Forums - Sales Discussion - What will sell better PS Move or MS kinect

What will sell better PS Move or MS kinect

Ps Move 796 66.28%
 
MS Kinect 405 33.72%
 
Total:1,201
Kantor said:
kowenicki said:
Zlejedi said:

Move

it has lower entry price (especially with all the cameras that were slipped into people house with EoJ and Eyepet)

it has wider appeal to both casuals and core gamers

it will be on the market 6 weeks earlier


Those two games have sold less than 1m combined....  hardly large penetration.  (even though i am one of those with eyepet)

Also the VAST majority of core gamers will stick to the classic controller for existing and new titles - killzone3 for instance -  where there is an option... I have no doubt about that.

Considering the lack of Kinect support in the vast majority of Microsoft's core first party games, I don't really see that as a point against Move here.

what are you talking about it's always a negative point against anything Sony...

esp. on this forum



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

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I think that due to the eye cams out there, the first weeks might get very good sales, that they will diminuish



i would have to say kinect but never know tho with the rise of the ps3 going and eveything



I am not sure about either, but I voted for kinect as it is significantly cheaper than move. paying for 2-4 move controllers vs 1 kinect controller seems a no brainer in favour of kinect with move likely costing double that of kinect.



Move will sell more but just purely on price.  $150 for Kinect doesn't sound appealing.



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How are third parties going to help the Move again from the Wii in a considerable fashion?

Most of the system selling new I.P. were done with a naked Wiimote controller or a new accessory. Consider the Big three system sellers:

  • Wii Sports
  • Mario Kart
  • Wii Fit

The former sold on the novelty value of being an introduction to motion controls. That novelty has now passed. Mario Kart cannot be done on Move anyway so it can't be replicated and Wii Fit requires an accessory/interface which Sony again doesn't offer.

The rest of their I.P like Mario, SSBB, Metroid etc sold proportionally to the increased install base between this generation and the last with the exception of NSMB which is an explosion in sales over anything else using standard controls. However Sony again hasn't replicated Nintendos ability to drive massive attach rates for their software as everything they got is niche in some way with the exception of GT5 which Move doesn't apply to.

Since Sony only has access to Wii third party ports and tacked on motion controls from third parties, since this hasn't driven adoption or given success on the Wii where the userbase apparantly has a dog mentally according to some here wherein the more it stinks the more interesting it is whilst the Sony userbase is refined?? So how exactly are they going to fall for the same tricks if they are that much smarter? Maybe the Sony userbase is too clever for Sony.



Tease.

Is this a serious question?

There is seemingly zero buzz at all for PS move in the mainstream non-gaming press, but a lot of buzz for Kinect.

 

I'll be the first one to admit that Move has more interetsing looking software for core gamers, but I'd also say that Sony seems to have no clue who they're marketing that thing to. Do hardcore gamers really care about Move? I doubt most will, and not much of the software Sony showed at E3 looked like it would grab much of the casual market. Also, being Wii HD is hardly significant. In fact, the only significant thing about move, is that it functions as well as Wii with a Wii Motion attachment. Considering the nuncheck doesn't even have motion control though, and that it's a lot more expensive than a Wii, I don't see it doing incredible sales. Even Sony pitched it as an add-on, rather than a way forward.

 

On the other hand, while Kinect has so far very little core gamer appeal regarding software, it has spades of mass market appeal. We'll see how it pans out, but in many ways Kinect looks like the type of motion control that will easily render the Wii obsolete in the eyes of the uneducated casual gamers (which is the market MS want).

How did having a minor amount of lag affect Wii? not at all to the casuals. Kinect has already won this. Just seeing Kinect as the number 1 seller on Amazon, while Move is at #17 says all you'd need to know.



I think Move will ultimately be more successful due to the greater variety of games that can be played on it.  Kinect lacks some sort of direct response device and that limits the commands you can give to the game.  However, I think both will face the peripheral problem.  Move is attached to what is already the most expensive console and will require the purchase of more controllers that are only useful with Move games.  Not only that, the price goes up if you want to play group games.  Kinect only requires one device but what it can do is more limited.  Neat, but limited.  Direct input from pressing buttons allows more options for the game and combined with the motion tracking, a more dynamic experience.  Just motion controls by themselves mean that the developer will stick to simple and easy to express gestures.

I give this thread a 9.6.



Thank god for the disable signatures option.

Profcrab said:

I think Move will ultimately be more successful due to the greater variety of games that can be played on it.  Kinect lacks some sort of direct response device and that limits the commands you can give to the game.  However, I think both will face the peripheral problem.  Move is attached to what is already the most expensive console and will require the purchase of more controllers that are only useful with Move games.  Not only that, the price goes up if you want to play group games.  Kinect only requires one device but what it can do is more limited.  Neat, but limited.  Direct input from pressing buttons allows more options for the game and combined with the motion tracking, a more dynamic experience.  Just motion controls by themselves mean that the developer will stick to simple and easy to express gestures.

I give this thread a 9.6.

I hope you realise that of the four most compelling pieces of software this generation, Wii Sports tennis doesn't need buttons, Mario Kart uses just one button IIRC and Wii Fit doesn't even use a controller whilst NSMB just has a standard pad. None of these games remained niche. Actually the more buttons a game uses the more niche it is, not the other way around.



Tease.

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move is not a new idea while kinect is so i will say kinect.