Mummelmann said: When an item is supply constrained, its very hard to determine by how much. No one knows for sure how big or small the Wii demand really is, its impossible to judge whether it lacks wares for 10 million or 50 million customers, but people still pick only the topmost possible numbers! As for what Avinash said about market turnarounds; Sony sure turned things around with their Playstation in '95, and almost every "expert" on the planet said that the 360 would win this gen easily simply because it was out first like the PS2 had been. This, however, was not the case, and what does that teach us about speaking too soon and too unabashedly? The console market is not as predictable as we like to believe at times, and quite frankly I find the insane Wii predictions rather naive... |
lol, two things wrong with those statements, first there is a total lack of understanding of the industry on your part, the PS1 had the advantage of a large game library by the time N64 was launching, thanks to Nintedo's liscensing program Sony was easily able to sign on third party support, right now PS3's library is faltering while Wii's is rising, even MGS4 shows signs of making the trip to the 360, weakinging PS3's lineup even further.
Secondly the 360 was never a worldwide console, heck its barely even a success in NA, anyone who thought it would win was not paying attention to the market, sorry pally, but your comments show a lack of understanding of history and the gaming market.
Sorry but none of your arguements have yet to show a shred of evidence why Wii would experience the big dropoff , the first of its kind in the gaming market, Wii has the library (even if its not what the hardcore want, the hardcore aren't that important, and the libraryhas waht the casuals and nongamers want) and it has the world wide support, not to mention the strategy that is making it wildly popular