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Forums - PC Discussion - Official Starcraft II: Wings of Liberty thread!

Still in the campaign here. Finished the Protoss missions, I'm getting the feeling that those missions will prove more useful for multiplayer games than the Terran missions since those mission only have multiplayer units.

Having non-multiplayer units for Terrans is fun but I think it's gonna make the transition to multiplayer harder if I depend too much on Medics and Goliaths.



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Alright so I finally have been p[laying enough of this game over the last 3 weeks to make an opinion on it.

The campaign is anything but the epic, amazing, "holy shit holy shit" deal that Blizzard was try to push. I played through it on Hard and it took me about 10 hours with he only mission I failed once being the very last one. Too easy, too short, and some arcs shouldn't have been there at all. The worst was the colonist arc, not only did it not have ANY relevance to the story and was just plain obvious filler, but the missions were also extremely boring and routine. Tosh's missions were also just plain filler, but at least some of them were pretty interesting to play through.The ending was such crap it wasn't even funny either.

Furthermore we got 4 cinematics, 3 of which we had already seen (Finlay's release, Zeratul vs Kerrigan, and Sarah being abducted) and none of them even came close to the ones that were in WC3, like the end of the Orc and Human campaigns. Everything else was some crappy in-game engine bullshit that Blizzard tried to pull off.

Multiplayer wise it's the exact same as it was in beta. Bnet2 is still a horribly shitty service due to all its missing features and restrictions on custom maps. The multiplay itself is good but it's not anywhere near SC1's, because while I wasn't all that great, it doesn't take a pro to realize that SC2 is half the game game SC1 is. The worst is that when a tactic that takes genuine skill and that annihilates me starts to emerge, Blizzard patches it out.

In the end this game is not even CLOSE to being worth $60. I would have had a hard time justifying the buy even if it was $50. With it's crappy and lackluster singleplayer, dumbed down multiplayer, and the horrible, borrible, Battle.net 2.0 SC2 is one of the biggest disappointments I have bought. It definitely trumps SPORE in "letdown" factor.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:

Alright so I finally have been p[laying enough of this game over the last 3 weeks to make an opinion on it.

The campaign is anything but the epic, amazing, "holy shit holy shit" deal that Blizzard was try to push. I played through it on Hard and it took me about 10 hours with he only mission I failed once being the very last one. Too easy, too short, and some arcs shouldn't have been there at all. The worst was the colonist arc, not only did it not have ANY relevance to the story and was just plain obvious filler, but the missions were also extremely boring and routine. Tosh's missions were also just plain filler, but at least some of them were pretty interesting to play through.The ending was such crap it wasn't even funny either.

Furthermore we got 4 cinematics, 3 of which we had already seen (Finlay's release, Zeratul vs Kerrigan, and Sarah being abducted) and none of them even came close to the ones that were in WC3, like the end of the Orc and Human campaigns. Everything else was some crappy in-game engine bullshit that Blizzard tried to pull off.

Multiplayer wise it's the exact same as it was in beta. Bnet2 is still a horribly shitty service due to all its missing features and restrictions on custom maps. The multiplay itself is good but it's not anywhere near SC1's, because while I wasn't all that great, it doesn't take a pro to realize that SC2 is half the game game SC1 is. The worst is that when a tactic that takes genuine skill and that annihilates me starts to emerge, Blizzard patches it out.

In the end this game is not even CLOSE to being worth $60. I would have had a hard time justifying the buy even if it was $50. With it's crappy and lackluster singleplayer, dumbed down multiplayer, and the horrible, borrible, Battle.net 2.0 SC2 is one of the biggest disappointments I have bought. It definitely trumps SPORE in "letdown" factor.

Play on brutal, or stfu about the difficulty.

I agree about the multiplayer though.



I LOVE ICELAND!

noname2200 said:
KungKras said:


Well. I like the game, it has good gameplay and the story is excellent in the sigle player campaign.

But I have to agree with some of my friends that I played the original SCBW with in that the multiplayer is much less dynamic than in BW. There are no cool moves that players can pull off, it's just about building a ball of units and attack moving it into the enemy's ball of units and see who wins.

To make matters worse, when stuff shows up, that does take skill, such as the infestor's burrowed casting, and the void ray target switching trick, blizzard doesn't wait to see if it can be integrated into the game, they just remove it instantly. And some of the match ups are in a bad state as of now. Zerg has to play insanely creative and aggressive against a Terran that just macroes and attack moves. And all ZvZ is is Ling/Baneling, just one lucky explossion can determine the entire game.

I like the game, I just hope the multiplayer will evolve into something more exciting to watch.

I wouldn't worry too much: if memory serves, the original game took several years before reaching the balance we've all come to know and love.  I'm confident it'll be the same with this game.

It all comes down to what the Koreans manage to do with it. I really want to see if the play on their level is fun to watch.



I LOVE ICELAND!

KungKras said:
vlad321 said:

Alright so I finally have been p[laying enough of this game over the last 3 weeks to make an opinion on it.

The campaign is anything but the epic, amazing, "holy shit holy shit" deal that Blizzard was try to push. I played through it on Hard and it took me about 10 hours with he only mission I failed once being the very last one. Too easy, too short, and some arcs shouldn't have been there at all. The worst was the colonist arc, not only did it not have ANY relevance to the story and was just plain obvious filler, but the missions were also extremely boring and routine. Tosh's missions were also just plain filler, but at least some of them were pretty interesting to play through.The ending was such crap it wasn't even funny either.

Furthermore we got 4 cinematics, 3 of which we had already seen (Finlay's release, Zeratul vs Kerrigan, and Sarah being abducted) and none of them even came close to the ones that were in WC3, like the end of the Orc and Human campaigns. Everything else was some crappy in-game engine bullshit that Blizzard tried to pull off.

Multiplayer wise it's the exact same as it was in beta. Bnet2 is still a horribly shitty service due to all its missing features and restrictions on custom maps. The multiplay itself is good but it's not anywhere near SC1's, because while I wasn't all that great, it doesn't take a pro to realize that SC2 is half the game game SC1 is. The worst is that when a tactic that takes genuine skill and that annihilates me starts to emerge, Blizzard patches it out.

In the end this game is not even CLOSE to being worth $60. I would have had a hard time justifying the buy even if it was $50. With it's crappy and lackluster singleplayer, dumbed down multiplayer, and the horrible, borrible, Battle.net 2.0 SC2 is one of the biggest disappointments I have bought. It definitely trumps SPORE in "letdown" factor.

Play on brutal, or stfu about the difficulty.

I agree about the multiplayer though.

Funny part is that I have zero incentice to replay it on Brutal. The story is bad, the missions were interesting once they started but ended up being tedious towards the end (I'mlooking at you ,kill absolutely every building on the map, 144 if I remember correctly). Also yeah, the sotry is just fucking terrible and 1/3rd of the missions could have been cut without compromising its crappiness.  I also managed to get just about all but a handful of the achievments on a single playthrough on Hard. So yeah, I have zero incentive, that's how bad it is. The Kerrigan and Warfield icons are just not worth it at all either.

This isn't an L4D scenario where everything is different every time, and the hardest difficulty is indeed the true game. No this is the exact same crap each time. The funny thing is that since I know exactly where the triggers are on map now, (Have's fall for instance will have the bottom left attacked first then the middle bottom village next, etc.) I cna just park my people there wth perfect counters and even Brutal will be a joke. The only reason I failed even once was that weird swarm thing Kerrigan does that almost urdered my entire force. Obvioiusly on the 2nd go through I had no problems with it. I guess I thought it was like the devourer's blinding cloud more than it was plague but I guess I was wrong.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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vlad321 said:
KungKras said:
vlad321 said:

Alright so I finally have been p[laying enough of this game over the last 3 weeks to make an opinion on it.

The campaign is anything but the epic, amazing, "holy shit holy shit" deal that Blizzard was try to push. I played through it on Hard and it took me about 10 hours with he only mission I failed once being the very last one. Too easy, too short, and some arcs shouldn't have been there at all. The worst was the colonist arc, not only did it not have ANY relevance to the story and was just plain obvious filler, but the missions were also extremely boring and routine. Tosh's missions were also just plain filler, but at least some of them were pretty interesting to play through.The ending was such crap it wasn't even funny either.

Furthermore we got 4 cinematics, 3 of which we had already seen (Finlay's release, Zeratul vs Kerrigan, and Sarah being abducted) and none of them even came close to the ones that were in WC3, like the end of the Orc and Human campaigns. Everything else was some crappy in-game engine bullshit that Blizzard tried to pull off.

Multiplayer wise it's the exact same as it was in beta. Bnet2 is still a horribly shitty service due to all its missing features and restrictions on custom maps. The multiplay itself is good but it's not anywhere near SC1's, because while I wasn't all that great, it doesn't take a pro to realize that SC2 is half the game game SC1 is. The worst is that when a tactic that takes genuine skill and that annihilates me starts to emerge, Blizzard patches it out.

In the end this game is not even CLOSE to being worth $60. I would have had a hard time justifying the buy even if it was $50. With it's crappy and lackluster singleplayer, dumbed down multiplayer, and the horrible, borrible, Battle.net 2.0 SC2 is one of the biggest disappointments I have bought. It definitely trumps SPORE in "letdown" factor.

Play on brutal, or stfu about the difficulty.

I agree about the multiplayer though.

Funny part is that I have zero incentice to replay it on Brutal. The story is bad, the missions were interesting once they started but ended up being tedious towards the end (I'mlooking at you ,kill absolutely every building on the map, 144 if I remember correctly). Also yeah, the sotry is just fucking terrible and 1/3rd of the missions could have been cut without compromising its crappiness.  I also managed to get just about all but a handful of the achievments on a single playthrough on Hard. So yeah, I have zero incentive, that's how bad it is. The Kerrigan and Warfield icons are just not worth it at all either.

This isn't an L4D scenario where everything is different every time, and the hardest difficulty is indeed the true game. No this is the exact same crap each time. The funny thing is that since I know exactly where the triggers are on map now, (Have's fall for instance will have the bottom left attacked first then the middle bottom village next, etc.) I cna just park my people there wth perfect counters and even Brutal will be a joke. The only reason I failed even once was that weird swarm thing Kerrigan does that almost urdered my entire force. Obvioiusly on the 2nd go through I had no problems with it. I guess I thought it was like the devourer's blinding cloud more than it was plague but I guess I was wrong.


Dude, stop trolling. The game is fine. If you want someone to blame, go blame Activision.



vlad321 said:
KungKras said:
vlad321 said:

Alright so I finally have been p[laying enough of this game over the last 3 weeks to make an opinion on it.

The campaign is anything but the epic, amazing, "holy shit holy shit" deal that Blizzard was try to push. I played through it on Hard and it took me about 10 hours with he only mission I failed once being the very last one. Too easy, too short, and some arcs shouldn't have been there at all. The worst was the colonist arc, not only did it not have ANY relevance to the story and was just plain obvious filler, but the missions were also extremely boring and routine. Tosh's missions were also just plain filler, but at least some of them were pretty interesting to play through.The ending was such crap it wasn't even funny either.

Furthermore we got 4 cinematics, 3 of which we had already seen (Finlay's release, Zeratul vs Kerrigan, and Sarah being abducted) and none of them even came close to the ones that were in WC3, like the end of the Orc and Human campaigns. Everything else was some crappy in-game engine bullshit that Blizzard tried to pull off.

Multiplayer wise it's the exact same as it was in beta. Bnet2 is still a horribly shitty service due to all its missing features and restrictions on custom maps. The multiplay itself is good but it's not anywhere near SC1's, because while I wasn't all that great, it doesn't take a pro to realize that SC2 is half the game game SC1 is. The worst is that when a tactic that takes genuine skill and that annihilates me starts to emerge, Blizzard patches it out.

In the end this game is not even CLOSE to being worth $60. I would have had a hard time justifying the buy even if it was $50. With it's crappy and lackluster singleplayer, dumbed down multiplayer, and the horrible, borrible, Battle.net 2.0 SC2 is one of the biggest disappointments I have bought. It definitely trumps SPORE in "letdown" factor.

Play on brutal, or stfu about the difficulty.

I agree about the multiplayer though.

Funny part is that I have zero incentice to replay it on Brutal. The story is bad, the missions were interesting once they started but ended up being tedious towards the end (I'mlooking at you ,kill absolutely every building on the map, 144 if I remember correctly). Also yeah, the sotry is just fucking terrible and 1/3rd of the missions could have been cut without compromising its crappiness.  I also managed to get just about all but a handful of the achievments on a single playthrough on Hard. So yeah, I have zero incentive, that's how bad it is. The Kerrigan and Warfield icons are just not worth it at all either.

This isn't an L4D scenario where everything is different every time, and the hardest difficulty is indeed the true game. No this is the exact same crap each time. The funny thing is that since I know exactly where the triggers are on map now, (Have's fall for instance will have the bottom left attacked first then the middle bottom village next, etc.) I cna just park my people there wth perfect counters and even Brutal will be a joke. The only reason I failed even once was that weird swarm thing Kerrigan does that almost urdered my entire force. Obvioiusly on the 2nd go through I had no problems with it. I guess I thought it was like the devourer's blinding cloud more than it was plague but I guess I was wrong.

I completely disagree. I found the missions to be perfect! In the first one, I remember getting bored on a few missions cause they took so long, or were repetitive. I also liked the story alot, as I did in the first, and I don't think they could have taken out a third of the missions, it felt just right with how they did it, lef tme wanting more! I can't wait to play on brutal either, I haven't had the chance to yet. Hopefully i'll get into the multiplayer too. I think its the best successor to starcraft I could have imagined.



I don't agree with most of vlad's opinion, but I think it's perfectly fair to say that the story was garbage, and that the entire Haven/Tosh storylines could have been dropped with no effect on the story whatsoever.  Shoot, they end in two completely different ways, so continuing either one into the next game isn't very likely.  Blizzard could then have filled in those spots with complete campaigns for the Zerg and Protoss, and everyone but the accountants would've been happier.



Look, Blizzard promised an EPIC single-player. One that would make up for the fact that there is no new race, or in fact no campaign for the other 2 races. It was supposed to have epic branching missions, tough decisions on which missions to take, each one having a campaign altering course. Even within the missions we were supposed to have choices which would affect the overarching story.

All of those were reasons they gave out for the 3-game, $60 price tag, that SC2 is. They have delivered on NONE of them. As noname pointed out, they could easily have scrapped 2 arcs from the game, and could have replaced some other missions, which were obvious fillers, with a nice zerg and protoss campaigns. But no, Blizzard had to fuck you over. They have delivered on nothing that was promised for SC2, nothing, except for lack of LAN and they delivered that in aces. I bought SC2 solely for the single-player, because I wasn't too fond of the multiplayer and even less of Bnet2, yet they managed to screw that up too. As I already said, i regret thispurchase more than SPORE.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:

The funny thing is that since I know exactly where the triggers are on map now, (Have's fall for instance will have the bottom left attacked first then the middle bottom village next, etc.) I cna just park my people there wth perfect counters and even Brutal will be a joke. The only reason I failed even once was that weird swarm thing Kerrigan does that almost urdered my entire force. Obvioiusly on the 2nd go through I had no problems with it. I guess I thought it was like the devourer's blinding cloud more than it was plague but I guess I was wrong.


Ah so you have no clue what you are talking about then. Try playing the game on something other than Casual if you want a challenge. I am going through on hard, and gearing up for Brutal. The precise example you used was something I tried and is 100% dead wrong. I have parked Vikings waiting for the attack that never came to the south.

More to the point though, you chose an easy setting to play on. If you wanted a hard game then there are 2 options waiting for you. Don't whine cause you choose to suck on on the difficulty.



Starcraft 2 ID: Gnizmo 229