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Forums - Sony Discussion - IGN: Devs Help Shape Next PlayStation

Sony hopes its next PlayStation console will be a bit more developer-friendly.

In an interview with Develop magazine, Sony Worldwide Studios president Shuhei Yoshida explained the company is now looking at its internal development studios to help design and provide feedback for future hardware.

"When Ken Kutaragi moved on and Kaz Harai became the president of SCE, the first thing Kaz said was, 'get World Wide Studios in on hardware development'," Yoshida said.

"So he wanted developers in meetings at the very beginning of concepting new hardware, and he demanded SCE people talk to us [developers]."

Yoshida later confirmed this design philosophy would be applied to future PlayStation hardware.

"Yes, we are undergoing many activities that we haven't yet been talking about in public. Some future platform related activities," he added. "I'm spending more time on the hardware platform, connecting hardware guys to developers. That's my major role now, and Move is one of those new ways of developing platforms."

 

http://uk.ps3.ign.com/articles/110/1104005p1.html

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Well, I think it's good that developers help with it.  Nothing more to say here...



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That's a very good sign, an it relates to something I was talking about in another thread the other day. 

The reason Nintendo has always successfully integrated new hardware and control schemes into their consoles is because their software leads work directly with their hardware designers.  They included a joystick in the N64's controller expressly to enable easier movement in 3D, for example, while their competitors stuck with the simpler SNES controller template, only borrowing the idea from Nintendo later.  Same thing with the DS and Wii.

That being said, I think this move by Sony will have more to do with making their next console more developer friendly, as well as probably getting a few OS ideas from the creative minds at SCEWWS - features that could improve the gampelay experience like cross game voice chat.  Maybe clan support or something.

Hopefully with Sony's internal devs tossing around ideas, it'll lead to a more robust next gen offering that is also far more developer friendly.



It makes sense. People play games, not technology.



Good startegy. Now the real question is, will this be aplied to the PS4 only or maybe the PSP2?



Vote the Mayor for Mayor!

Sounds like a strategy that could work well for them since they have a lot of devs in first party.



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Just don't make motion controls mandatory okay Sony?



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makingmusic476 said:

That's a very good sign, an it relates to something I was talking about in another thread the other day. 

The reason Nintendo has always successfully integrated new hardware and control schemes into their consoles is because their software leads work directly with their hardware designers.  They included a joystick in the N64's controller expressly to enable easier movement in 3D, for example, while their competitors stuck with the simpler SNES controller template, only borrowing the idea from Nintendo later.  Same thing with the DS and Wii.

That being said, I think this move by Sony will have more to do with making their next console more developer friendly, as well as probably getting a few OS ideas from the creative minds at SCEWWS - features that could improve the gampelay experience like cross game voice chat.  Maybe clan support or something.

Hopefully with Sony's internal devs tossing around ideas, it'll lead to a more robust next gen offering that is also far more developer friendly.

Yep, that's actually true.

And I think that this will not only be good for Sony's 1st/2nd party developers, but also (or especially) for 3rd party developers. There are still devs who don't really know how to develope right on PS3 while 1st partys never had a huge problem with it, I think.



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You would think this sort of communication would be obvious. I guess larger corporations really do have problems in communicating between departments. Either way, a good step forward for Sony. Hopefully the devs can put forward new and innovative ideas that would otherwise be left untested.



Why didn't they do that before? |:



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.

sounds like a sneaky way to get developers to make games for your system and possibly exclusives.  very smart.

you know the developers working on it wiill kind of get a sense of "this is OUR system" and feel attached to it more than the others if they personally had some input, work, ect on it

edit: though in same sense, based on reading analysts, rumours, peopel on this site, ect for future systems I'm afraid of developers asking and trying to put in an atomic reactor worth of power and causing system to cost $600 again