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Zelda was pushed back to refine visual style, says Shigeru Miyamoto!

Forums - Nintendo Discussion - Zelda was pushed back to refine visual style, says Shigeru Miyamoto!

Helios said:
theprof00 said:
Khuutra said:
theprof00 said:

I think it's safe to say that all those games are very similar to each other.

Look at the first zeldas and how they evolved and tell me that recently zelda hasn't stagnated. To tell the truth, I would love to play a top down 2d zelda again with some creativity to make it more modern.

In fact a new one similar to adventures of link would be great. Just without the switch in screen. Just drop the camera to ground level, go into "over the shoulder cam" and fight a group of monsters in that way. Have some areas as side scrolling at an angle and some lazer shooting swording again.

Outline the elements which make all the 3D Zeldas so similar, while differentiating the 2D games from those same conventions. Do it in two paragraphs or less.

Also I am glad yyou have nothing to do with Nintendo's decision-making process

You don't like adventures of link? What?

I'd rather use pictures:

 

vs

 

 


 

I implore you to find something that is not a red herring, which, through cherry picking, only appears to prove that all 3D Zeldas share the same perspective. You are also factually mistaken on several accounts (calling for new uses of 2D (Four Swords) and a sword beam in 3D (Skyward Sword)), showing you can't really be trusted with matters pertaining to Zelda history, and as by extention, stagnation.

Oh, and point me to the man who said the direct sequel to the first 3D Zelda - which by the way was critizised mostly for being too demanding and breaking convention - was 'too much like it's predecessor' so that I may castigate him for his ignorance.

Ok guys I'm sorry. I don't know the quotes, or the conceptions.

I've simply played all the games. When the first zeldas came out they were unique and cool and different. Ocarina of time was cool too. There is no problem with ocarina. My problem is with "ocarina pt 2,3,and 4".

I'm just not interested in zeldas anymore. They seem boring and tedious now. I haven't even played spirit tracks in months. It feels different wrong. I don't know what else to tell you. Obviously i can't ask you to see for yourself what is wrong because you don't see anything wrong. I do.



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Khuutra said:
theprof00 said:

I'm sorry khuutra, I don't mean to attack zelda. It's just those last pictures look extremely similar, and the first three do not.

Helios really covered it better than I can: all you did was bring up a question of perspective, which is needlessly reductive and too seriously narrows the discussion.

How much Zelda have you played?

I don't really know how I can prove it, but I've played:

Zelda, Link, Link to the past,briefly 4 swords, spirit tracks (abandoned for boredom), Ocarina, MAjoras mask, Wind waker (1st half of game because my ex-friend stole my gamecube for coke-money), part of twilight princess.



Cactus said:

Speaking of Windwaker, does anybody else have the 2-disc version that includes Ocarina of Time/Master Quest in the same package?


I do, why?



PhalanxCO said:
Cactus said:

Speaking of Windwaker, does anybody else have the 2-disc version that includes Ocarina of Time/Master Quest in the same package?


I do, why?


I was just curious. I've seen the OoT/MQ standalone bonus package quite a bit, but I never see the 2-disc Wind Waker pack anywhere.

Now I know that at least two other people own it



I love the new artstyle, so I'm pleased with this decision.

I'm glad we have confirmation for an early 2011 release now.  I was afraid they might save it for a 2011 holiday release!



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theprof00 said:

I was right. 2011. Eat it.

I also predicted that they would give some excuse to make you think like they really should take the extra time.

The artwork is great though. I'm not too into it, but I can tell quality when I see it.

And what does he mean by impressionism, low res and scribbly? I didn't see anything like that in the demo.

I think if you look up Paul Cezanne you'll see what he's talking about. They're obviously not finished, but I think when this is done it's going to be well worth the wait.



 

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Khuutra said:
Slimebeast said:

The first Zelda on NES (not very much though, only at a friend's house in the '80s), Ocarina of Time and Majora's Mask.

I skipped Gamecube cos of the look of Wind Waker (but as I said, I regret it now). And I am obviously late to the party with the Wii, but eventually I'll get both Twilite Princes and the new one.

How much have u played?

The Legend of Zelda, Adventures of Link, Link to the Past, Link's Awakening, Ocarina of Time, Majora's Mask, Oracle of Seasons, Wind Waker, Twilight Princess, Phantom Hourglass, and Spirit Tracks.

NO ORACLE OF AGES???!



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

I dislike it right now. But i love Wind Waker's look so...

We will see. Maybe i was expecting to much.


I thought this was going to be a more mature looking Zelda too? I demand at least TWO Ganondorf face stabs. Maybe 3.



theprof00 said:
Khuutra said:
theprof00 said:

I'm sorry khuutra, I don't mean to attack zelda. It's just those last pictures look extremely similar, and the first three do not.

Helios really covered it better than I can: all you did was bring up a question of perspective, which is needlessly reductive and too seriously narrows the discussion.

How much Zelda have you played?

I don't really know how I can prove it, but I've played:

Zelda, Link, Link to the past,briefly 4 swords, spirit tracks (abandoned for boredom), Ocarina, MAjoras mask, Wind waker (1st half of game because my ex-friend stole my gamecube for coke-money), part of twilight princess.


The reason it's harder to believe you is due to the fact that you generalize the games so much and it seems more for face value than actually playing them since anyone that played OoT knows that Majoras Mask does not fit the OoT feeling at all, in fact TWW is more or less Majoras Mask with a different tone to it and a vastly bigger world.  TP was a bit of OoT with a lot of returning elements of LttP even a lot of enemies returning, the only issue being the game was a tad easy so parts that would seem new and fresh with new challenge felt stale cause you beat bosses with 3 hits with a bow and a couple of sword swipes which was actually hard on the N64 before many control issues of the early 3D days were nailed down.

As for Spirit Tracks that's really funny since Spirit Tracks has quite possibly some of the most unique puzzles in the entire series with a good bit of challenge to boot.  

If the series is played out or however you put... why post about it?  I loved Whipeout in the PS1 era... now I really don't care for it... I don't go into Whipeout threads going "man I played a lot of the whipeouts and I just think the series is played out its like the original whipeout every time (which is how I feel when I play)"  It's just a mark of someone that really has grown out of a series typically also stops talking about it as well since they don't care... or at least that's what mature people do...



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