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Forums - Nintendo Discussion - Gametrailers Biggest E3 2010 Dissapointment: Zelda



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hsrob said:
im_sneaky said:

They should have shown a cutscene, or a more cinematic trailer... I don't know what they were thinking.

I think people are underestimating this point. 

Nintendo chose to go with a gameplay demo specifically with the intent of demoing the controls.  That's great for anyone who went hands-on but there are many people (i.e. the entire internetz) who didn't have that opportunity.  The only other thing people have to go on is the look of the game and lets say that the look has, at the least, raised some eyebrows.

Therefore most people are left to form impressions based on a hands-on demo that they didn't go hands-on with  and a questionable (according to some) artstyle.  Without a trailer or at least more details of the story, some other areas in the game, characters etc. we are left with no sense or feel for what the new Zelda is going to be like.

I have faith that it will still be an incredible game but I can understand why people would say the E3 showing was disappointing.


Exactly.  The only reason the Twilight Princess unveiling was so epic was because of the amazing trailer, and more importantly, they way it was introduced.

This time Nintendo was just like "ok so here's Zelda" and started playing.  It was a shock that they approached it so cadidly, but it wasn't very effective for building up hype.

From what we actually saw of the game, however, it looks better than any Zelda we've seen yet!



i disagree



makingmusic476 said:
hsrob said:
im_sneaky said:

They should have shown a cutscene, or a more cinematic trailer... I don't know what they were thinking.

I think people are underestimating this point. 

Nintendo chose to go with a gameplay demo specifically with the intent of demoing the controls.  That's great for anyone who went hands-on but there are many people (i.e. the entire internetz) who didn't have that opportunity.  The only other thing people have to go on is the look of the game and lets say that the look has, at the least, raised some eyebrows.

Therefore most people are left to form impressions based on a hands-on demo that they didn't go hands-on with  and a questionable (according to some) artstyle.  Without a trailer or at least more details of the story, some other areas in the game, characters etc. we are left with no sense or feel for what the new Zelda is going to be like.

I have faith that it will still be an incredible game but I can understand why people would say the E3 showing was disappointing.


Exactly.  The only reason the Twilight Princess unveiling was so epic was because of the amazing trailer, and more importantly, they way it was introduced.

This time Nintendo was just like "ok so here's Zelda" and started playing.  It was a shock that they approached it so cadidly, but it wasn't very effective for building up hype.

From what we actually saw of the game, however, it looks better than any Zelda we've seen yet!


And yet Twilight Princess sold well, but not so well in Japan (and Nintendo is not going to just ignore that despite the total sales), not to mention Nintendo is about release quality, not hype. That's why they care more about legs for their games than opening weeks.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

TX109 said:
Kage848 said:

I been saying for a while now Zelda needs to be changed drasticly, in some way.

The old Zelda fans will rage and piss and moan but who cares, these are the same fans bitching about the recent Zeldas anyways.

If they make the same Zelda over and over its stale and if they change it then its no longer Zelda and people rage.

I say change it up. I want a Zelda II type change and to hell with the fanboys.

out of curiosity, what kind of "drastic change" do you recomend for this series?

OT: it figures doesnt it? its a zelda game. of course they were gonna try to find virtually every reason to not like the game. graphics were just their main choice. of course i have heard that same complaint *cough*wind waker*cough* so -1 for unoriginality.

amazing motion controls, cool art style, and new and interesting items that more than make up for anything that might have been disappointing IMO. i was only dissapointed in the onstage demo.

I don't have an answer for that. I'm not a game designer. Most of the time I don't know what I like till I play it lol.

But I'll tell you this. Doing the same thing over and over is getting old to me. I have played Zelda 1 like 5 times now. Change it up or let it die.



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So everything they showed in the demo world-wise won't be in the final game?

 

Odd, but a good way to avoid spoilage.



Monster Hunter: pissing me off since 2010.

Many times what Nintendo doesn't show us is even more important than what they do show us.

They let us use the controls for the sword, shield, whip, beetle, bomb tossing, bomb bowling, bow, and slingshot.  I think that was it, but maybe I'm forgetting something.  All those controls were solid and awesome.  It was like they combined all the best parts of Wii Sports Resort.  I almost wanted to throw a flaming frisbee at an enemy, and then kayak into enemy territory and play basketball against some Octoroks.  It was great.

But I think the plot and world are going to be the parts that are crazy different changes for the genre, and that's why they only let us explore a boring demo area.



Hopefully this will help people get a bit more excited for the game... 

 

Edit: Video is down for some reason O_o



  

Kage848 said:
TX109 said:
Kage848 said:

I been saying for a while now Zelda needs to be changed drasticly, in some way.

The old Zelda fans will rage and piss and moan but who cares, these are the same fans bitching about the recent Zeldas anyways.

If they make the same Zelda over and over its stale and if they change it then its no longer Zelda and people rage.

I say change it up. I want a Zelda II type change and to hell with the fanboys.

out of curiosity, what kind of "drastic change" do you recomend for this series?

OT: it figures doesnt it? its a zelda game. of course they were gonna try to find virtually every reason to not like the game. graphics were just their main choice. of course i have heard that same complaint *cough*wind waker*cough* so -1 for unoriginality.

amazing motion controls, cool art style, and new and interesting items that more than make up for anything that might have been disappointing IMO. i was only dissapointed in the onstage demo.

I don't have an answer for that. I'm not a game designer. Most of the time I don't know what I like till I play it lol.

But I'll tell you this. Doing the same thing over and over is getting old to me. I have played Zelda 1 like 5 times now. Change it up or let it die.

isnt it jumping the gun a bit to be calling this game "the same thing"? have you played it yet? from what i hear, the controls are all completely new i.e. 1:1 motion. as well, what was seen at E3 was a demo built specifically for E3 so it really isnt any of the game besides controls and artstlye. saying this game is going to be the same as the past few games is no more than a guess.

now dont get me wrong, id love to see nintendo shake the series up a bit in terms of how the game plays out. however, im not looking for anything so drastic that its hard to recognize the core elements of the zelda game, a mideval fantasy, dungeon crawling, adventure.



                                                                                                  

Gametrailers said.. being disappointing doesn't mean it's bad.



Pixel Art can be fun.