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Valve wants PS3 to open like a Mac not closed like a Gamecube.

Forums - Sony Discussion - Valve wants PS3 to open like a Mac not closed like a Gamecube.

ssj12 said:
thismeintiel said:
Kasz216 said:
BMaker11 said:
What does this even mean??

PS3 has to many gatekeeper functions on who can develop and sell products and what kind of functions said products can have.

Basically, it makes sense to port to Apple because they can do things like Steam cloud and give free updates.

Basically valve LOVES modders and actually building relationships with their fans... etc.  They're all about bringing people in, getting ideas from their fans and collborating with them to make things better.

 

True they can't do that on 360 either... however it takes no effort to port to 360.  It does make a lot of sense.


Seriously... LISTEN to the interview and you'll understand.

You may actually learn something, it's a very telling and good interview about game development.

Building a relationship with their fans?  Is that why they pissed off quite a few by pratically releasing the promised DLC for L4D as L4D2?  And you yourself just stated that they port on 360 because it takes little to no effort.  Doesn't that pretty much enforce what people are saying about them, that they are lazy developers?

I don't think Valve is going to get a pass anytime soon from PS3 supporters.  Instead of just saying they prefer the 360 and continuing to work on it, they feel the need to demean the PS3.  And this new excuse is pretty lame, as well.  It's pretty much giving an answer without giving an answer.

Eh, L4D is one game. They have shown time and time again they support all their games. Looks at the new Counter Strike Source Beta.

Valve is a PC dev. They care about their PC fanbase first and foremost. The Xbox games are just for some quick cash. Nothing more.

And who cares if they never release a damn game on the PS3, I wouldnt buy their games on any console anyways.

Im with you 100% on this one.  I will never buy a Valve game on anything but the PC.



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ssj12 said:
thismeintiel said:
Kasz216 said:
BMaker11 said:
What does this even mean??

PS3 has to many gatekeeper functions on who can develop and sell products and what kind of functions said products can have.

Basically, it makes sense to port to Apple because they can do things like Steam cloud and give free updates.

Basically valve LOVES modders and actually building relationships with their fans... etc.  They're all about bringing people in, getting ideas from their fans and collborating with them to make things better.

 

True they can't do that on 360 either... however it takes no effort to port to 360.  It does make a lot of sense.


Seriously... LISTEN to the interview and you'll understand.

You may actually learn something, it's a very telling and good interview about game development.

Building a relationship with their fans?  Is that why they pissed off quite a few by pratically releasing the promised DLC for L4D as L4D2?  And you yourself just stated that they port on 360 because it takes little to no effort.  Doesn't that pretty much enforce what people are saying about them, that they are lazy developers?

I don't think Valve is going to get a pass anytime soon from PS3 supporters.  Instead of just saying they prefer the 360 and continuing to work on it, they feel the need to demean the PS3.  And this new excuse is pretty lame, as well.  It's pretty much giving an answer without giving an answer.

Eh, L4D is one game. They have shown time and time again they support all their games. Looks at the new Counter Strike Source Beta.

Valve is a PC dev. They care about their PC fanbase first and foremost. The Xbox games are just for some quick cash. Nothing more.

And who cares if they never release a damn game on the PS3, I wouldnt buy their games on any console anyways.

This is pretty much it.  Valve FEEDS off of their fans almost.  I mean, how were the portal devs hired again?  With TF2 they add community items and have been adding community maps forever!

Valve embraces mods.



thismeintiel said:
TheNoobHolocaust said:
Kasz216 said:
gurglesletch said:
I refuse to play a valve game until it is on PS3.

That's like refusing to eat a hot dog until it's been dropped on the floor. 

No offense to PS3 or consoles in general, but valve games are built around the community in ways that make them last much longer and make them much better games.

I can kind of see what you mean by this, PS3 has yet to have a game that starts a community and makes the game last longer, but that doesn't excuse Valve for not trying to make one, you should always try, sometimes you fail, but you just get back up and try again.

You're completely right.  *cough* LBP *cough* MNR *cough*  Damn cold. 

Your comparing LBP and MNR to the kinds of things that can be made with mod tools?  Really?

It's not even remotely comparable.



Kasz216 said:
thismeintiel said:
TheNoobHolocaust said:
Kasz216 said:
gurglesletch said:
I refuse to play a valve game until it is on PS3.

That's like refusing to eat a hot dog until it's been dropped on the floor. 

No offense to PS3 or consoles in general, but valve games are built around the community in ways that make them last much longer and make them much better games.

I can kind of see what you mean by this, PS3 has yet to have a game that starts a community and makes the game last longer, but that doesn't excuse Valve for not trying to make one, you should always try, sometimes you fail, but you just get back up and try again.

You're completely right.  *cough* LBP *cough* MNR *cough*  Damn cold. 

Your comparing LBP and MNR to the kinds of things that can be made with mod tools?  Really?

It's not even remotely comparable.

What you can do with these games is "revolutionary" as far as consoles go, but the PC is so far ahead there is no comparison.

Complete GAMES being 100% changed (Full remodel, brand  new story, new triggers, new characters, new everything)


Just off the top of my head:

Silly amounts of Mods for Neverwinter Nights, Torchlight and hell Warcraft 3.  Fucking custom WC3 games have become their OWN retailish games!



I don't get it... Life span, community, user freedom, features, I don't see the problem.

Lifespan - SONY's always boosting about the 10 year plan
User Freedom - LBP, MNR, UT3
Community - LBP, SOCOM, MGO, CoD4
Features - Everything's there... most dev's just don't use it.



4 ≈ One

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Ssenkahdavic said:
Kasz216 said:
thismeintiel said:
TheNoobHolocaust said:
Kasz216 said:
gurglesletch said:
I refuse to play a valve game until it is on PS3.

That's like refusing to eat a hot dog until it's been dropped on the floor. 

No offense to PS3 or consoles in general, but valve games are built around the community in ways that make them last much longer and make them much better games.

I can kind of see what you mean by this, PS3 has yet to have a game that starts a community and makes the game last longer, but that doesn't excuse Valve for not trying to make one, you should always try, sometimes you fail, but you just get back up and try again.

You're completely right.  *cough* LBP *cough* MNR *cough*  Damn cold. 

Your comparing LBP and MNR to the kinds of things that can be made with mod tools?  Really?

It's not even remotely comparable.

What you can do with these games is "revolutionary" as far as consoles go, but the PC is so far ahead there is no comparison.

Complete GAMES being 100% changed (Full remodel, brand  new story, new triggers, new characters, new everything)


Just off the top of my head:

Silly amounts of Mods for Neverwinter Nights, Torchlight and hell Warcraft 3.  Fucking custom WC3 games have become their OWN retailish games!

Yeah... that was my point...

Modding is FAR superior to level editors... and really what is valuable to PC companies who build good communities.



I dont really think Sony is trying to push out 3rd party developers at all..

Of course Sony 1st party are going to try to make the best games on the system, they are making exclusive PS3, if you wanna make money you have to do that..

This doesn't mean that 3rd parties will fail, look at red dead redemption, grand theft auto, call of duty, metal gear solid, etc.... Valve is just lame. They really want to say "we want an environment where we can half-ass our games and still sell them."



Kasz216 said:
Ssenkahdavic said:
Kasz216 said:
thismeintiel said:
TheNoobHolocaust said:
Kasz216 said:
gurglesletch said:
I refuse to play a valve game until it is on PS3.

That's like refusing to eat a hot dog until it's been dropped on the floor. 

No offense to PS3 or consoles in general, but valve games are built around the community in ways that make them last much longer and make them much better games.

I can kind of see what you mean by this, PS3 has yet to have a game that starts a community and makes the game last longer, but that doesn't excuse Valve for not trying to make one, you should always try, sometimes you fail, but you just get back up and try again.

You're completely right.  *cough* LBP *cough* MNR *cough*  Damn cold. 

Your comparing LBP and MNR to the kinds of things that can be made with mod tools?  Really?

It's not even remotely comparable.

What you can do with these games is "revolutionary" as far as consoles go, but the PC is so far ahead there is no comparison.

Complete GAMES being 100% changed (Full remodel, brand  new story, new triggers, new characters, new everything)


Just off the top of my head:

Silly amounts of Mods for Neverwinter Nights, Torchlight and hell Warcraft 3.  Fucking custom WC3 games have become their OWN retailish games!

Yeah... that was my point...

Just backing ya up with a few examples of mod goodness.



Ssenkahdavic said:
Kasz216 said:
Ssenkahdavic said:
Kasz216 said:
thismeintiel said:
TheNoobHolocaust said:
Kasz216 said:
gurglesletch said:
I refuse to play a valve game until it is on PS3.

That's like refusing to eat a hot dog until it's been dropped on the floor. 

No offense to PS3 or consoles in general, but valve games are built around the community in ways that make them last much longer and make them much better games.

I can kind of see what you mean by this, PS3 has yet to have a game that starts a community and makes the game last longer, but that doesn't excuse Valve for not trying to make one, you should always try, sometimes you fail, but you just get back up and try again.

You're completely right.  *cough* LBP *cough* MNR *cough*  Damn cold. 

Your comparing LBP and MNR to the kinds of things that can be made with mod tools?  Really?

It's not even remotely comparable.

What you can do with these games is "revolutionary" as far as consoles go, but the PC is so far ahead there is no comparison.

Complete GAMES being 100% changed (Full remodel, brand  new story, new triggers, new characters, new everything)


Just off the top of my head:

Silly amounts of Mods for Neverwinter Nights, Torchlight and hell Warcraft 3.  Fucking custom WC3 games have become their OWN retailish games!

Yeah... that was my point...

Just backing ya up with a few examples of mod goodness.

Ah, I mean when you just look at valve.  Without modders.... Portal, TF2 and Counterstrike would of never existed... 3 of their big properties.

Mod tools basically give willing developers a free talent search... and even just free ideas if nobody is quite talented enough.  There are solutions and ideas that the main team doesn't come up with that modders do, and it turns out to be awesome.

Civilization shows this by adding in user created scenarios... tons of PC games do it and it's their big strength.

 

It's why Borderlands just doesn't hold up for me, not mods.  It's a console game on PC when we should be aiming for PC games on consoles... where no only can you make levels, but you can make... WHATEVER you want with the engine.



When quality developer meets community with no quality...

Seriously games on PC and MAC has to be games that last more than few years. On consoles its other way around. Games shouldn't last long. They should have no replay value and they should be easy to learn and master. People consume them like fast food or movies.

For me whole thing is like quality over quantity. I hate those 'fast food' games. They give me nothing.