Torillian said:
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I'd like to see it once someone makes such a game.
Torillian said:
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I'd like to see it once someone makes such a game.
Torillian said:
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I've actually played both, LBP that is not LBP2 obviously, and LBP was a very meh platformer meanwhile Galaxy 2 had absolutely everything right. Also keep failing in your assumptions.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835
vlad321 said:
I've actually played both, LBP that is not LBP2 obviously, and LBP was a very meh platformer meanwhile Galaxy 2 had absolutely everything right. Also keep failing in your assumptions. |
being "meh" platformer doesn't mean it's broken. I assumed you hadn't played it because you made such an over the top statement, but I guess you have and you were just being over the top.
...
Saruk said: I'd like to see how you can make a RPG with this. |
From the VGC preview, they said you could create an XP bar, have the sackboy control a sackbot, and when the XP bar filled, tweak the sackbot so it becomes stronger (or whatever you want to happen).
EDIT: Damn, beat to it.
vlad321 said:
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Obviously you have no idea what LBP is about. It isn't just about creating. It isn't just about gameplay. It's about the sum of its parts which come together to create an experience that is not just creative but inspires creativity by providing tools which fuel the community.
In response to the "broken gameplay" comment: Obviously you have some kind of vendetta against this game as you keep downplaying its features and outright insulting sackboy's jumping skills (not cool).
While Galaxy 2 is a creative and fun game it is not innovative, it takes no steps forward in its previously established gameplay methods, it does not foster creativity in its communtiy, it does not take advantage of any online functionality, and most importantly it is not nearly as accessible or as deep as LBP. These are the areas where LBP shines and to dismiss them would be a tradgedy.
Feel free to add me as your friend-PSN ID: Bobo012893
Torillian said:
being "meh" platformer doesn't mean it's broken. I assumed you hadn't played it because you made such an over the top statement, but I guess you have and you were just being over the top. |
I use too much hyperbole, sorry. I agree it is not broken in the sense that it was buggy, it was just a very "pretty cool," at best, and infuriating jumping, at worst, platformer. Fixing Sackboy's movements, especially jumping, would make LBP2 a really good platformer, but it will need a lot more than just that to beat Galaxy 2.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835
Bobo012893 said:
In response to the "broken gameplay" comment: Obviously you have some kind of vendetta against this game as you keep downplaying its features and outright insulting sackboy's jumping skills (not cool). While Galaxy 2 is a creative and fun game it is not innovative, it takes no steps forward in its previously established gameplay methods, it does not foster creativity in its communtiy, it does not take advantage of any online functionality, and most importantly it is not nearly as accessible or as deep as LBP. These are the areas where LBP shines and to dismiss them would be a tradgedy. |
The jumping skills need to be insulted because they are utterly pathetic.
I have already addressed this creativity. Going by your logic Half-Life 1 is the greatest end all be all game because it allowed CS, TF, and dozens of other mods to come out because of it. The editor has no bearing on the gameplay itself. As I already said before, there have been many many editors with far more moddability than this and their games were never rated on them. They were awarded because of their gameplay, not their modding tools.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835
vlad321 said:
The jumping skills need to be insulted because they are utterly pathetic. I have already addressed this creativity. Going by your logic Half-Life 1 is the greatest end all be all game because it allowed CS, TF, and dozens of other mods to come out because of it. The editor has no bearing on the gameplay itself. As I already said before, there have been many many editors with far more moddability than this and their games were never rated on them. They were awarded because of their gameplay, not their modding tools. |
fkusumot completely nailed that tag btw
Feel free to add me as your friend-PSN ID: Bobo012893
vlad321 said:
I use too much hyperbole, sorry. I agree it is not broken in the sense that it was buggy, it was just a very "pretty cool," at best, and infuriating jumping, at worst, platformer. Fixing Sackboy's movements, especially jumping, would make LBP2 a really good platformer, but it will need a lot more than just that to beat Galaxy 2. |
Which is where the community comes in. I don't know if LBP2 can beat Galaxy 2, but comparing them as platformers is very limiting to LBP2, especially with all the new community features it's bringing.
Comparing LBP franchise to the King of Platform games (king of video games as well) Mario is insulting. LBP2 has little to no chance of beating Super Mario Galaxy 2. SMG2 is the second highest rated video game ever tied with other few games according to metascore.