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Forums - Gaming Discussion - Wada: Globalization has failed due to " Japanese direction"

huaxiong90 said:
Xxain said:

I agree with him for once... im completely shocked CAPCOM is not working on DMC5 and there is no way no other company can replicate DMC's style like CAPCOM.

Bayonetta says hello.

im lost at the platinum statements? Bayonetta is not DMC? Bayonettea has its own style.



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Xxain said:
huaxiong90 said:
Xxain said:

I agree with him for once... im completely shocked CAPCOM is not working on DMC5 and there is no way no other company can replicate DMC's style like CAPCOM.

Bayonetta says hello.

im lost at the platinum statements? Bayonetta is not DMC? Bayonettea has its own style.

Well, you're saying no other company can replicate DMC's style like Capcom, and the creator of DMC is working at Platinum Games now, so....unless there's something I missed from what you said?



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

Xxain said:
axt113 said:
Rhonin the wizard said:

One word: Nintendo.


Exactly



Nintendo is one comapny that has succeded for ages at this. Japan in a majority is failing and if all it took was Nintendo to Globalize.. I dont think Wada would be making this statement. actually add something.


Its because others only look at Nintendo at a superficial level, its why you get things like Move and Kinect, rather than understanding Nintendo at a  deeper level, its strategy and company philosophy



axt113 said:
Xxain said:
axt113 said:
Rhonin the wizard said:

One word: Nintendo.


Exactly



Nintendo is one comapny that has succeded for ages at this. Japan in a majority is failing and if all it took was Nintendo to Globalize.. I dont think Wada would be making this statement. actually add something.


Its because others only look at Nintendo at a superficial level, its why you get things like Move and Kinect, rather than understanding Nintendo at a  deeper level, its strategy and company philosophy



Thats alot better.



All of Nintendo's games work?

I'm sorry, but since when are Zelda and Metroid popular in Japan? :P

Nintendo's most popular games - Mario Kart, Wii Sports, Wii Fit, and Mario games sell great in the west and the east because they aren't western, and they aren't Japanese, they are Global, they don't have characters, they don't have narrative, they exist in their own world, and they work.



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.

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Ninten.......evermind..... been said here a few times already I guess.



RageBot said:

All of Nintendo's games work?

I'm sorry, but since when are Zelda and Metroid popular in Japan? :P

Nintendo's most popular games - Mario Kart, Wii Sports, Wii Fit, and Mario games sell great in the west and the east because they aren't western, and they aren't Japanese, they are Global, they don't have characters, they don't have narrative, they exist in their own world, and they work.


Games like Zelda and Metroid aren't true to their roots, they've become flawed and bogged down in narrative



It's industry thinking getting too pervasive. It seems like everything out of these so-called struggling Japanese developers has to either be Okamiden or Enslaved: Journey to the West, something that can only possibly appeal in one region or the ohter, and that comes primarily from thinking of game design as a business, thinking demographically, and working towards targeted audiences.

 

Now, targeting audiences can work, but you have to be smart about it, but your prime projects should be ones that can reach across boundaries. I'm not speaking of accessibility in the sense of casual games too, but something as simple as games that can resonate thematically with both ends. Star Wars did a great job of that, as did Pokemon in its heyday



Monster Hunter: pissing me off since 2010.

Jdevil3 said:

Japanese games were just fine and sold very well during the PS1 and PS2 era :P

Nowadays, the Japanese are trying to "appeal to the western audience" for some reason. By doing that, they usually change a lot of aspects from their games that the western audience liked... and that results into the western audience not buying/caring about Japanese games as they used to because they're not what they used to be :S.

In my opinion, if they want to "globalize" their games and sell a nice ammount of units world-wide and not just in Japan, I think they should just make the games they used to make before, without trying to "westernize" anything and Japan won't have any problems in selling their games anymore.

But that's just my opinion, I might be completely wrong =P

Effing this!



so many RPG fans in here complaining...