Graphics aren't everything, that's for sure. Actually, sometimes I believe if developers focus too hard on them and not enough on gameplay their games can be ruined.
Graphics aren't everything, that's for sure. Actually, sometimes I believe if developers focus too hard on them and not enough on gameplay their games can be ruined.
Actually, psrock had a great point. I think there are few gamers out there that would say that the iPhone is a BETTER gaming device than the DS,and the iPhone has WAY better graphics than the DS. We don't care though, because everything else that makes a game good (interface, gameplay, the games themselves) are better on the DS. Also why a ton of people choose the DS over the PSP, which has insanely good graphics, because the game library, interface and for the most part gameplay is tailored more correctly to the device. In the minds of the vast majority of handheld gamers, graphics are nigh meaningless when it comes to their ultimate decision on what to buy.
Rarely have I heard "The game was a nightmare to control and had no story or other interesting elements, but the graphics were so great I had to keep playing!" but you will hear "Well, it's not much to look at, but it was just so damned fun!" When fun takes a backseat to resolution and antialising as the reason to purchase a game, I am one sad puppy.
Lyrikalstylez said: I have come to the conclusion that the only people that bitch and whine about graphics are newbies to gaming Im so sick and tired of all the...if the graphics arent top notch than the game is crap b.s. that seems to plague these simple minded minds on these boards....What ever happened to just playing the games and having fun?? Dont you guys realize This state of mind is whats killing the game industry?? Graphics arent everything people,Seems like The only ones to really realize this are the Wii faithful .. so why cant ps3 & 360 users also?? I swear I for one have been gaming for years and this current generation of gamers are the most annoying...shit |
This is what I've been trying to tell people for a long time. Well said, bravo.
Been away for a bit, but sneaking back in.
Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash
tube82 said:
i don't agree. true, ugly graphics can turn me off. but the style is way more important than the tech. in fact, i think emotions are lacking a lot of games released in the last decade because the pseudo realistic characters look so damn uncanny. we are so far away from lifelike characters/animations, yet try to use them as that. of course that is impressive tech though. when games were not that detailed and pseudo realistic it was much easier for me to "love" the characters. it has to do with imagination... guybrush threepwood in the first two monkey islands was a way better character than he is now because it was up to me to imagine the details. ...and imagining he would even be made a "lifelike" character in a new title makes me shudder. how bad the "realistic" games look is always obvious a few years later. i remember when everquest 2 and world of warcraft released in 2004. a lot of gamers thought EQ2 looked better because of its advanced tech. looking at screenshots of both games now makes me wonder how anyone could have possibly thought so... EQ2 has aged pretty bad while WoW has aged really well. i think thats because of the great art style and fluid, varied animations. and because "lifelike" games always look a lot better a few years later. ...that doesn't make the older games any better or worse, though. it's funny how most gamers have their favourite games made 10-15 years ago, but now all of the sudden only HD games can be good. yeah, that makes sense... heck, ff7 has so damn ugly looking characters without textures AT ALL, but somehow in THAT case it doesn't matter? wasn't the scene where aeris dies emotional? and if it was, how, without "lifelike emotions"? and about your just cause example: for me, the most immersive GTA title was... the first one! yes, the one with top down view! why? because the concept of roaming free in a big city and being able to go anywhere was new and awesome! i was very motivated to see all three cities. going 3d was the logical next step and it looks better for sure, but it was just more of the same in 3d. i didn't need "lifelike 3d graphics" to be motivated to explore everything. another problem is how games become short and often more linear in structure because the HD graphics are expensive and time consuming to create. that is obviously NOT good for the games. when i read that a FF7 remake would take 10x as long to make as the original i wonder: are graphics that important? wouldn't it be better to have games of the scale and with as varied locations as FF7 than HD graphics? |
When I say graphics, I just mean the look of the game rather than anything else
Look at Heavy Rain, the characters are very lifelike there, and you really get the emotion of what they are saying. I was playing FF VII recently, and I just found it really off puting how they have no emotions when speaking, you can guess the tone, but you have less connection to the character
HD graphics don't lead to just linear games, if anything, there are more open world games this gen even if they might be slightly more expensive to produce
Munkeh111 said:
When I say graphics, I just mean the look of the game rather than anything else Look at Heavy Rain, the characters are very lifelike there, and you really get the emotion of what they are saying. I was playing FF VII recently, and I just found it really off puting how they have no emotions when speaking, you can guess the tone, but you have less connection to the character |
my problem with the lifelike graphics in a game like heavy rain is that they are FAR from being lifelike. and as someone wrote 1 or 2 pages back, the closer we try to resemble the real life, the more odd it becomes (to me, and many others... just read about the uncanny valley phenomenon).
this is a good article about it: http://www.slate.com/id/2102086
it is 6 years old, but it's still valid. and will propably be valid for a long, long LONG time to come... if not forever.
sc94597 said:
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Motion controls aren't valued to some people because they yet played a game that uses it
in a sense that it can only be played on it. Also once nintendo gives us that game that uses motion
in a way that makes me go dang this can only be done on wii. That's when motion controls will be more
important than any other feature on the HD systems. Also online play is nintendo's fault not the wii's
Hynad said:
Nope... The Wii pushes different control schemes with gameplay that, in most case, could be handled mostly the same with a regular controller. The games that try to redefine gameplay are not the norm on the Wii. The same as it is on the HD consoles. |
The only reason why games are like diffrent control scheme and can be played on a regualr controller
is because the games are made as if the wii was a super gamecube instead of a motion control system
Mario kart wii is guilty of this but the wheel tries to make up for it
Also games could be genre redefining if people actually tried. Like the DS. 3rd parties do a better
job at that than nintendo. 3rd parites acually use motion controls as a a big aspect though not nintendo
other than a few expections
psrock said: It's 2010, the Iphone has good graphics, yes I expect my games to look good. It doesnt make the game better, but I like looking at a god game while I play it. I bought a HD TV not because the shows are better but they look better. |
/thread?
BMaker11 said:
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Maybe end of thread to you, but to me a blatant example of what is wrong with current gaming.
Watching HDTV's has nothing to do with gaming. Watching a TV show is passive entertainment, videogames require active participarion. When games move from focusing on making the participation awesome (gameplay) to making the presentation awesome (graphics and %$#$%#$@ cut scenes) they become less games and more passive entertainment.
I do not like the current emphasis on presentation and 'story driven' games. These kinds of half games that rely on impressive graphics and fluff have been around forever and have always sucked. Unfortunately, now it seems like a hoard of people are actually embracing them and hoping the cancer spreads even more.
There have been some examples of games getting burn because of game play. I go back to one of my all time favorite RPG , Vagrant Story. Vagrant Story was a hard blow to me since this showed (back in PS days) you can only go so far with enhancing gameplay on consoles. Most console games uses the KISS method (keep it simple stupid) when it comes to gameplay. There are a few exception that pops up once and a while.