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Forums - Gaming Discussion - How's Halo: Reach's campaign?

averyblund said:

I had a lot of fun with this one. Sure it was too short, and as is common in the series there was a bit of unneeded repetition, but nothing like the last bit of Halo:CE. The solo was certainly better than 2 or ODST, and I enjoyed it more than 3 as well. CE was mixed a really great first 2/3rds, repetitive last 3rd. But it had the benefit of being fresh and new so I'd go with CE>Reach>3>ODST>2. I had a blast, but without Live it may make a better rental or borrow. Of course if like me you have lots of local players to play then it is a must buy. By all means give it at least a rental, you won't be disappointed. 

I never found Halo: CE to ever be repetitive , outside of The Libary. It had a lot of great set-pieces, vehicle sections, mission objectives, and battles never play out the same way in every encounter.



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I loved Halo 3.  I LOVED it.  I don't even like FPS games but Halo 3 sucked me in.  I'm no Halo fanboy.  I went back and got Halo 1 and 2 after playing 3 and I thought 3 was the best.  I didn't get sucked into Halo anime, Halo novels, Halo comics, or even Halo Wars or ODST.  I grabbed Reach, though.  Most people say it's better than 3.  If that's the case, when I play it tomorrow, I expect big things.

But no.  I don't have any opinion about it, yet.  Sorry, OP.



I thought some of the best parts where when there was no dialouge just you as the player see the story  progress.  I love that the elites are actually imtimidating again, not some weak sissy ****



As my name suggests it took me awhile to getting around to posting...

I'll explain later...

I loved it, but wished there was more space combat.  The way they ended it was really well done as well and I'd say it's my favorite campaign after CE.  The Elite are much more difficult in Reach.  I played on heroic my first play through and they kicked my ass.  They move much much faster and headshots are much more difficult.   It was exhilarating.

Halo 2's campaign for me was the weakest, but I'm not sure why.  I have beat Halo CE on legendary hundreds of time and Halo 3's many many times, but I only beat Halo 2 on legandary once.



Honestly, I hate Halo with a passion and consider it the most overrated game of all time. Halo 3's campaign being the biggest fail for me. It felt like that was going to be the case after the first few chapters for Halo Reach, but then all of a sudden the game actually started to do something no other halo has before.....Catch my interest. So far I would say the campaign is a solid 8 and for meto give a Halo game that is big, it's suprising pretty good (Which I am retracting on my previous comments I made because I was only through the first few chapters)

In all honesty games like Bioshock, Resistance 1&2, Killzone 2 and few other's have a far more superb campaign but for being a Halo hater I was really suprised. Oh and one last thing, do not play the gmae under any setting than Heroic or your not going to get your money's worth if your looking forward to the campaign.



" Rebellion Against Tyrants Is Obedience To God"

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Absolutely my favourite campaign of the series.  If the last mission doesn't convince you that Noble Six is every bit the hero Master Chief is, you have no soul.

My only complaint is what they did with the Covenant's voices.  I appreciate that they don't speak English in this one, but I was really hoping the Elites would say 'wort wort wort', which they don't.  Also, even the Grunts don't speak English, which is really confusing since they always have.

But absolutely fantastic campaign that every fan of the series should enjoy.



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disolitude said:
I don't think there is a single point in Halo 3 when I sad "damn, I really hate playing this part"... Halo 1 had that long repetitive second half which was pretty much the same coridor fighting with flood over and over. And Halo 2 was...like you said a huge unfocused mess.


I agree, people put Halo on a pedestal but honestly, the corridor fighting was pretty tedious. Reach also has great vehicle sections, the best yet.



thekitchensink said:

Absolutely my favourite campaign of the series.  If the last mission doesn't convince you that Noble Six is every bit the hero Master Chief is, you have no soul.

My only complaint is what they did with the Covenant's voices.  I appreciate that they don't speak English in this one, but I was really hoping the Elites would say 'wort wort wort', which they don't.  Also, even the Grunts don't speak English, which is really confusing since they always have.

But absolutely fantastic campaign that every fan of the series should enjoy.


I was playing firefight earlier, and I'm pretty damn sure I heard the Elite say "wort wort wort." I noticed its absence earlier as well, but I'm certain I wasn't hearing things. Maybe you'll hear it more if you turn on IWHBYD.

 

I think the reason they made the Grunts not speak english is to make them more menacing (as if making them 10 times more difficult wasn't enough). But yeah, I'm not all that sure how it makes sense.



disolitude said:
CollectiveCynic said:
 

That's good to hear. May not be as good as Halo: CE, but at least I know it's better than Halo 2 & 3.

I find it funny that people say Halo 3's campaign was poor.

Sure it may not have been groundbreaking and original like Halo 1 or attempted to be epic like Halo 2, but it is easily the most focused and fast paced Halo campaign (till ODST which kinda added stealth elements and wasn't as action oriented)

I don't think there is a single point in Halo 3 when I sad "damn, I really hate playing this part"... Halo 1 had that long repetitive second half which was pretty much the same coridor fighting with flood over and over. And Halo 2 was...like you said a huge unfocused mess.

I never minded the endless corridors of Halo:CE, because they made sense. You're plodding your way through a massive structure with vast hallways... And considering the sweeping array of areas you traveled through in Halo:CE (deserts, tundras, islands, swamps, etc, you name it) I didn't mind spending a while in the Library.

For me, I can't put my finger on it, but i just enjoyed Halo 3 the least. It wasn't the story... something about it to me was... less fun. Maybe because it and Halo:2 largely lacked the feel that your WERE master chief. in Halo 1, you virtually never was cutscenes, you learned everything through your own eyes and ears. It was a very "you against the world" feel, and while you were occasionally given a few marines to help, they never lasted long, and it was back to you, fighting your way through endless antagonists alone.

Halo 2/3 didn't have that, but they also didn't have the (relatively) competent squad of allies feel that Reach has. When you fight with other spartans, they don't just charge gunfire and instantly die. Bigger scale, but you're not doing it alone. Also a good feel for the game.



wfz said:


I was playing firefight earlier, and I'm pretty damn sure I heard the Elite say "wort wort wort." I noticed its absence earlier as well, but I'm certain I wasn't hearing things. Maybe you'll hear it more if you turn on IWHBYD.

I think the reason they made the Grunts not speak english is to make them more menacing (as if making them 10 times more difficult wasn't enough). But yeah, I'm not all that sure how it makes sense.


Grunts were comic relief... And I feel like they removed it because the tone of the game was very serious. Since you were constantly walking down streets full of dead civilians, and losing team members, they probably felt like comic relief wasn't good for the tone of the game.