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Forums - Sony Discussion - Modnation Racers anyone?

I was wondering if anyone has picked up the game and what are your thoughts on it so far?

 

I'm going to pick it up on friday after my finals over RDR.



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Put 5 hours into it so far you need some patience you can make some cool stuff right away but like LBP the best stuff needs unlocked.



yep, some patience goes a long way in MNR....fun game, amazing online, but i still hope it gets patched.



getting it this saturday if i can find it.



Being in 3rd place never felt so good

I've got it, it's very fun. Lots of user created avatars already like Mario, Spiderman, Jack Skelington etc. Only negatives are the load times and rubberband AI.



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Yup. Got it. Here are my thoughts so far:

1 - Single Player - seems fun, good tracks, AI surprisingly aggressive, lots of options for strategy and handling seems fine. No complaints and overall I'm very happy with the campaign so far (although I've been skipping the cutscenes)

2 - Basic character/kart modding - really good. Many options, particularly for your appearance, and crazy easy editor for the task. You could blow hours just creating your look and some probably have.

3 - track editor - really good, too. Easy to create a quick track and the auto-populate seems much better than the Beta. Getting more hands on is easy, too, and the options are very deep but very easy to use. A real big selling point for the title for me over other Kart racers. I can't imagine why anyone wouldn't want to make their own track with tools this simple to use

4 - split screen - very good. 2 to 4 players. Experience is smooth. Great fun for friends.

5 - online - haven't tried yet. Was a lot of fun in the Beta so expecting it to be good.

6 - sharing - really simple. Grabbing new tracks, cars, etc. is quick and easy.

The only downside is the load times. They're no nearly as bad as some suggest, but they are longer than you'd expect. The download of shared stuff is so fast though that I suspect it's bound up with the design of the engine, with tracks clearly existing as quick to upload/download information files that take longer for the game engine to then read and create for actual playing (that's my guess anyway, if the engine just had to support playing I'd bet the loading would be much quicker).

Personally I'd say it's a 90% plus title if you want a fun racing experience and accept that the creation side is not an extra but a core part of the title, just as it was for LBP.



Try to be reasonable... its easier than you think...

i am gonna buy it next month, i don't have money to buy it right now but i am gonna buy it next month foresure



I'm going to pick this title up at some point.



started it last night but just trying to unlock items through the career mode.

it's a bit of a hassle, but it is what it is.

poked around with the avatar and track creation. seems easy enough.

i'm not sure if this is an ongoing issue, but when i was testing the demo i created a track (quite large) and selected auto populate. my ps3 hung for several hours (i went to church) and eventually i ended up rebooting.



I played a bit after getting it last night. It's very fun, and I can see it has a bit of a learning curve. I know i will be spending countless hours in this game.



PSN: GripnRip

Always up to game.


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