Akvod said:
Jay520 said:
Akvod said:
GodOfWar_3ever said:
My problem is that I am constantly put into matches with people of levels in the 40s while I am level 8.
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Me and KylieDog are level 40 something, but that doesn't stop us from kicking the asses of higher levels.
Aside from knowing level design, shooters are pretty much the same. It's sorta funny how people complain about the repetition of JRPGs and gameplay, even though every shooter is pretty much about flanking and headshots.
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Not SOCOM. You have to play for a while before you get really good.
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Why? Heavy emphasis on learning level design? High damage/low health? Low accuracy? What fundamental aspects of shooter does it change?
Only shooter I can't pick up and play is KZ2, because it's controls are so fucking wonky.
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Well, maybe its just me but I consider myself skilled at shooter games, but SOCOM took a while for me to master. I only played the PSP version however. You may be different, but 95 % of the time the more experienced player defeats the lesser experienced person. I can't explain it, there's certain things you do subconsciously after playing for a while. You gotta play it to know what I mean.