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I played Halo Reach for some time now. Reviews are broken.

Forums - Gaming Discussion - I played Halo Reach for some time now. Reviews are broken.

Lazthelost said:

Now that I've finished Halo Reach I refuse to believe you played and beat Halo Reach. The games ending has been stuck in my head for hours. It had that much of an impact on me. You are seriously one jaded and harsh critic, or you just ran through it without really paying attention. You can have your opinion, but man is it purplexing. That was by far the best story Bungie has ever produced.


Maybe I'm not jaded or harsh, but you are too forgiving, or are one of the people who wear Halo-goggles and it can do no wrong.  There's nothing wrong with being a fan, so don't take that the wrong way.  But for everything you like about the campaign, I could easily give a reason why I think it's lame to me.  Differing opinions, that's all.   For instance, this scene was so laughably bad to me, yet you may enjoy it (somehow):

"There's good news a bad news.  Looks like gravity is the only way off this mutha".

"What's the good news?"

"That IS the good news.  Bad news is the firing mechanism is fried.  Looks like I'm gonna have to set this thing off manually".

"That's a one way ticket."

"We all gotta check out sometime."


If that's not a Michael Bay moment, then I'm not sure what else is.  I wasn't sure whether to yawn or laugh.

I will say one thing positive about the campaign though (without a spoiler).  I like what happens after the credits.  That really captures the mood of what the game should have had more of.



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hYpnochronic said:
Lazthelost said:
 

Now that I've finished Halo Reach I refuse to believe you played and beat Halo Reach. The games ending has been stuck in my head for hours. It had that much of an impact on me. You are seriously one jaded and harsh critic, or you just ran through it without really paying attention. You can have your opinion, but man is it purplexing. That was by far the best story Bungie has ever produced.


Maybe I'm not jaded or harsh, but you are too forgiving, or are one of the people who wear Halo-goggles and it can do no wrong.  There's nothing wrong with being a fan, so don't take that the wrong way.  But for everything you like about the campaign, I could easily give a reason why I think it's lame to me.  Differing opinions, that's all.   For instance, this scene was so laughably bad to me, yet you may enjoy it (somehow):

"There's good news a bad news.  Looks like gravity is the only way off this mutha".

"What's the good news?"

"That IS the good news.  Bad news is the firing mechanism is fried.  Looks like I'm gonna have to set this thing off manually".

"That's a one way ticket."

"We all gotta check out sometime."


If that's not a Michael Bay moment, then I'm not sure what else is.  I wasn't sure whether to yawn or laugh.

I will say one thing positive about the campaign though (without a spoiler).  I like what happens after the credits.  That really captures the mood of what the game should have had more of.

**Spoiler Alert**

You mean the Scene where Jorge and Noble 6 defend the tactical nuke they worked so hard to get into the Covenant Corvette? The scene where dialog like that was said, but something much more dramatic was acted out. A lot of marines died in getting it there and after a long fight someone had to detonate it. So Jorge takes off his dog tags and says to Noble 6 that "Reach has been good to me. It's time to for me to give something back." Also remember that Jorge was born, raised, trained and fought on Reach in his 30 something years of being alive and being a Spartan.

So Jorge sticks his hand out with the dog tags to Noble 6. Six sticks his hand out to grab the tags and shake Jorge's hand. Saying its been a pleasure. And while this shake happens, Jorge picks him up, walks him over to the edge of the ship and throws him from the Covenant Corvette,free falling off the ship and back to Reach. Seconds later the Corvette explodes. You later come to find out that Jorge thought he gave his life and saved Reach, but in actuality he on had stopped one of hundreds of covenant Crafts inbound. That was such and epic scene, and it's fine if you found the dialogue not to your liking. But don't downplay the significance of that Scene and the story. What an amazing game.

**Spoilers End**

But at least we can both agree about the ending. Good stuff.



Some people just don't like the Halo mechanics. I'm one of them. I like Halo, it's a good game, but since Reach is the same formula as the others, I'm not interested right now.