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Forums - Gaming Discussion - Gamecube and Wii games are playable in stereoscopic 3D and 1080p...

I haven't played around with this in awhile but I remember checking out SSBB and loving it in HD. After playing Muramasa for so long, think I will have to check that out now on my PC along with Red Steel 2. Thanks for the reminder :)



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So this means I don't even have to buy a Wii to enjoy the next Zelda in 3-D?!



Slimebeast said:
So this means I don't even have to buy a Wii to enjoy the next Zelda in 3-D?!


Correct...just the game. *cough!* And then you need to download it to play it...*double cough!*



DOLBYdigital said:
I haven't played around with this in awhile but I remember checking out SSBB and loving it in HD. After playing Muramasa for so long, think I will have to check that out now on my PC along with Red Steel 2. Thanks for the reminder :)


cool, glad I could help :)

Honestly, I wish I could share how good Muramasa looks in 3D. Its unbelievable since its a 2D game but there is really no other way to describe it as perfect in 3D. Everything is so well layered and there is so much depth.



disolitude said:
Slimebeast said:
So this means I don't even have to buy a Wii to enjoy the next Zelda in 3-D?!


Correct...just the game. *cough!* And then you need to download it to play it...*double cough!*

But how can the graphics be so much better? Normally if I emulate something, let's say an Amiga game in 640x480 it doesn't upscale the res, it just shows the same amount of pixels spread out on a bigger area (like, say 1920x1200 with black borders on the sides)



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Slimebeast said:
disolitude said:
Slimebeast said:
So this means I don't even have to buy a Wii to enjoy the next Zelda in 3-D?!


Correct...just the game. *cough!* And then you need to download it to play it...*double cough!*

But how can the graphics be so much better? Normally if I emulate something, let's say an Amiga game in 640x480 it doesn't upscale the res, it just shows the same amount of pixels spread out on a bigger area (like, say 1920x1200 with black borders on the sides)


Thats only true for 2D games that use sprites. 3D games render the polygons in whatever resolution you want them to.

I really don't know how these guys are doing it with emulation and upscaling the textures...but a lot of what I saw in metroid prime 3 was very nice at 1080p. Like the game was made in 1080p/widescreen in mind.

Compare these 2 videos to see the difference:

Wii emulator footage (view at 1080p) http://www.youtube.com/watch?v=AFu3p9n2jR8&feature=related

Wii footage (view at 480p - fast forward to 5:50) http://www.youtube.com/watch?v=QAxeQ-wS7d4



disolitude said:
Slimebeast said:
disolitude said:
Slimebeast said:
So this means I don't even have to buy a Wii to enjoy the next Zelda in 3-D?!


Correct...just the game. *cough!* And then you need to download it to play it...*double cough!*

But how can the graphics be so much better? Normally if I emulate something, let's say an Amiga game in 640x480 it doesn't upscale the res, it just shows the same amount of pixels spread out on a bigger area (like, say 1920x1200 with black borders on the sides)


Thats only true for 2D games that use sprites. 3D games render the polygons in whatever resolution you want them to.

I really don't know how these guys are doing it with emulation and upscaling the textures...but a lot of what I saw in metroid prime 3 was very nice at 1080p. Like the game was made in 1080p/widescreen in mind.

Compare these 2 videos to see the difference:

Wii emulator footage (view at 1080p) http://www.youtube.com/watch?v=AFu3p9n2jR8&feature=related

Wii footage (view at 480p - fast forward to 5:50) http://www.youtube.com/watch?v=QAxeQ-wS7d4

But m8, texts on HUDs aren't made of polygons and neither are textures. Yet the HUD text is ultra sharp and clearly not 480p in the emulator footage.

Technical things aside, it's amazing. Can't wait for Zedla 3-D. Even that Mario Bros Wii in HD looked kinda fun even though I hate Matrio. I'd play that just for spite, for the lols.



DLP doesn't render the polygons :\ it only stretches the entire image. The render process happening increases the resolution, but also makes sure the textures are appropriately placed and each part of the texture on the face of polygon get's better rendering.

I agree though. The extra sharpness makes Prime look better. I can't imagine what it's like in 3D. Though I still won't wear glasses for my gaming. I did that 10 some years ago, but I'm still interested.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

http://www.neogaf.com/forum/showthread.php?t=395121

There you go.



Snesboy said:
http://www.neogaf.com/forum/showthread.php?t=395121

There you go.


There you go indeed.

Most guides I found are somewhat out of date as the versions of the Dolphin emulator change on a monthly basis...hence why I didnt post links to any.

But this one is good and general enough...