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Forums - Sales Discussion - Samsung crushes Sony. Look at the numbers.

Well considering Samsung electronics are usually better than the Sonys this shouldn't come as a suprise. The better company usually wins in the end.

Now is someone would just be able to put Apple in their right place... No i don't want your overpriced shit with intergrated unchangable batteries and without features it should have.



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mundus6 said:

Well considering Samsung electronics are usually better than the Sonys this shouldn't come as a suprise. The better company usually wins in the end.

Now is someone would just be able to put Apple in their right place... No i don't want your overpriced shit with intergrated unchangable batteries and without features it should have.


HTC is already taking it to the iphone, apple is trying to sue them (bitches). i hope googles pad destroys the ipad. Saw an apple laptop with no cd drive or web cam for 1000...wtf apple



mundus6 said:

Well considering Samsung electronics are usually better than the Sonys this shouldn't come as a suprise. The better company usually wins in the end.

Now is someone would just be able to put Apple in their right place... No i don't want your overpriced shit with intergrated unchangable batteries and without features it should have.


actually technology wise they are head to head, sony its abit ahead in large size OLED screen development but samsung have a broad line of LED Screens on the market.

sony makes better mp3 players(walkman X1 series), car audio (xplod), speakers/compo (genezis), cameras(cybershot),than samsung.



wholikeswood said:
jarrod said:
wholikeswood said:
jarrod said:
tingyu said:

- SCE has so many studios under its belt: Japan Studio, Media Molecule, Naughty Dog, Sucker Punch, Santa Monica, to name a few. Sony has the largest number of high quality first party game studios in the big 3, although not as profitable as Nintendo (Pokemon Studio overkill any of the Studio mentioned before).

Sucker Punch is 3rd party.  

Also, while Sony has the most studios (barely I might add, just one more than Nintendo), Nintendo actually has a similar amount of staff within it's studios (EAD is HUGE, with near 800 people and 6 sub-divisions, bigger than Sony's largest 2 studios put together).  They're about the same size overall, while Microsoft employs probably about half as many people at it's game development studios (though Microsoft's been expanding rapidly in recent years).

Sucker Punch are 2nd party, surely?

And Microsoft have closed down almost as much as they've expanded...

2nd party is a made up term.  Nintendo created it to "explain" their relationship with Rare in the mid 1990s.  All studios are either 1st party (internal and/or owned) or 3rd party (external and not owned).

Microsoft did do a lot of closing from 2006-2008.  They've been slowly building up since then, and not just with new studios like 343 or Good Science, but also expanding established studios like Rare and Turn 10.

Still a useful bit of terminology, even if it did come about later as a means of verbalising a special concept.

And as for Microsoft expanding studios, Turn 10 are still just going to pump out a Forza title every so often and Rare still haven't released or announced anything particularly brilliant (hopefully the latter's promised surprises are not a let-down), so forgive me for my lack of excitement thus far at recent staff additions to those workforces.

Turn 10's going to take over PGR too actually, it's why they've been beefing up staff.  Rare actually opened up a whole new studio in Burmingham, and this is the studio making Kinect Sports and other new titles.  The old Twicross studio is supposedly working on Rare's classic IPs.



Killiana1a said:
VXIII said:
SALES ($BIL)         PROFITS ($BIL) ASSETS ($BIL)   MARKET VALUE ($BIL)

Sony

88.89 3.70 124.12 17.12

Samsung

104.42 7.87 99.47 45.82

Panasonic

90.87 2.82 71.85 28.93

According to :

http://www.forbes.com/lists/2009/18/global-09_The-Global-2000_Prof.html

the date of the list is 04.08.09

Thank you, I appreciate this very much.

To the uninformed or economically disinclined, this may be difficult to interpret, therefore I will try my best. Sales are the raw numbers of shipments to retailers and point of purchase sales to the individual consumer. Profit is revenue after taxes and liabilities. Assets are a combination of liquid and illiquid assets. Liquid assets are cash and inventory. Illiquid assets are capital most common in the form of physical buildings and personnel (who are also considered a liability due to the cost of wages). Market value, I suspect without a key here, is a company's real and perceived market value taking into account total assets and liabilities both long term and short term.

Sony may have more Assets and Profits than Panasonic, but if you put those into the context of comparison with their short term and long term liabilities, then Sony has a lesser market value than Panasonic because of higher liabilities than assets.

Did I miss anything or completely flub on anything?

Thank you, I was wondering what Assets were...

what?