so, shouldn't they pay the players for providing the experience?
They only provide the environment and people only kept playing due to experience.
so, shouldn't they pay the players for providing the experience?
They only provide the environment and people only kept playing due to experience.
If Pachter STFU about the gaming industry forever, it would make my day.
Slimebeast said:
Then obviously you aren't the type of gamer that the publishers have a problem with. You pay your $60 for a cinematic game, mostly for the single player and that's it, that's all fine. But this is about the people who put hundreds of hours into one single game due to the addictive online. Should these gamers also get away with just paying $60 for a game that gives them ten or twenty times more hours of entertainment than the single player guy gets? All resulting in a big segment of the consumer market buying only one or two games per year because they simply don't need more. That's the question. |
so on top of Live Gold, you'd be willing to pay money on top of that to play games online on your 360? being grabbed by the balls for no reason much? I dare they even try it.
Slimebeast said: He is 100% right. A game nowadays can give you even hundreds of hours of entertainment and yet we pay no more than $60 for it. I got 100 hours with Dragon Age paying only $60 (actually I got it for free but... you understand the point). Over 250 hours with Enemy Territory: Quake Wars for just $50. The value or bang for buck in games nowaydays can be amazing. No wonder publishers must change their payment model or else revenue will go down because we simply don't have time to play all these games.
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...what about all those games that give us about 6-12 hours worth of play time? What is next gen going to be 3-5 hours? I will not pay for games anymore if that happens.
Sure, do it, and Nintendo will dominate even more in the future.
Fucking with your customers is the stupidest thing you can do. But hey, it's the popular thing to do!
Wagram said:
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Yeah, what about them? They should make them longer or charge you less.
dahuman said:
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don't know how exactly they would design the payment models, but yes, since the money for XBL Gold goes into Microsoft's pockets and not to publishers.
$60 for Xbox Live ain't that much though. It's no more than one new game.
But if they gonna charge more for online, obviously they have the charge us PC guys too.