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Forums - Nintendo Discussion - Zelda Wii: "Expect Surprises"

(Source: http://www.officialnintendomagazine.co.uk/article.php?id=13313)

 

"Zelda producer Eiji Aonuma has told ONM to expect surprises at next year's E3 as Nintendo prepares to reveal an overhaul of the critically-acclaimed series.

When asked how different the new Zelda title will be when it arrives on Wii next year, Aonuma replied: "It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise."

"So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version."

Aonuma also confirmed that alongside full MotionPlus support, we'll be able to see more of what his team have been working on at next year's E3. "I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising," he added."

 

 

All this talk about changes to the Zelda formula has me interested. If they're trying hard to make the game as great as Ocarina of Time, then it makes sense that they'd want to change a few things, but it's also a bit of a gamble.

What sort of changes do you think will be made, and do you think they can pull it off?



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That's from December lol but yeah I can't wait to find out what sort of changes have been made!



 

puffy said:
That's from December lol but yeah I can't wait to find out what sort of changes have been made!

old news, but possibly even more relevant now than before :)



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Open world maybe? I hope so!



on rail ?
/sarcasm



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im not too worried kind of excited to see how its gonna look...and im sure if people don't like it they will go back to the old formula kind of like Zelda 2.



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voices instead of dialogue?



toastboy44562 said:
voices instead of dialogue?

Possible IMO, but I would prefer dialogue boxes instead of voices.



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I am pleased and even emboldened by the idea that Miyamoto's input is being taken seriously for the game's design. If Aonuma should listen to anyone in terms of mechanics, it's Miyamoto.



A companion character with a larger role? (and obviously with a rather different set of abilities to Link)
Multiple overworlds?
Larger and longer dungeons with there own towns?

It could be anything.