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Forums - Gaming Discussion - Tekken vs Street Fighter, what version are you getting?

 

Tekken vs Street Fighter, what version are you getting?

namco 36 45.00%
 
capcom 44 55.00%
 
Total:80

I am probably getting both. But if they are released at the same time the capcom version will have a few months exclusivity with me. I like both series but I trust capcom when it comes to their cross over series games.



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M.U.G.E.N said:
KylieDog said:
MARCUSDJACKSON said:
Rafux said:

Capcom version, Tekken is too much realistic for me (no big jumps, no projectiles).


thats why i love tekken. the fact that you can make a comeback off a special you didn't earn is why i hate street fighter 4


What about in Tekken 6, when you're low on health your damage is double or something like that.  Most fighting games have a similar system, in Mk vs DC it was the rage system, in SF the Ultra system, Tekken 6 is extra damage.

 

Makes fights more interesting.


Rage in Tekken is no where near as bad as SF Ultras

SF is no BLazBlue...the fighting mechanics are not as deep as those of  BB or any 3d fighter..so can't really compare them on the same ground

I haven't seen something so laughable since Justin Wong got beat by Gamerbee at Evo.*

*Justin Wong said that Adon was the second most useless character in SSFIV and Gamebee used Adon to beat him.



Darc Requiem said:
M.U.G.E.N said:
KylieDog said:
MARCUSDJACKSON said:
Rafux said:

Capcom version, Tekken is too much realistic for me (no big jumps, no projectiles).


thats why i love tekken. the fact that you can make a comeback off a special you didn't earn is why i hate street fighter 4


What about in Tekken 6, when you're low on health your damage is double or something like that.  Most fighting games have a similar system, in Mk vs DC it was the rage system, in SF the Ultra system, Tekken 6 is extra damage.

 

Makes fights more interesting.


Rage in Tekken is no where near as bad as SF Ultras

SF is no BLazBlue...the fighting mechanics are not as deep as those of  BB or any 3d fighter..so can't really compare them on the same ground

I haven't seen something so laughable since Justin Wong got beat by Gamerbee at Evo.*

*Justin Wong said that Adon was the second most useless character in SSFIV and Gamebee used Adon to beat him.


Pls the laughable thing is you disaporve something someone says and yet give no reason...if you for a second think that the fight system in SF is as deep as Tekken then your dreaming pal, come back when your awake and without biase



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I definitly will get both. The first trailer/gameplay of capcoms interpretation is already very promising. I just love the the grafic style of SSIV. But i am very interested to see what namco comes up with. whereas capcom will obviously have to reduce the move palette of the tekken fighters to maintain the balance, namco actually will have to come up with new moves for the street fighter guys. moreover they could enable projectile-attacks for maybe jack or lei (maybe he will finally be using his gun :) ) since they cannot just ignore such a trademark-like move like ryus shoryuken. i guess that'll feel kind of weird in a tekken game but you can still dodge into the background. and eventually i expect namco to put a little bit more focus on the presentation of the hopefully very absurd story. both teams, capcom as well as namco, will have a hard job balancing the fighters...



bizarre-galaxy.de - My Browsergame, but sadly only in german :(

You can play as an octopus, though!

In most fighting games, when you take damage, your super meter goes up. When you deal damage, you super meter goes up.. STILL...

Capcom just divided it.  When you deal, it goes to one, when you take, it goes to another... Learn how to block, and ultras aren't a problem, you can only do one single super, and one single ultra.  Marvel vs. Capcom 2, and 3 allows you to stock FIVE hyper combo meters......  Tekken 6 has rage mode..  There's times I've come back to win matches I don't feel I should have, but, hey...

BTW, Tekken isn't realistic at all..  Since when did people get kicked 15 feet into the air, or, get juggled with jabs?  Or bounce off the ground like a rubber person.

Or, wth, since when did sheeps and pigs have balloon physics? 

Finally, not including the "both" option is major fail..  Also, THEY AREN'T BEING RELEASED ON THE SAME DAY... Nor is it too expensive to get 2 games.....  Omg, it's sooo expensive... right...

Tekken X Street Fighter will play like Tekken Tag with SF characters.



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Burning Typhoon said:

In most fighting games, when you take damage, your super meter goes up. When you deal damage, you super meter goes up.. STILL...

Capcom just divided it.  When you deal, it goes to one, when you take, it goes to another... Learn how to block, and ultras aren't a problem, you can only do one single super, and one single ultra.  Marvel vs. Capcom 2, and 3 allows you to stock FIVE hyper combo meters......  Tekken 6 has rage mode..  There's times I've come back to win matches I don't feel I should have, but, hey...

BTW, Tekken isn't realistic at all..  Since when did people get kicked 15 feet into the air, or, get juggled with jabs?  Or bounce off the ground like a rubber person.

Or, wth, since when did sheeps and pigs have balloon physics? 

Finally, not including the "both" option is major fail..  Also, THEY AREN'T BEING RELEASED ON THE SAME DAY... Nor is it too expensive to get 2 games.....  Omg, it's sooo expensive... right...

Tekken X Street Fighter will play like Tekken Tag with SF characters.

Tekken never claimed to be super realistic. Also the sheeps are apart of a joke level(i dont believe you can even pick it without selecting random. and if the pigs had real physics dont you think there would be a problem when fighting on that level?