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Forums - Microsoft Discussion - Kinect demos in Toronto plus impressions

daroamer said:
Nomad Blue said:
daroamer said:

My biggest impression was a very small thing that I think is what really will separate Kinect from the Wii and Move and that is the sense of immersion.   I first noticed it when I was doing a mini-game in Kinectimals where I had to throw a sombrero at some targets.  I was having trouble hitting one on the left side of the screen, I tried about 5 times but none of my throws could reach it.....until I decided to just take a step to the right.  Bingo!  The game saw my movements and actually moved the camera in response to where I moved to and which direction I was facing.  It was a small thing but it REALLY sold the fact that you were actually standing on a beach.  The same thing was true about bowling.  For those who have play Wii bowling you know that if you want to stand on the left of the lane or angle your throw you need to click the D-pad to move your position, with Kinect you just take a step to the left and turn your body.  Simple as that.  The camera will follow you.  This sense of immersion is what really sold me.

I guess you wrote that sentence without having actually played any games using Move(never played on the Wii, so can't comment), for instance the Sports Champions games?  For example, in Gladiator Duel, your character crouches and jumps when you do.


I'm not talking about control of the character, that's simply the character changing depending on the position of the wand.  Technically you could have your character do the same thing just by moving your arm, what your body is doing is irrelevant. 

What I'm talking about is control of the environment.  Kinect is reading where you're physically standing and where your body and head are angled and the in game camera is following your positoning.  It's a very natural feeling.   Head tracking on the Move should be similar and I suppose you could do a version of this with a combination of the wand and the PS Eye camera but you still have to hold a controller in your hand and lighting in the room would be a factor.

By the way, there was absolutely NO setup for any of the Kinect stuff I tried.  You had people going in and out of the play area from 3 feet tall to over 6 feet like myself and the games automatically adjusted.  You just walked in front of the sensor and the games worked.

But you are talking about control of the character, as the character's position defines the environment?  With move and SC, you can move around the table-tennis table depending on where you stand.  How does this differ, just that you're holding something?  And surely that's more immersive, as you're holding something in real life and on screen?  Other than moving slightly left and right and back a bit, you can't really control the environment that much anyway, so surely the sense of immersion is quite low?



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i want to ask you a question, do you have a wii?



Being in 3rd place never felt so good

Nomad Blue said:
daroamer said:
Nomad Blue said:
daroamer said:

My biggest impression was a very small thing that I think is what really will separate Kinect from the Wii and Move and that is the sense of immersion.   I first noticed it when I was doing a mini-game in Kinectimals where I had to throw a sombrero at some targets.  I was having trouble hitting one on the left side of the screen, I tried about 5 times but none of my throws could reach it.....until I decided to just take a step to the right.  Bingo!  The game saw my movements and actually moved the camera in response to where I moved to and which direction I was facing.  It was a small thing but it REALLY sold the fact that you were actually standing on a beach.  The same thing was true about bowling.  For those who have play Wii bowling you know that if you want to stand on the left of the lane or angle your throw you need to click the D-pad to move your position, with Kinect you just take a step to the left and turn your body.  Simple as that.  The camera will follow you.  This sense of immersion is what really sold me.

I guess you wrote that sentence without having actually played any games using Move(never played on the Wii, so can't comment), for instance the Sports Champions games?  For example, in Gladiator Duel, your character crouches and jumps when you do.


I'm not talking about control of the character, that's simply the character changing depending on the position of the wand.  Technically you could have your character do the same thing just by moving your arm, what your body is doing is irrelevant. 

What I'm talking about is control of the environment.  Kinect is reading where you're physically standing and where your body and head are angled and the in game camera is following your positoning.  It's a very natural feeling.   Head tracking on the Move should be similar and I suppose you could do a version of this with a combination of the wand and the PS Eye camera but you still have to hold a controller in your hand and lighting in the room would be a factor.

By the way, there was absolutely NO setup for any of the Kinect stuff I tried.  You had people going in and out of the play area from 3 feet tall to over 6 feet like myself and the games automatically adjusted.  You just walked in front of the sensor and the games worked.

But you are talking about control of the character, as the character's position defines the environment?  With move and SC, you can move around the table-tennis table depending on where you stand.  How does this differ, just that you're holding something?  And surely that's more immersive, as you're holding something in real life and on screen?  Other than moving slightly left and right and back a bit, you can't really control the environment that much anyway, so surely the sense of immersion is quite low?

No, I'm not talking about control of the character, I'm talking about control of the camera in relation to your body position.

Watching this video: http://www.giantbomb.com/quick-look-sports-champions/17-3256/

Nothing he is doing with his body in any of the games is affecting the world at all, it's only the position of the wand that is having an effect.  In table tennis I can see the camera moving it's angle In relation to his arm/hand position only, not his legs or body position.  In the gladiator dual he's playing the entire thing with just arm movements, same with volleyball, it's just waggle.  In the Kinect volleyball if you want to spike it, you actually need to jump.

Did you watch the E3 Forza demo where he walked around the car?  That's what I'm talking about.  And no, controlling a camera while holding something in your hand is not immersive, having it respond to your natural body position is.  If you really need to you can hold anything you want in your hand.

Let me ask you a question, have you actually tried Kinect?



zgamer5 said:

i want to ask you a question, do you have a wii?


Yes, check my game library.



Joelcool7 said:

I never actually played Kinect but when I saw the games being played I noticed tons of lag. Dance Central was perhaps the best at hiding the lag but Deca Sports for example was so bad that the players punched and about a second or two later the punch showed up. Plus the punches didn't look one to one they looked like premade movements much like the Wii's games.

I was really turned off, but I've heard it just looks horrible and that while playing you don't even notice. I wish I could have gone hands on but the line was at least an hour long and I had better games to check out. A friend of mine played Dance Central and Just Dance 2, he said Just Dance 2 was more fun.

Do you know if theirs a Kinect demo station in Vancouver since I don't live far from Vancouver I'd love to actually play the thing.

 

P.S - I can't even buy it if I wanted. I live in an apartment and even playing WiiFit and Donkey Konga I got noise complaints from the apartment below. Playing Kinect would be very noisy...too bad...


Even one second is a looooong time.  Do this, make a punch motion then count "one thousand".  The lag is nowhere near that.

http://www.eurogamer.net/articles/digitalfoundry-the-case-for-kinect-article?page=1

In that article the show the lag to be about 200ms.  By comparison they also showed in another article that Killzone 2 had a delay of 150ms from the time you pressed a button on the controller until the time you saw something happen on screen in response.  So they're close. There is a lot of other really interesting stuff in that article, like how your body itself is laggy, which is why people don't notice the lag much when playing but you can see it while watching someone play.

The reason Dance Central doesn't appear to have lag is because you're not animating your character with your body movements, you're following the routine and it's judging how well you did by scanning your body.  Only during the freestyle sections are you seeing what you're doing on screen and during that part they aren't tracking your skeleton and mapping it to a character, they're using the depth data directly.



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theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:

So it beats the wii at mini games, I know you had a good time and all that but games like that are fun for the few minutes then get stale fast, I can see a bunch of people running out to buy kinect then letting it collect dust after the first week, I'm not really seeing any interesting games at all for it, if the dance game is the best it can do then people are going to get bored fast, enough though they are getting sucked in with the mini games


I just replied to you bashing Halo:Reach in a Move thread and now I'll reply to your idiocy here. The Kinect will offer a core experience in the future. Games have already been announced for it at TGS and we will see some more later on. Kinect isn't even out yet and you're trying to pigeon hole it into a mini game only add on. Kinect will be able to offer alot of experiences Wii can but the 360 itself offers experiences the Wii can only dream of because of its inferior tech. Kinect is going to persuade some new buyers to jump in because the 360 is more powerful hardware that offers a hardcore experience but a casual experience in Kinect. Like I said Kinect will have core games in the future.

Its funny you said that it looks fun for a few minutes but will get stale fast. These are the exact comments and views that every person I know who has bought a Wii has told me. It was fun as first but it was a gimmick that collects dust now.

Keep blowing hot air, announced and playable are two different things, we saw gameplay of core ps3 games for move long before it was released, all we've seen with kinect is forza which seemed to control like crap from what everyone saw 

Blowing hot air? Kinect isn't even out. Your trolling 360 everything is annoying. Reminds me of someone else. Don't think I even need to mention the name.  Reported.

What part of we saw gameplay for core games long before move was out didn't you read? and what are you reporting me for having an opinion contrary to yours and what the current propaganda is 

Those few words show us your bias against the product. You're free to not like it but you havent tried it yet and are attacking the opinions of others who have.

I never said the mini games weren't fun, I said they will get old fast, same thing happened with the wii, and of course the propaganda is it is revolutionary and will work perfectly for everything, but the fact is we haven't seen it work well for a single non-mini/dance game

For someone who wants to everyone to know they have their own opinion you seem to speak as everything you say is fact.



Lord Flashheart said:
theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:

So it beats the wii at mini games, I know you had a good time and all that but games like that are fun for the few minutes then get stale fast, I can see a bunch of people running out to buy kinect then letting it collect dust after the first week, I'm not really seeing any interesting games at all for it, if the dance game is the best it can do then people are going to get bored fast, enough though they are getting sucked in with the mini games


I just replied to you bashing Halo:Reach in a Move thread and now I'll reply to your idiocy here. The Kinect will offer a core experience in the future. Games have already been announced for it at TGS and we will see some more later on. Kinect isn't even out yet and you're trying to pigeon hole it into a mini game only add on. Kinect will be able to offer alot of experiences Wii can but the 360 itself offers experiences the Wii can only dream of because of its inferior tech. Kinect is going to persuade some new buyers to jump in because the 360 is more powerful hardware that offers a hardcore experience but a casual experience in Kinect. Like I said Kinect will have core games in the future.

Its funny you said that it looks fun for a few minutes but will get stale fast. These are the exact comments and views that every person I know who has bought a Wii has told me. It was fun as first but it was a gimmick that collects dust now.

Keep blowing hot air, announced and playable are two different things, we saw gameplay of core ps3 games for move long before it was released, all we've seen with kinect is forza which seemed to control like crap from what everyone saw 

Blowing hot air? Kinect isn't even out. Your trolling 360 everything is annoying. Reminds me of someone else. Don't think I even need to mention the name.  Reported.

What part of we saw gameplay for core games long before move was out didn't you read? and what are you reporting me for having an opinion contrary to yours and what the current propaganda is 

Those few words show us your bias against the product. You're free to not like it but you havent tried it yet and are attacking the opinions of others who have.

I never said the mini games weren't fun, I said they will get old fast, same thing happened with the wii, and of course the propaganda is it is revolutionary and will work perfectly for everything, but the fact is we haven't seen it work well for a single non-mini/dance game

For someone who wants to everyone to know they have their own opinion you seem to speak as everything you say is fact.

Am I wrong, what non-mini/dance game have we seen work with kinect, the hands on preview for children of eden said kinect didn't work right at all, and thats an on rails shooter



theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:

So it beats the wii at mini games, I know you had a good time and all that but games like that are fun for the few minutes then get stale fast, I can see a bunch of people running out to buy kinect then letting it collect dust after the first week, I'm not really seeing any interesting games at all for it, if the dance game is the best it can do then people are going to get bored fast, enough though they are getting sucked in with the mini games


I just replied to you bashing Halo:Reach in a Move thread and now I'll reply to your idiocy here. The Kinect will offer a core experience in the future. Games have already been announced for it at TGS and we will see some more later on. Kinect isn't even out yet and you're trying to pigeon hole it into a mini game only add on. Kinect will be able to offer alot of experiences Wii can but the 360 itself offers experiences the Wii can only dream of because of its inferior tech. Kinect is going to persuade some new buyers to jump in because the 360 is more powerful hardware that offers a hardcore experience but a casual experience in Kinect. Like I said Kinect will have core games in the future.

Its funny you said that it looks fun for a few minutes but will get stale fast. These are the exact comments and views that every person I know who has bought a Wii has told me. It was fun as first but it was a gimmick that collects dust now.

Keep blowing hot air, announced and playable are two different things, we saw gameplay of core ps3 games for move long before it was released, all we've seen with kinect is forza which seemed to control like crap from what everyone saw 

Blowing hot air? Kinect isn't even out. Your trolling 360 everything is annoying. Reminds me of someone else. Don't think I even need to mention the name.  Reported.

What part of we saw gameplay for core games long before move was out didn't you read? and what are you reporting me for having an opinion contrary to yours and what the current propaganda is 

Those few words show us your bias against the product. You're free to not like it but you havent tried it yet and are attacking the opinions of others who have.

I never said the mini games weren't fun, I said they will get old fast, same thing happened with the wii, and of course the propaganda is it is revolutionary and will work perfectly for everything, but the fact is we haven't seen it work well for a single non-mini/dance game

For someone who wants to everyone to know they have their own opinion you seem to speak as everything you say is fact.

Am I wrong, what non-mini/dance game have we seen work with kinect, the hands on preview for children of eden said kinect didn't work right at all, and thats an on rails shooter

Thats an outright lie.  I read a a few previews and most said that although it there was lag still at this stage of development they prefered to play it with Kinect. 

IGN - "Play Child of Eden, and you'll realize the true potential of Kinect."

IGN - "That simplicity -- almost as if you're conducting the game as the designer, Tetsuya Mizuguchi is keen to point out -- allows you to connect to the game in ways you never really could before. It may sound cliche, but for a trippy game filled with wondrous sights and thumping music, that's priority number one."

IGN Video Preview - http://www.youtube.com/watch?v=fgPxzqSA_l0

Kotaku - "There was noticeable lag while playing Child of Eden with Kinect....But playing the game with Kinect was my preferred method."

Gamespot - " Playing with Kinect adds a more immersive element that, while feeling a bit odd at first, is pretty cool."

They have also said they are still tightening the controls with Kinect and it's not out until at least next March so they have time.  I did find a couple of previewers who didn't like it with Kinect (Destructoid) but to say it doesn't work at all is just trolling.



daroamer said:
theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:

So it beats the wii at mini games, I know you had a good time and all that but games like that are fun for the few minutes then get stale fast, I can see a bunch of people running out to buy kinect then letting it collect dust after the first week, I'm not really seeing any interesting games at all for it, if the dance game is the best it can do then people are going to get bored fast, enough though they are getting sucked in with the mini games


I just replied to you bashing Halo:Reach in a Move thread and now I'll reply to your idiocy here. The Kinect will offer a core experience in the future. Games have already been announced for it at TGS and we will see some more later on. Kinect isn't even out yet and you're trying to pigeon hole it into a mini game only add on. Kinect will be able to offer alot of experiences Wii can but the 360 itself offers experiences the Wii can only dream of because of its inferior tech. Kinect is going to persuade some new buyers to jump in because the 360 is more powerful hardware that offers a hardcore experience but a casual experience in Kinect. Like I said Kinect will have core games in the future.

Its funny you said that it looks fun for a few minutes but will get stale fast. These are the exact comments and views that every person I know who has bought a Wii has told me. It was fun as first but it was a gimmick that collects dust now.

Keep blowing hot air, announced and playable are two different things, we saw gameplay of core ps3 games for move long before it was released, all we've seen with kinect is forza which seemed to control like crap from what everyone saw 

Blowing hot air? Kinect isn't even out. Your trolling 360 everything is annoying. Reminds me of someone else. Don't think I even need to mention the name.  Reported.

What part of we saw gameplay for core games long before move was out didn't you read? and what are you reporting me for having an opinion contrary to yours and what the current propaganda is 

Those few words show us your bias against the product. You're free to not like it but you havent tried it yet and are attacking the opinions of others who have.

I never said the mini games weren't fun, I said they will get old fast, same thing happened with the wii, and of course the propaganda is it is revolutionary and will work perfectly for everything, but the fact is we haven't seen it work well for a single non-mini/dance game

For someone who wants to everyone to know they have their own opinion you seem to speak as everything you say is fact.

Am I wrong, what non-mini/dance game have we seen work with kinect, the hands on preview for children of eden said kinect didn't work right at all, and thats an on rails shooter

Thats an outright lie.  I read a a few previews and everone said that although it there was lag they prefered to play it with Kinect. 

IGN - "Play Child of Eden, and you'll realize the true potential of Kinect."

IGN - "That simplicity -- almost as if you're conducting the game as the designer, Tetsuya Mizuguchi is keen to point out -- allows you to connect to the game in ways you never really could before. It may sound cliche, but for a trippy game filled with wondrous sights and thumping music, that's priority number one."

IGN Video Preview - http://www.youtube.com/watch?v=fgPxzqSA_l0

Kotaku - "There was noticeable lag while playing Child of Eden with Kinect....But playing the game with Kinect was my preferred method."

Gamespot - " Playing with Kinect adds a more immersive element that, while feeling a bit odd at first, is pretty cool."

They have also said they are still tightening the controls with Kinect and it's not out until at least next March so they have time.  I did find a couple of previewers who didn't like it with Kinect (Destructoid) but to say it doesn't work at all is just trolling.

So your saying a professional reviewer is risking is job to troll, right, it's not like it'd be the first time MS has paid off people, not to mention another person saying the noticeable lag and thats the only specific anyone says, in my experience if people don't give specifics they aren't being very honest and why did you list IGN 3 times? Also it could just be people memorized with tech that seems new and getting a buzz from that, either way the only thing in common is they all mention input lag, and who knows maybe the destructoid guys problem was he didn't have a perfectly clean floor 



theonewhoisme said:
daroamer said:
theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
Lord Flashheart said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:
tuscaniman said:
theonewhoisme said:

So it beats the wii at mini games, I know you had a good time and all that but games like that are fun for the few minutes then get stale fast, I can see a bunch of people running out to buy kinect then letting it collect dust after the first week, I'm not really seeing any interesting games at all for it, if the dance game is the best it can do then people are going to get bored fast, enough though they are getting sucked in with the mini games


I just replied to you bashing Halo:Reach in a Move thread and now I'll reply to your idiocy here. The Kinect will offer a core experience in the future. Games have already been announced for it at TGS and we will see some more later on. Kinect isn't even out yet and you're trying to pigeon hole it into a mini game only add on. Kinect will be able to offer alot of experiences Wii can but the 360 itself offers experiences the Wii can only dream of because of its inferior tech. Kinect is going to persuade some new buyers to jump in because the 360 is more powerful hardware that offers a hardcore experience but a casual experience in Kinect. Like I said Kinect will have core games in the future.

Its funny you said that it looks fun for a few minutes but will get stale fast. These are the exact comments and views that every person I know who has bought a Wii has told me. It was fun as first but it was a gimmick that collects dust now.

Keep blowing hot air, announced and playable are two different things, we saw gameplay of core ps3 games for move long before it was released, all we've seen with kinect is forza which seemed to control like crap from what everyone saw 

Blowing hot air? Kinect isn't even out. Your trolling 360 everything is annoying. Reminds me of someone else. Don't think I even need to mention the name.  Reported.

What part of we saw gameplay for core games long before move was out didn't you read? and what are you reporting me for having an opinion contrary to yours and what the current propaganda is 

Those few words show us your bias against the product. You're free to not like it but you havent tried it yet and are attacking the opinions of others who have.

I never said the mini games weren't fun, I said they will get old fast, same thing happened with the wii, and of course the propaganda is it is revolutionary and will work perfectly for everything, but the fact is we haven't seen it work well for a single non-mini/dance game

For someone who wants to everyone to know they have their own opinion you seem to speak as everything you say is fact.

Am I wrong, what non-mini/dance game have we seen work with kinect, the hands on preview for children of eden said kinect didn't work right at all, and thats an on rails shooter

Thats an outright lie.  I read a a few previews and everone said that although it there was lag they prefered to play it with Kinect. 

IGN - "Play Child of Eden, and you'll realize the true potential of Kinect."

IGN - "That simplicity -- almost as if you're conducting the game as the designer, Tetsuya Mizuguchi is keen to point out -- allows you to connect to the game in ways you never really could before. It may sound cliche, but for a trippy game filled with wondrous sights and thumping music, that's priority number one."

IGN Video Preview - http://www.youtube.com/watch?v=fgPxzqSA_l0

Kotaku - "There was noticeable lag while playing Child of Eden with Kinect....But playing the game with Kinect was my preferred method."

Gamespot - " Playing with Kinect adds a more immersive element that, while feeling a bit odd at first, is pretty cool."

They have also said they are still tightening the controls with Kinect and it's not out until at least next March so they have time.  I did find a couple of previewers who didn't like it with Kinect (Destructoid) but to say it doesn't work at all is just trolling.

So your saying a professional reviewer is risking is job to troll, right, it's not like it'd be the first time MS has paid off people, not to mention another person saying the noticeable lag and thats the only specific anyone says, in my experience if people don't give specifics they aren't being very honest and why did you list IGN 3 times? Also it could just be people memorized with tech that seems new and getting a buzz from that, either way the only thing in common is they all mention input lag, and who knows maybe the destructoid guys problem was he didn't have a perfectly clean floor 

Oh, so you were quoting someone when they said it didn't work right at all?  I thought you were paraphrasing.  Source?

I quoted IGN 3 times because it was 3 separate parts I wanted to highlight.  Did you even watch the video?  I doubt it because it wouldn't gel with your already established view of the game not working. 

I also love that fact that anyone who hates it is being honest and anyone who loved is being paid by MS.  Priceless.