This is an impressive move, it can help them or hurt them.
c0rd said:
This is the part everyone seems to miss. People talk as if used games are like piracy, a single copy duplicating into the hands of many, but the reality is it's only a single copy going around to the same group of people.
The problem with many videogames today is they are designed to be fully enjoyable once, and then disposable afterward. Generally people play them out for many hours straight, then once they beat the game, they have no need of playing it ever again. It's no wonder these games have so much trouble with used sales, they aren't worth keeping. If developers want money for each person that plays their game (which seems to be the direction they're going in), they better sell them for a hell of a lot less than $60. Personally I'll be boycotting any game that employs this policy, so I hope Sony doesn't carry this onto any game I care about. |
Wow, some intelligent people on this thread. People are acting like buying used games is the equivalent of piracy. You aren't going to have a game sold used and then all of a sudden 5 extra people are taxing the games online servers. You have one owner at a time, and therefore one person on that game's servers at a time, with the company already being paid for the use of that game online by the original purchaser. In fact, companies may make money off the purchase of used games in the form of DLC purchases.
I just find this recent attack ridiculous considering this gen many games (including new IP's) have been selling incredibly well, even though the used game market has grown incredibly, as well. Maybe companies should worry more about their own content before blaming the purchasers of that content for low sales.
ameratsu said:
Unless of course you buy certain PC games, which you can't resell once you've activated the cd key. I know you're a huge Starcraft fan and don't see this as an issue, but if I buy Starcraft 2 and dislike it, I have zero recourse for getting my money back. I'll have my blizzard.net account or whatever and that's it. Same with anything on Steam. So why is it apparantly okay for PC games to do this while console games adhere to another standard? Don't bring up Blizzard game quality because that's not the issue here. You said I should be able to sell games I don't like. There's a double standard I'm having trouble reconciling with you being a Blizzard/Starcraft fan and preaching for the resale of games. |
I don't like what Blizzard are doing with SC2 (No LAN, Bnet2.0 is more of a "platfrom" etc). It's not very Blizzard-like. I have been complaining about Blizzard a lot these latest years.
For me, SC2 is guaranteed to be the best, or second best game I've ever played, but to other people, not being able to truly own it is unfair.
I LOVE ICELAND!
KungKras said:
If you buy a product, you expect to be its full owner, it's the same thing with all products. If you own something, you can sell it at any time, because it's yours and you can do whatever you want with things that you own. Game companies fighting used game sales don't want people to own what they have bought, they want to force people into keeping the game that they have bought even if it has no value to them. Don't you see anything wrong with that? I buy games that I am exited about new too, because I want them to be in perfect condition. Some other games that I have heard are too short to be worth the new price tag I buy used on Ebay (because gamestop offer horrrible deals for used games). Games that I have been excited about and ended up disliking, I can always sell, because they are mine and I should be allowed to, so that perhaps some other gamer that don't think the game is worth its price tag but still want to check it out can buy it. So far, I don't dislike any of my games enough to be wanting to sell it, but do you really think robbing people of that freedom is right? If I didn't own my games, I would quit gaming. I guess I'm not hardcore enough to support such practices. |
It's very simple. If more people would buy new games, more developers/publishers would not feel the need to go to "extremes" to ensure their profitability to continue make games. Blame the piraters and blame the used game buyers. At least I'm doing my part.
Hackers are poor nerds who don't wash.
Jordahn said:
It's very simple. If more people would buy new games, more developers/publishers would not feel the need to go to "extremes" to ensure their profitability to continue make games. Blame the piraters and blame the used game buyers. At least I'm doing my part. |
It's part of a consumer's rights to sell the goods that they have bought. A person who sells, buys, and ttrades in used games is simply practicing their consumer rights. Similarly, one practises one's consumer right in not buying stuff that attempts blatantly to impede the implementation of these rights, even if it's ust by obscuring some forms of content for those consumers.
I don't care what the justification is. Try to screw consumer, I will nont buy your games, and I will laugh while your company flounders and dies.
Khuutra said:
It's part of a consumer's rights to sell the goods that they have bought. A person who sells, buys, and ttrades in used games is simply practicing their consumer rights. Similarly, one practises one's consumer right in not buying stuff that attempts blatantly to impede the implementation of these rights, even if it's ust by obscuring some forms of content for those consumers. I don't care what the justification is. Try to screw consumer, I will nont buy your games, and I will laugh while your company flounders and dies. |
Like I said in a previous post: "I never said anyone cannot buy or sell used games." But actions always have consequences. The more used games we buy, the less companies profit to keep them in business to make more games. The more we buy new games, the more these companies profit to stay in business to keep making these games. A person's right to sell and buy used games is a secondary issue here when you look at the big picture. You have the right alright. And the company is getting screwed when the consumers enjoys their services and product when there is no compensation. This didn't seem to be an issue, let's say, seven years ago. But apparently, thing have become "unbalanced" enough to where the company is getting screwed, and they now have to take measures to help ensure that they stay profitable. Just don't blame the companies and the consumers who are trying to keep an industry viable and afloat. The reason why you are playing games is because of our support.
Hackers are poor nerds who don't wash.
I hope this doesn't become the norm in console gaming Ea did this with Spores and ubisoft with assassin's creed 2 on the Pc a dying gaming system. But it can be a make or break for Ea,Ubisoft and Sony it can work or it can collapse their company we'll just see.........
"We don't always hack sites but when we do, we prefer Sony"-Anonymous
Jordahn said:
Like I said in a previous post: "I never said anyone cannot buy or sell used games." But actions always have consequences. The more used games we buy, the less companies profit to keep them in business to make more games. The more we buy new games, the more these companies profit to stay in business to keep making these games. A person's right to sell and buy used games is a secondary issue here when you look at the big picture. You have the right alright. And the company is getting screwed when the consumers enjoys their services and product when there is no compensation. This didn't seem to be an issue, let's say, seven years ago. But apparently, thing have become "unbalanced" enough to where the company is getting screwed, and they now have to take measures to help ensure that they stay profitable. Just don't blame the companies and the consumers who are trying to keep an industry viable and afloat. The reason why you are playing games is because of our support. |
You know why Nintendo doesn't whine about the second-hand market?
And don't turn this into some "us vs. them" horse shit, either - the vast majority of my games are bought new because I prefer them as a consumer, but I do not stand in judgement of people who might not buy a game at all save where it's used. The second hand market has been important for as long as media has been consumable. Gaming is no different from any other industry in this.
And no, your consumer rights is the primary issue. Like I said:
If companies tried to discourage these rights through underhanded means, I hope their games bomb.
That's the end of my sentiment.
Any "consumer" that thinks this is a good idea just has no idea what the hell they are talking about.
I think it's stupid.
Mostly because while online costs money... it's not like piracy where one original copy could take up multiple "spots" on a server. It's one game, one spot no matter who owns it.
They've also probably lost a sale for what it's worth.