KylieDog said:
radiantshadow92 said:
KylieDog said: So much fail in this thread. I'm not going to bother responding to people posting bullshit anymore because there is a clear Sony bias from some people which means they want to close their eyes put hands over ears and scream its Capcoms fault. Nobody can put a game on PSN unless they use one of Sonys DRM options, if they don't, Sony will not allow it on PSN. |
Was it not Capcom to pick this DRM option though? I don't really care who's fought it is, but it looks like Capcom decided this. I mean Sony did not tell them to do it, right?
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Capcom wanted a better DRM than the one most games use, this is the only other option besides a one time download only that I mentioned above in a post. Would people have preferred that? I cannot be bothered responding the the double standards of Sony and others doing this for years now and people only complaining when Capcom does it.
I honestly don't see what the issue is anyway, ignoring the huge amount of bullshit scenarios people post on the internet (like everyone suddenly using LINUX and suffering the loss even though a month ago almost nobody used it) I doubt there are many people who actively play on more than 1 PS3 console in a 24 hour time span, I doubt many people even have 2 PS3 consoles, let alone 2 actively used ones. I seriously doubt many people do not have the ability to connect online at will either, for most people this isn't an issue and incase people do have very limited capped broadband connecting to PSN for 5 seconds while the game launches then disconnecting isn't going to drain shit from their usage. Any comments like "but what if in 20 years I want to play" are worthless because for all we know PS3s will still be able to connect to PSN then, just not access any new content, or near end of PS3s life Sony could alter the licensing to remove the sign-in need.
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I think a lot of the complaints are unwarranted and coming from individuals who this doesn't even apply to directly.
Some people just like to bitch about anything and everything, particularly when it comes to anything game related.
And some are protesting since this could set up a bad precident for other publishers, which is a legitimate concern.
But... always online DRM is kind of stupid for a console IMO, even for a console that is typically always connected to the net. There are plenty of consoles that aren't connected at all (which would mean they don't download/buy PSN games anyway). Rare is the case where users only connect when they want to access the online media store portal and then immediately disconnect once they have their games/demos/media (actually used to do this with the Xbox 360 before I was able to plug it directly into the router via ethernet).
I'll be the first to say that SCE's inherent "5 console activation limit" DRM has probably cost publishers a significant amount of money, given the number of users who abuse this by going family style on PSN games with friends, but there's probably a better solution than the one Capcom has come up with.
And yes, I actually install my PSN games on two consoles that I own (and I've bought a lot of PSN titles over the years), one of which isn't always connected to the net, but rare set ups like mine don't warrant the number of bitch complaints we've been seeing.