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Forums - Gaming Discussion - Rumor: Rockstar Lays Off 40 From Red Dead Redemption Studio

There are serious problems in this industry when a game sells 5 million copies and they still have to fire people



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spiffiness said:

Hmm I just heard from an industry insider who said the rumour is that it's mid-high level senior staff who were let go in order to cut costs. When I asked about the source of this rumour, they said it was from a survivor. Damn that's so nasty of Rockstar.


that's not nasty, the company has to survive. better that than bleed the company of funds paying for management and everyone losing their jobs.   



strunge said:
spiffiness said:

Hmm I just heard from an industry insider who said the rumour is that it's mid-high level senior staff who were let go in order to cut costs. When I asked about the source of this rumour, they said it was from a survivor. Damn that's so nasty of Rockstar.


that's not nasty, the company has to survive. better that than bleed the company of funds paying for management and everyone losing their jobs.   


It is when they're firing those mainly responsible for making the game as good as it is, the people in charge of making the creative decisions, etc. But I'm sure these people will find jobs easily, and may be better off in the long run away from the reported slave driving going on there.



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melbye said:

There are serious problems in this industry when a game sells 5 million copies and they still have to fire people


nope that's pretty normal in the gaming industry. At least for big studios.

The team grew for an AAA game with a HUGE budget like RDR, now they don't need those many people anymore for the beginning of their next project.

Almost every developer is searching for new employees, so they will easily find a new job again. Maybe even in the same company, in case their next project is just as big as RDR.



spiffiness said:

Hmm I just heard from an industry insider who said the rumour is that it's mid-high level senior staff who were let go in order to cut costs. When I asked about the source of this rumour, they said it was from a survivor. Damn that's so nasty of Rockstar.


Well maybe they couldn't afford all those employee's.



 

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this is sad if true, RDR was an excellent game, hope these employees find some work



heres hopin they find work.



they said they needed 5 million to break even, they are gonna get it but not a whole lot more than that.



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johnsobas said:

they said they needed 5 million to break even, they are gonna get it but not a whole lot more than that.


If the don't they could always release a PC version lol. I am sure they will make up the difference on DLC.



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zarx said:
johnsobas said:

they said they needed 5 million to break even, they are gonna get it but not a whole lot more than that.


If the don't they could always release a PC version lol. I am sure they will make up the difference on DLC.

You know a PC version will come out. That's just money left on the table otherwise.

But DLC does not require the efforts of the entire development team.

By the same token, if the RDR team is not under the same workload they had while developing RDR, there will be redundancies, namely the people who were likely hired under a contractual basis.