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Forums - Gaming Discussion - Why are some Nintendo fans angry with Move?

I really don't understand why people think Move will get all of this stellar third-party 'hardcore' support.

Many studios are making very little money as it is. Most of this generation it has been necessary to make multiplatform releases on the 360 and PS3 to justify the cost of development of many AAA games. Move/Natal will make these titles more expensive and difficult to do.
Move is a subcategory of the Playstation brand. It does not make sense to invest a large sum of money on a game until the potential userbase is there. A 30 million dollar game will not break even if it can only be sold to potentially 2-4 million people maximum. No game will ever achieve 100% penetration, so if the userbase is 4 million, you could reasonably expect a max sales threshold of 2-2.2 million, if everything goes perfectly.
You will see games that feature Move support, but that is far from ideal. One of the biggest knocks on the Wii is that 'waggle' replaces button presses and add nothing to the experience. -This is precisely that.
How long has it taken developers to release decent to good motion controlled games - aside from Nintendo themselves? There is a learning curve to creating a quality motion controlled experience, you don't get to just skip that curve simply because the console is in its fourth year.
'These third-parties have been releasing games on the Wii, they did their learning there.' -Bull. No third party has assigned their 'A' teams to make motion-controlled games. Ubisoft will not be giving the "Imagine:Babiez" team the reins to AC3, for example. They might be there to 'consult', but there is no replacement for experience, and most of it will be on the job.

So, good AAA games will come - after there is a significant userbase that makes it economically viable, and after they have gone through the bumps that come with learning the ropes. So, in about 3 years, likely after the next Nintendo and Microsoft systems have been released. Awesome.



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TaichungSteve said:
I really don't understand why people think Move will get all of this stellar third-party 'hardcore' support.

Many studios are making very little money as it is. Most of this generation it has been necessary to make multiplatform releases on the 360 and PS3 to justify the cost of development of many AAA games. Move/Natal will make these titles more expensive and difficult to do.
Move is a subcategory of the Playstation brand. It does not make sense to invest a large sum of money on a game until the potential userbase is there. A 30 million dollar game will not break even if it can only be sold to potentially 2-4 million people maximum. No game will ever achieve 100% penetration, so if the userbase is 4 million, you could reasonably expect a max sales threshold of 2-2.2 million, if everything goes perfectly.
You will see games that feature Move support, but that is far from ideal. One of the biggest knocks on the Wii is that 'waggle' replaces button presses and add nothing to the experience. -This is precisely that.
How long has it taken developers to release decent to good motion controlled games - aside from Nintendo themselves? There is a learning curve to creating a quality motion controlled experience, you don't get to just skip that curve simply because the console is in its fourth year.
'These third-parties have been releasing games on the Wii, they did their learning there.' -Bull. No third party has assigned their 'A' teams to make motion-controlled games. Ubisoft will not be giving the "Imagine:Babiez" team the reins to AC3, for example. They might be there to 'consult', but there is no replacement for experience, and most of it will be on the job.

So, good AAA games will come - after there is a significant userbase that makes it economically viable, and after they have gone through the bumps that come with learning the ropes. So, in about 3 years, likely after the next Nintendo and Microsoft systems have been released. Awesome.

move won't get stellar hardcore support, at much a few decent selling titles. and some added support but certainly it will get alot more shovelwware than it used to do that hels

but ps3 as a whole got a hardcore demographic and third party will certain keep support it like they are now.

 

natal and move arent about changing nothing but to cash in. same as nintendo went for a cheap wii



Xoj said:
TaichungSteve said:
I really don't understand why people think Move will get all of this stellar third-party 'hardcore' support.

Many studios are making very little money as it is. Most of this generation it has been necessary to make multiplatform releases on the 360 and PS3 to justify the cost of development of many AAA games. Move/Natal will make these titles more expensive and difficult to do.
Move is a subcategory of the Playstation brand. It does not make sense to invest a large sum of money on a game until the potential userbase is there. A 30 million dollar game will not break even if it can only be sold to potentially 2-4 million people maximum. No game will ever achieve 100% penetration, so if the userbase is 4 million, you could reasonably expect a max sales threshold of 2-2.2 million, if everything goes perfectly.
You will see games that feature Move support, but that is far from ideal. One of the biggest knocks on the Wii is that 'waggle' replaces button presses and add nothing to the experience. -This is precisely that.
How long has it taken developers to release decent to good motion controlled games - aside from Nintendo themselves? There is a learning curve to creating a quality motion controlled experience, you don't get to just skip that curve simply because the console is in its fourth year.
'These third-parties have been releasing games on the Wii, they did their learning there.' -Bull. No third party has assigned their 'A' teams to make motion-controlled games. Ubisoft will not be giving the "Imagine:Babiez" team the reins to AC3, for example. They might be there to 'consult', but there is no replacement for experience, and most of it will be on the job.

So, good AAA games will come - after there is a significant userbase that makes it economically viable, and after they have gone through the bumps that come with learning the ropes. So, in about 3 years, likely after the next Nintendo and Microsoft systems have been released. Awesome.

move won't get stellar hardcore support, at much a few decent selling titles. and some added support but certainly it will get alot more shovelwware than it used to do that hels

but ps3 as a whole got a hardcore demographic and third party will certain keep support it like they are now.

 

natal and move arent about changing nothing but to cash in. same as nintendo went for a cheap wii

So what you are saying is that the only thing that Move will change is that the PS3 will have more cheap shovelware cash-ins? With very little built from the ground up-type support?

Then what is there to motivate the Wii owner to, 'trade-up'? HD? The existing library of games that, if they were interested in, they would have already purchased a PS3?

What is there to motivate a PS3 owner to spend the money on the Move? PSsports? $100 for a supported - but not required - peripheral?

What is there to motivate a new owner to purchase one? At $299 plus $99 for Move, even a bundle would likely come in at, at the cheapest, $349. If they haven't purchased a console yet, what motivates them to spend almost twice the money than they would on a Wii. Playstation tried that in 2006, it didn't work then, it won't work now.

What is the point of Move? Sony must have something that they deem to be a trump card, something hidden up their sleeves. Right now, I don't see it.



TaichungSteve said:
Xoj said:
TaichungSteve said:
I really don't understand why people think Move will get all of this stellar third-party 'hardcore' support.

Many studios are making very little money as it is. Most of this generation it has been necessary to make multiplatform releases on the 360 and PS3 to justify the cost of development of many AAA games. Move/Natal will make these titles more expensive and difficult to do.
Move is a subcategory of the Playstation brand. It does not make sense to invest a large sum of money on a game until the potential userbase is there. A 30 million dollar game will not break even if it can only be sold to potentially 2-4 million people maximum. No game will ever achieve 100% penetration, so if the userbase is 4 million, you could reasonably expect a max sales threshold of 2-2.2 million, if everything goes perfectly.
You will see games that feature Move support, but that is far from ideal. One of the biggest knocks on the Wii is that 'waggle' replaces button presses and add nothing to the experience. -This is precisely that.
How long has it taken developers to release decent to good motion controlled games - aside from Nintendo themselves? There is a learning curve to creating a quality motion controlled experience, you don't get to just skip that curve simply because the console is in its fourth year.
'These third-parties have been releasing games on the Wii, they did their learning there.' -Bull. No third party has assigned their 'A' teams to make motion-controlled games. Ubisoft will not be giving the "Imagine:Babiez" team the reins to AC3, for example. They might be there to 'consult', but there is no replacement for experience, and most of it will be on the job.

So, good AAA games will come - after there is a significant userbase that makes it economically viable, and after they have gone through the bumps that come with learning the ropes. So, in about 3 years, likely after the next Nintendo and Microsoft systems have been released. Awesome.

move won't get stellar hardcore support, at much a few decent selling titles. and some added support but certainly it will get alot more shovelwware than it used to do that hels

but ps3 as a whole got a hardcore demographic and third party will certain keep support it like they are now.

 

natal and move arent about changing nothing but to cash in. same as nintendo went for a cheap wii

So what you are saying is that the only thing that Move will change is that the PS3 will have more cheap shovelware cash-ins? With very little built from the ground up-type support?

Then what is there to motivate the Wii owner to, 'trade-up'? HD? The existing library of games that, if they were interested in, they would have already purchased a PS3?

What is there to motivate a PS3 owner to spend the money on the Move? PSsports? $100 for a supported - but not required - peripheral?

What is there to motivate a new owner to purchase one? At $299 plus $99 for Move, even a bundle would likely come in at, at the cheapest, $349. If they haven't purchased a console yet, what motivates them to spend almost twice the money than they would on a Wii. Playstation tried that in 2006, it didn't work then, it won't work now.

What is the point of Move? Sony must have something that they deem to be a trump card, something hidden up their sleeves. Right now, I don't see it.

they got the harcore demographic locked, sony will probably try to lure casuals with blu ray, 3d and game like wii fit/ just dance, again it will get more shovelware, and if shovelware like just dances sells alot, won't be long til sony find theirs shovelware.

about the price, u do know things eventually become cheaper right?

 



Xoj said:
TaichungSteve said:
Xoj said:
TaichungSteve said:
I really don't understand why people think Move will get all of this stellar third-party 'hardcore' support.

Many studios are making very little money as it is. Most of this generation it has been necessary to make multiplatform releases on the 360 and PS3 to justify the cost of development of many AAA games. Move/Natal will make these titles more expensive and difficult to do.
Move is a subcategory of the Playstation brand. It does not make sense to invest a large sum of money on a game until the potential userbase is there. A 30 million dollar game will not break even if it can only be sold to potentially 2-4 million people maximum. No game will ever achieve 100% penetration, so if the userbase is 4 million, you could reasonably expect a max sales threshold of 2-2.2 million, if everything goes perfectly.
You will see games that feature Move support, but that is far from ideal. One of the biggest knocks on the Wii is that 'waggle' replaces button presses and add nothing to the experience. -This is precisely that.
How long has it taken developers to release decent to good motion controlled games - aside from Nintendo themselves? There is a learning curve to creating a quality motion controlled experience, you don't get to just skip that curve simply because the console is in its fourth year.
'These third-parties have been releasing games on the Wii, they did their learning there.' -Bull. No third party has assigned their 'A' teams to make motion-controlled games. Ubisoft will not be giving the "Imagine:Babiez" team the reins to AC3, for example. They might be there to 'consult', but there is no replacement for experience, and most of it will be on the job.

So, good AAA games will come - after there is a significant userbase that makes it economically viable, and after they have gone through the bumps that come with learning the ropes. So, in about 3 years, likely after the next Nintendo and Microsoft systems have been released. Awesome.

move won't get stellar hardcore support, at much a few decent selling titles. and some added support but certainly it will get alot more shovelwware than it used to do that hels

but ps3 as a whole got a hardcore demographic and third party will certain keep support it like they are now.

 

natal and move arent about changing nothing but to cash in. same as nintendo went for a cheap wii

So what you are saying is that the only thing that Move will change is that the PS3 will have more cheap shovelware cash-ins? With very little built from the ground up-type support?

Then what is there to motivate the Wii owner to, 'trade-up'? HD? The existing library of games that, if they were interested in, they would have already purchased a PS3?

What is there to motivate a PS3 owner to spend the money on the Move? PSsports? $100 for a supported - but not required - peripheral?

What is there to motivate a new owner to purchase one? At $299 plus $99 for Move, even a bundle would likely come in at, at the cheapest, $349. If they haven't purchased a console yet, what motivates them to spend almost twice the money than they would on a Wii. Playstation tried that in 2006, it didn't work then, it won't work now.

What is the point of Move? Sony must have something that they deem to be a trump card, something hidden up their sleeves. Right now, I don't see it.

they got the harcore demographic locked, sony will probably try to lure casuals with blu ray, 3d and game like wii fit/ just dance, again it will get more shovelware, and if shovelware like just dances sells alot, won't be long til sony find theirs shovelware.

about the price, u do know things eventually become cheaper right?

 

Of course things become cheaper over time. The PS3 sku has only recently become profitable, and with Sony releasing that they lost 800 million last year in their gaming division (not called the gaming division, I realize it includes other products as well, the division that includes PS3 and PSP), I doubt they are very eager to cut the price again so soon. But maybe they will, who knows?

If they do, though, Nintendo, who has been making a profit from the start on the Wii, and who utilizes much cheaper technology, is still in a very good place to make an aggressive price cut in response, putting the PS3 back at square one with it's price relative to the Wii.

If, for example, Sony introduces a bundle that includes the Move and a PS3 at $299, which would be a very good deal, a $50 Wii price cut actually puts Sony worse off relatively, with their bundle being exactly twice the price, instead of the one and a half times the price of my previous example.

And 'shovelware' like Just Dance sells when you have a userbase of 70 million to sell to. It will take a long time (never) for Move to be able to 'move' shovelware as well as the Wii does.



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TaichungSteve said:
Xoj said:
TaichungSteve said:
Xoj said:
TaichungSteve said:
I really don't understand why people think Move will get all of this stellar third-party 'hardcore' support.

Many studios are making very little money as it is. Most of this generation it has been necessary to make multiplatform releases on the 360 and PS3 to justify the cost of development of many AAA games. Move/Natal will make these titles more expensive and difficult to do.
Move is a subcategory of the Playstation brand. It does not make sense to invest a large sum of money on a game until the potential userbase is there. A 30 million dollar game will not break even if it can only be sold to potentially 2-4 million people maximum. No game will ever achieve 100% penetration, so if the userbase is 4 million, you could reasonably expect a max sales threshold of 2-2.2 million, if everything goes perfectly.
You will see games that feature Move support, but that is far from ideal. One of the biggest knocks on the Wii is that 'waggle' replaces button presses and add nothing to the experience. -This is precisely that.
How long has it taken developers to release decent to good motion controlled games - aside from Nintendo themselves? There is a learning curve to creating a quality motion controlled experience, you don't get to just skip that curve simply because the console is in its fourth year.
'These third-parties have been releasing games on the Wii, they did their learning there.' -Bull. No third party has assigned their 'A' teams to make motion-controlled games. Ubisoft will not be giving the "Imagine:Babiez" team the reins to AC3, for example. They might be there to 'consult', but there is no replacement for experience, and most of it will be on the job.

So, good AAA games will come - after there is a significant userbase that makes it economically viable, and after they have gone through the bumps that come with learning the ropes. So, in about 3 years, likely after the next Nintendo and Microsoft systems have been released. Awesome.

move won't get stellar hardcore support, at much a few decent selling titles. and some added support but certainly it will get alot more shovelwware than it used to do that hels

but ps3 as a whole got a hardcore demographic and third party will certain keep support it like they are now.

 

natal and move arent about changing nothing but to cash in. same as nintendo went for a cheap wii

So what you are saying is that the only thing that Move will change is that the PS3 will have more cheap shovelware cash-ins? With very little built from the ground up-type support?

Then what is there to motivate the Wii owner to, 'trade-up'? HD? The existing library of games that, if they were interested in, they would have already purchased a PS3?

What is there to motivate a PS3 owner to spend the money on the Move? PSsports? $100 for a supported - but not required - peripheral?

What is there to motivate a new owner to purchase one? At $299 plus $99 for Move, even a bundle would likely come in at, at the cheapest, $349. If they haven't purchased a console yet, what motivates them to spend almost twice the money than they would on a Wii. Playstation tried that in 2006, it didn't work then, it won't work now.

What is the point of Move? Sony must have something that they deem to be a trump card, something hidden up their sleeves. Right now, I don't see it.

they got the harcore demographic locked, sony will probably try to lure casuals with blu ray, 3d and game like wii fit/ just dance, again it will get more shovelware, and if shovelware like just dances sells alot, won't be long til sony find theirs shovelware.

about the price, u do know things eventually become cheaper right?

 

Of course things become cheaper over time. The PS3 sku has only recently become profitable, and with Sony releasing that they lost 800 million last year in their gaming division (not called the gaming division, I realize it includes other products as well, the division that includes PS3 and PSP), I doubt they are very eager to cut the price again so soon. But maybe they will, who knows?

If they do, though, Nintendo, who has been making a profit from the start on the Wii, and who utilizes much cheaper technology, is still in a very good place to make an aggressive price cut in response, putting the PS3 back at square one with it's price relative to the Wii.

If, for example, Sony introduces a bundle that includes the Move and a PS3 at $299, which would be a very good deal, a $50 Wii price cut actually puts Sony worse off relatively, with their bundle being exactly twice the price, instead of the one and a half times the price of my previous example.

And 'shovelware' like Just Dance sells when you have a userbase of 70 million to sell to. It will take a long time (never) for Move to be able to 'move' shovelware as well as the Wii does.

u never know, that's the thing, though with ps3 u getting more for the money, it depends if sony managed to market it well, i dont think sony will be much succesful, depends of their aim if they are going for money, except alot of shovelware incomming,



I'm not too annoyed by it but the hypocrisy definitely isn't helping Sony's image in my eyes. Natal is fresh because it has the whole "your body is the controller" thing going on, but the Move just looks like a renovated Wii Remote. The big colored ball isn't enough to trick me into thinking it's something new.



Nice flame bait thread made by someone that doesn't care about either Nintendo or Sony, but just wants to see both sides fight. I'd report you if I actually thought that it would do something.

I'm not angry with Move, but this thread stinks.



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RolStoppable said:
Seece, I really hope that this isn't a hit and run thread with the purpose of getting Nintendo and Sony fans fighting against each other which isn't that uncommon of a practice for someone from the 360 camp. Tell me that you are better than that.

No, I had to go to sleep. It's a genuine question.



 

amp316 said:
Nice flame bait thread made by someone that doesn't care about either Nintendo or Sony, but just wants to see both sides fight. I'd report you if I actually thought that it would do something.

I'm not angry with Move, but this thread stinks.

No, I actually want answers.

 

I don't have to care about either company, it's nice to get some answers on this now though, before the flood of news on natal comes and to see Nintendo's fan reaction to Natal.

 

"You" may not be angry with move, but a lot of other nintendo fans are, hence all the "Move is just a copy thread" which you can't say didn't happen.

 

come up with something worth posting next time or don't bother.