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Forums - Gaming Discussion - If you're a game developer, what would you use to combat used game sales?

 

If you're a game developer, what would you use to combat used game sales?

Use DRM 1 2.04%
 
Use online Tickets 5 10.20%
 
Use online registration 6 12.24%
 
The game must be connected to internet always 2 4.08%
 
Other method as a feature of the game 4 8.16%
 
Make the game with high q... 31 63.27%
 
Total:49

What method would you use if you were a develoepr and why?

 

I choose the game with high quality replay value. It will not stop the used game sales, but if I make a game that a lot of people will enjoy, I can increase the chances that my game will be bought new, not used.



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Make all games free

That'll show Gamestop who's boss!!!



use a voucher key to let it Install it can be removed and used on other systems but it can be used only once at a time



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

patapon said:
Make all games free

That'll show Gamestop who's boss!!!

/thread LOL!!!!



a game can be registered to one and only one console. Kinda like how guns in metal gear can only be used by one person



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

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I would make it so that if the disc would work with only one console. Trying to play it on another unit would cause RROD, whether or not it was a 360.



Lots and lots of mini-dlc episodic content updates for maybe 3 to 5 euro each. The initial purchase of the game would be at least under 30 euro, or maybe even free like a large demo which you add the dlc onto.



The gaming industry can't combat used game sales. It's impossible. Video games are not like Music, they are a disposable medium. New games are constantly coming up and gamers want to move on to new games. To make way for the new games, they sell their old games to fund the purchase of new games. In the PC gaming industry, where the resale culture is almost nonexistant, "honest" PC gamers have mostly embraced Steam (sadly). The majority of PC gamers on the other hand have said "screw this" and decided to pirate PC games to all hell. The PC gaming industry is a mess. Console gamers would not embrace a world without game resale and rentals. Console gamers rely heavily on selling used games to fund new game purchases and on rentals to avoid paying $60 for 10-12 hour singleplayer games. Without the ability to sell games, gamers are going to have less money to buy new games. These anti-used game sales crusaders are shooting themselves in the foot.



hatmoza said:
a game can be registered to one and only one console. Kinda like how guns in metal gear can only be used by one person

Nanomachines in video games! Pure genious.



If I was the developer I would work with the publisher urging the publisher to include lockout technology in the consoles they sell. Essentially link every game purchased to a consoles gamer account. For the Wii MyNintendo for Microsoft GamerTag's for Sony PSN membership. For consoles that are not online make a user system like that online. For example a Mii on the Wii, every game purchased gets regestered to that Mii, the game can then not be played with any other Mii.You could drag your Mii onto an SD card and play the game on someone elses Wii, but without your Mii nobody else can play your game.Have a code found in every game, that code is then locked into corresponding code on the Wii2, NexBox , PS4.

This method would also fight piracy as hackers would now have to hack each and every individual copy. Making games way harder to pirate. This way gamers could not sell their used games to anyone because without the gamertag no deal. This would unfortunetly ruin the game rental market as well as used games sales.

But ruining the rental market would also boost profits as people who were interested but got turned off by rental or gamers who rent games beat them then return them. These gamers would now have to buy their own legit copies of their games. Their would be way more spontaneous sales and in the end I bet sales could triple.

I think this could likely be the next step and it would almost illiminate used games sales , piracy and rental's. All which would mean way more profit for the developers and publishers!

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loves2splooge said:

The gaming industry can't combat used game sales. It's impossible. Video games are not like Music, they are a disposable medium. New games are constantly coming up and gamers want to move on to new games. To make way for the new games, they sell their old games to fund the purchase of new games. In the PC gaming industry, where the resale culture is almost nonexistant, "honest" PC gamers have mostly embraced Steam (sadly). The majority of PC gamers on the other hand have said "screw this" and decided to pirate PC games to all hell. The PC gaming industry is a mess. Console gamers would not embrace a world without game resale and rentals. Console gamers rely heavily on selling used games to fund new game purchases and on rentals to avoid paying $60 for 10-12 hour singleplayer games. Without the ability to sell games, gamers are going to have less money to buy new games. These anti-used game sales crusaders are shooting themselves in the foot.

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I dunno shooting themselves in the foot sounds alittle off. Less money may lead to less purchases. But it still means more profit for the developer. Because every time a used game is sold thats on less new game sold and their for 10-20$ less per developer. I'm sure the developer would rather sell 3-4 old games brand new then one new game. It would work itself out!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer