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Looking at Each Console's Million Sellers (Wii Edition)

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Pyro as Bill said:
selnor said:

Anyone out there who ever denies Wii's success is due to Casuals is dreaming.

The casuals are why Wii has sold like it has. Just look at the sheer number of casual games there. It's horrendous.


Super Mario Galaxy and Zelda are the highest selling single-player games on any console this gen.

NSMB Wii and Mario Kart are the biggest local and online multiplayer games this gen.

Are they casual now?

So if a game has multiplayer option, it is casual? Or why did you decide to exclude many games just because they have online component?

Your second point is pretty weird, is it.. if a game has multiplayer, it can't be casual?



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Antabus said:
Pyro as Bill said:
selnor said:

Anyone out there who ever denies Wii's success is due to Casuals is dreaming.

The casuals are why Wii has sold like it has. Just look at the sheer number of casual games there. It's horrendous.


Super Mario Galaxy and Zelda are the highest selling single-player games on any console this gen.

NSMB Wii and Mario Kart are the biggest local and online multiplayer games this gen.

Are they casual now?

So if a game has multiplayer option, it is casual? Or why did you decide to exclude many games just because they have online component?

Your second point is pretty weird, is it.. if a game has multiplayer, it can't be casual?

If a system's biggest sellers aren't 'cazual' then how can the system's success be due to 'cazuals'?

Looking at the numbers for the games I listed shows that there are more non-cazualz on the Wii than PS3. Wii Fit definitely added a ton of new customers but they are either non-cazual gamers who also bought non-cazual games or cazual gamers who are now turning core.

Or maybe games are neither hardcore or casual.



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Pyro as Bill said:
Antabus said:
Pyro as Bill said:
selnor said:

Anyone out there who ever denies Wii's success is due to Casuals is dreaming.

The casuals are why Wii has sold like it has. Just look at the sheer number of casual games there. It's horrendous.


Super Mario Galaxy and Zelda are the highest selling single-player games on any console this gen.

NSMB Wii and Mario Kart are the biggest local and online multiplayer games this gen.

Are they casual now?

So if a game has multiplayer option, it is casual? Or why did you decide to exclude many games just because they have online component?

Your second point is pretty weird, is it.. if a game has multiplayer, it can't be casual?

If a system's biggest sellers aren't 'cazual' then how can the system's success be due to 'cazuals'?

Looking at the numbers for the games I listed shows that there are more non-cazualz on the Wii than PS3. Wii Fit definitely added a ton of new customers but they are either non-cazual gamers who also bought non-cazual games or cazual gamers who are now turning core.

Or maybe games are neither hardcore or casual.


So you decided that those games aren't casual games?

Wii's biggest sellers however aren't those games. They are wii sports, wii play, mario kart wii, wii fit and wii sports resort. I think all of those are casual games.



Smeags said:
irstupid said:

Be more interesting to see what % of each rating reach a million on each system.

 

I mean if there are only say 10 mature games total on Wii, how can it be expected to have 15 million mature sellers.

 

Be nice to see what % of E rated games reach a million for each console

What percent of E10 games reach a million on each conosle

What percent T...  You get the picture.

If 90% of games on Wii are rated E, no duh the % of million sellers are going to be mostly E rated.  If 90% of games on 360/ps3 are rated M, no duh most million sellers are going to be rated M.  So this study doesn't really help in seeing the overal picture.   regardless of quality of game, if the 360 has 50 mature games, and Wii has only 10, then the 360 will most likely have more mature games that reach a million.  be more insightful to see what percent of each genre on each console reaches a milion.  That is better. 

 

Now you look and see Wii has what like 5 mature games that reach a million.  But is that 5 out of 50, 5 out of 10?  What is that.  Big difference if 50% of all mature games reach 1 million versus 10%.

That would be very interesting and very cool if someone did that. Of course, that someone would never be me.

Man, I'm just getting a headache from thinking about how much work that would take.

But it is an interesting point, that with %, each console is on equal terms. For example, Wii has 17 "T" games that have sold over a million, while PS3 has 20. Now, they're not too far apart, but since Wii has more total Million Sellers, Wii's % is at 20% while PS3's is at 33%.

@SenorTaco

That's a very interesting point. That's one of the points I want to talk about when everything is said and done.

I'm glad you made this thread actually, cause it adds a visual reference to it. To me Nintendo can't be the only one to come up with "Bridge" titles, companies copying what Ninty does won't cut it. It has to be a 3rd party too, cause they then can place their product on all platforms.  But, I don't want to take your thunder on a potential thread, lol.

...But one more thing, 3rd parties NOW, if wanted too, could help bridge the gap between the so called "casuals" & "Hardcore" group by placing all their AAA games on ALL platforms.

Because the "casualization" of core games has been going on for a while now, it's just a matter of getting it into the peoples hands, lol



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?

Imagine how powerful Nintendo would be if there was only a general platform, like PC for example, and Ninty just made software.



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?