Carl

Red Dead Redemption looks better than that and it features pretty much all of the above. Halo Reach and Alan Wake's large amount of atmospheric effects which are quiet demanding rape a couple of Volumetric clouds that Nomura is more than likely talking about.

Red Dead Redemption ended up looking much better and performing better on the Xbox too.

 

Don't buy any of this Square-Enix hype, they've been the least trustworthy company this gen and the staff constantly contradict eachother. I feel they're to scared to be honest with their fans because the majority are overly loyal to Sony and too sensitive about the console wars and exclusivity. The amounts of "I feel like commiting suicide" when FFXIII was announced multi-platform that I saw on Gamefaqs was lul worthy.



kiefer23 said:
darthdevidem01 said:
perpride said:

who didn't see this one coming? It's good news though. With the immense success of FFXIII, Square would be retarded to keep Versus an exclusive.

@darth - what has Nomura said about the game that the 360 can't do?

In an article a while back he said they are doing stuff like making in game battle system graphics look like CGI cut scene level graphics, real time cloud formation change or something....breakable environments. I mean it sounds like he really optimized it for PS3....from the way he said things in the interview it sounded like he was pushing Ps3 to its fullest.

Thats why I dunno if it can be ported to 360.

Oh please...

Oh please. Have a look at this if you have doubt.

 

Game Jouhou has updated with a few additional Versus XIII details from either Famitsu or Dengeki.

Apparently, the included screens show a massive wilderness scene. Also included is a battle scene that's set in a city modeled after Shinjuku, and a scene showing a gasoline stand.

Says Nomura about the game's world, "If you try to go all the way to the end, it's truly far."

Also from the Nomura interview:

-The game's cloud effects use real physics calculations

-The world is an open field, and you can go everywhere except for the mountains

-The battles are seamless

-The game's encounter system is both random and symbol-based (meaning you can see enemies in advance). Hmm... what could this mean?

-The game's world is mostly seamless, although there are some load points when you switch between the massive areas.

-You can destroy objects that you find on the road.

-The quality of the combat scenes is so high that people will not be able to believe it when they first see it.

-The staff is excited about making the game.

-Nomura also confirms that the screens in the magazine are all realtime, captured off the PlayStation 3. Of course, this won't mean much until we can actually see the screens...

-The Versus screenshots show a fight with a weaponized Behemoth in a city.

-Square Enix will be showing an unannounced title at TGS. Given the context, I think this means a Nomura game.

-Nomura says that the Versus visual quality will improve even beyond what's shown in the new screenshots.

-Agito's development is progressing well. You'll be able to move about on the world map via Chocobo and air ship.

-The 3rd Birthday will be of such quality that you won't think it's a PSP game. This applies to the graphics and volume.

-Nomura apparently says The 3rd Birthday will be the ultimate PSP title... until Agito comes out.

source: http://www.andriasang.com/e/blog/2010/06/23/flying_get/



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another decent game watered down, to bad.

rpgs have sucked this gen.