yea its possible
rf40928 said:
I loved the PS2, but product wise alot of Sony fans blindly trusted Sony. In fact 360 has more powerful hardware.. Sony RSX GPU does only 250 million triangles a second versus 360's Xenos GPU which does 500 million triangles ! One reason many Sony exclusives jumped ship was not only because of profit margins ( less PS3 owners mean less profit from game development time then for Xbox 360 ) .. but also because 360 is much easier to program for.. Developers making games for PS3 have to work longer and harder to tap the power to make a game of similar quality to XB 360.. in other words it takes alot of optimizations on the PS3 ( like spe accelleration ) versus on the Xbox 360 they dont have to do anything special to get the same result.. Central Processing Unit (CPU) performance.
* The Xbox 360 CPU architecture has three times the general purpose processing power of the Cell. * Graphics Processing Unit (GPU) performance * The Xbox 360 GPU design is more flexible and it has more processing power than the PS3 GPU. * Memory System Bandwidth * The memory system bandwidth in Xbox 360 exceeds the PS3's by five times Read more: http://www.guruht.com/2008/03/ps3-vs-xbox360-gpu-performance.html#ixzz10rXXUYI6 Here's some reading you might find interesting in PS3 versus Xbox 360 hardware: ( the anadtech stuff is more in depth http://www.guruht.com/2008/03/ps3-vs-xbox360-gpu-performance.html |
Triangles per second is not everything with a console. Its true however that overall 360 is actually a better hardware. But because of the complexity of the Cell, you can if you put down the time actually achieve remarkable resaults. 360 is generally better and easier to program for though i give it that much. But if say we where to let the best developers make the most optimized PS3 game and then make the most optimized 360 game, i think that PS3 version would actully be a bit better. None of this is relevant though, as a PC from 2006 beats both consoles hard. And Wii and is kicking everybodies ass and its a GC with a new controller.
mundus6 said:
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Triangles are not everything ? Evidentally you must be a Sony PR guy, because anyone making games will tell you when you comes to 'Graphics' and 'Picture quality' .. how many triangles can be pushed are darn near EVERYTHING ! Triangles are one reason why the Wii's graphics are far inferior to either console of this Generation...When you buy a graphics card today for your pc you're looking for one with the highest triangle pushing ability. End of story..
In all honestly the Sony Cell processor is better for things not suited to gaming.. Why the japanese chose it s more pure arrogance that everyone would use their optimizations and of course want to take alot more time making a game for them when the same thing could be done on the 360 is much less time.. Beleive it or not, its the truth.. PS2 was a good product and we probably remember it better because at the time it came along in the perfect storm.. It had a 1.5 year headstart on its only competition ( the under powered game cube ) and MS didnt decide to launch their 1st console till nearly two years after the PS2 launched..
rf40928 said:
Triangles are not everything ? Evidentally you must be a Sony PR guy, because anyone making games will tell you when you comes to 'Graphics' and 'Picture quality' .. how many triangles can be pushed are darn near EVERYTHING ! Triangles are one reason why the Wii's graphics are far inferior to either console of this Generation...When you buy a graphics card today for your pc you're looking for one with the highest triangle pushing ability. End of story.. In all honestly the Sony Cell processor is better for things not suited to gaming.. Why the japanese chose it s more pure arrogance that everyone would use their optimizations and of course want to take alot more time making a game for them when the same thing could be done on the 360 is much less time.. Beleive it or not, its the truth.. PS2 was a good product and we probably remember it better because at the time it came along in the perfect storm.. It had a 1.5 year headstart on its only competition ( the under powered game cube ) and MS didnt decide to launch their 1st console till nearly two years after the PS2 launched.. |
Ever heard the term bottleneck? If so, re-evaluate the way you read both of the systems' specs and come back once you understand them.
rf40928 said:
Triangles are not everything ? Evidentally you must be a Sony PR guy, because anyone making games will tell you when you comes to 'Graphics' and 'Picture quality' .. how many triangles can be pushed are darn near EVERYTHING ! Triangles are one reason why the Wii's graphics are far inferior to either console of this Generation...When you buy a graphics card today for your pc you're looking for one with the highest triangle pushing ability. End of story.. In all honestly the Sony Cell processor is better for things not suited to gaming.. Why the japanese chose it s more pure arrogance that everyone would use their optimizations and of course want to take alot more time making a game for them when the same thing could be done on the 360 is much less time.. Beleive it or not, its the truth.. PS2 was a good product and we probably remember it better because at the time it came along in the perfect storm.. It had a 1.5 year headstart on its only competition ( the under powered game cube ) and MS didnt decide to launch their 1st console till nearly two years after the PS2 launched.. |
we can argue about who has better graphics cards and the cell architecture all we want but we can't argue that the ps3 has pumped out some amazing quality looking games. Uncharted 2 was made in 2 years and it is arguably the best console looking console game to date. How can you explain that? And im sure Naughty dog is not a huge team either. Killzone 2 to 3 will also take 2 years. Really the only ones that have take 4 years to release a game this gen are the devs in japan. Also when i say sony released a better quality product this gen i meant performace wise and bang for your buck wise. It took microsoft 4 years to perfect 360 hardware to a level where the console won't randomly die out on you. It seemed as if the components in the 360 didn't work well together for the 1st couple of years.
rf40928 said: Triangles are not everything ? Evidentally you must be a Sony PR guy, because anyone making games will tell you when you comes to 'Graphics' and 'Picture quality' .. how many triangles can be pushed are darn near EVERYTHING ! Triangles are one reason why the Wii's graphics are far inferior to either console of this Generation...When you buy a graphics card today for your pc you're looking for one with the highest triangle pushing ability. End of story.. |
You don't know much about computer graphics, do you? Textures and shaders matter more than polygons now.
And entire Velociraptor in Jurassic Park was just 100,000 polygons. It was the intest texture and shader work that gave it the details.
The reason the Wii's graphics are so inferior to the PS3/X360 is not polygon count (Wii actually pushes a lot of polygons) but because the HD consoles offer hgih programable shaders and high resolution textures. The Wii uses an old fixed function pipeline and low resolution textures.
The rEVOLution is not being televised
rf40928 said:
Triangles are not everything ? Evidentally you must be a Sony PR guy, because anyone making games will tell you when you comes to 'Graphics' and 'Picture quality' .. how many triangles can be pushed are darn near EVERYTHING ! Triangles are one reason why the Wii's graphics are far inferior to either console of this Generation...When you buy a graphics card today for your pc you're looking for one with the highest triangle pushing ability. End of story.. In all honestly the Sony Cell processor is better for things not suited to gaming.. Why the japanese chose it s more pure arrogance that everyone would use their optimizations and of course want to take alot more time making a game for them when the same thing could be done on the 360 is much less time.. Beleive it or not, its the truth.. PS2 was a good product and we probably remember it better because at the time it came along in the perfect storm.. It had a 1.5 year headstart on its only competition ( the under powered game cube ) and MS didnt decide to launch their 1st console till nearly two years after the PS2 launched |
Yes Triangles isn't everything if it where, then you could just buy the graphics card which offers more triangles and completely ignore other feature such as clocking speed and processing power... Your computer exists of a wide variety of componets, all of them are important for how good your computer is not just the number of triangles. And how is GC underpower? It actually was more powerful than the Xbox and it came in 3rd place so if there was 1 "competitor" it was the Xbox. Get your facts straight, since you are looking like an idiot.
the PS3 has never outsold the 360 in the UK, and it never will!
Seece said:
Well like I said, 60% sure ive seen a comment saying it isn't. Hopefulyl it isn't cos I hate hack n slashes! |
Well we discussed this a lot, i'm sure you dont care anymore, and neither do i, so whatever happens it will be interesting to see what 3rd party developers come with for kinect, and whatever exclusives they have in the pipeline.
About this gen ending early: every competitor, Ninty, MS and Sony, due to the awkward, jumping up and down, almost unpredictable sales patterns risks heavy drawbacks either from releasing next gen early or late, so the PC could benefit from their harsh fight and troubles and make a huge comeback.
Yes, you guessed it right, consoles are D0MED!!!