By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - The floaty jump should no longer be a problem

SHMUPGurus said:
bobobologna said:

Or it could be like this:

You guys are used to playing rugby, and when asked to play football, you complain about the rules.

LittleBigPlanet is not Mario.  It's not Megaman or Castlevania (in response to Kasz's comment).  It's LittleBigPlanet.  The point of LittleBigPlanet isn't to make Mario level clones.

My friend's little brother (11 yrs old) loves LittleBigPlanet.  Maybe it's because he isn't a jaded old gamer who grew up with Mario and demands that everything play like Mario.  Maybe we (because I'm also not a big fan of the floaty jumping, although the game did grow on me eventually) need to learn to be more open minded about what a platformer can be like.

Or maybe we're right, and my friend's little brother is an idiot who doesn't know a good platformer if it hit him in the head, and the controls are terrible and it's a sorry excuse for a game.

At bolded: Funny you mention this, because it is EXACTLY after some people made Mario clone levels that people started to mention how the jump felt weird and out of place.

At the rest: Whatever they were trying to do with the jump mechanics, well I guess it works for certain people that never experienced the good old classics of the genre, but for the rest, that's why I'm here I guess! It just feels weird to go back after playing the defining games that made the genre in the last couple of years. Don't blame me, blame the companies that spoiled gamers like me, haha. This is why I'm okay with them giving the choice to have tight jump physics or not (we only need to see what's the default setting for the single player levels).

By the way, about your last paragraph, no one mentioned that LBP was a sorry excuse for a game. I'm not saying the floaty jump is a game breaking stuff. It's just that for people that want more out of the game (like I mentioned, the challenges), well they can find a nasty surprise! And please people, stop telling me to learn how to jump LBP style! I've been playing games for I don't know how long and I've played games with worst mechanics than LBP's jump, and I can assure you that I don't suck at games. I adapt really fast to new mechanics, but don't come and tell me THIS is a feature, that's all. I completely agree with Kasz when he says there are opinions about stuff and then there's obvious stuff. I wouldn't have said it better in his post.

Last thing, about your friend's little brother, I would actually be curious to hear what he thinks of the classic platformers if he ever plays one. Maybe he wouldn't want to go back after playing them.

I was exaggerating about the whole "it's a sorry excuse for a game." bit.  I guess I should be less sarcastic on these forums.

As for my friend's brother, well, my friend and I are both over 25 (yeah, big age gap), and we are both long time gamers.  I think my friend tries to show his brother a lot of older games as well as the new stuff.  I think his brother is actually playing Final Fantasy 9 right now.  I'm pretty sure he's played the older Mario's and I'm almost positive that he's played NSMB (DS) and Super Mario Galaxy.  He's beat LittleBigPlanet to completion, even all the secrets/bonuses that require multiplayer.