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Forums - Gaming Discussion - No More Heroes on HD consoles has pretty good first week in Japan

The Ghost of RubangB said:
This is the 4th No More Heroes release (worldwide anyway). We've had the original, the 2-in-1 double pack with Red Steel, the sequel, and now the HD remake. The original had no hype and no advertising, and flopped in Japan, then went on to be a mild indie success in the west (almost half a million sales so far). After 2 years and 4 months of fans on the internet talking about how awesome it is, this 4th No More Heroes release also flopped in Japan, on a BIGGER userbase than the Wii had in 2007. So now that it's an established franchise, this is probably a bigger flop.

For the Wii version, the Japanese sales were only 8.333% of the worldwide sales. This HD remake doesn't even have a publisher for western release, because Ubisoft doesn't support it, and neither does Suda51 or Grasshopper. This remake was Marvelous's idea, and they had it ported by feelplus. Marvelous needs money really bad, and I highly doubt they're celebrating after these launch numbers.

If anything, we should all be worried about the sales being this low. Now we have to hope a publisher sees this and thinks, "Oh hell yeah, 14K sales? I will gladly pay to bring this game to America!" It's a great game and a great franchise and it should sell more on every platform. But if you want to support the people who made the game, Grasshopper, buy the Wii version. If you want the controls the game was designed for, buy the Wii version. If you honestly don't care about the controls, turn in your gamer card. And if you want some extra loading times, and extra pixels on Travis's abs, because that's what makes games more enjoyable for you, buy the 360 version (because the PS3 version is censored).

This whole "casual userbase" mumbo jumbo has got to stop. Great games can flop on any userbase. The PS2 is supposedly a magical console with the perfect userbase, the most casuals and the most hardcore, the most diverse library of all time... and yet Psychonauts bombed so hard Majesco's CEO resigned and the company almost died, and Okami bombed so hard that Capcom shut down Clover. Luckily Majesco had a comeback with Cooking Mama on the DS and Wii, and Clover (reborn as Platinum) had a comeback with MadWorld on the Wii.

 

*Claps*

Couldn't have said it better myself. Amazing post



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Mr Puggsly said:

No More Heroes sold 14K on each HD console. Not outstanding sales, but that's better than the Wii's 11K.

Its rather impressive considering the Wii has a much larger userbase, its an old game, and the Wii version is easy to find in a bargain bin.

It also proves the point I said back in 2008, this game would sell better on HD consoles.

You're joking, right? please tell me you're joking...



--OkeyDokey-- said:
Arius Dion said:
Galaki said:
NMH bombed no matter which platform. Are people seriously trying to spin this into a success?


LoL. Yes, apparently.

Funny, that's exactly what you Nintendo fans do for every 3rd party Wii game.

couldn't have said it better.



ÇI believe that he major part of the sales are form people who has wii version too and know how good/cool the game is



--OkeyDokey-- said:
Arius Dion said:
Galaki said:
NMH bombed no matter which platform. Are people seriously trying to spin this into a success?


LoL. Yes, apparently.

Funny, that's exactly what you Nintendo fans do for every 3rd party Wii game.

Both sides are just as pathetic.



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Mr Puggsly said:

No More Heroes sold 14K on each HD console. Not outstanding sales, but that's better than the Wii's 11K.

Its rather impressive considering the Wii has a much larger userbase1, its an old game2, and the Wii version is easy to find in a bargain bin3.

It also proves the point I said back in 2008, this game would sell better on HD consoles.

 

Being as we're making conclusions based on the first week :P

 

1 Incorrectus, because 5.1  > 4 (how does the Wii's hardware sales in 2010 help the first week sales of a 2007 game?)

 

2) It being an old game does not help first week sales

 

3) First of all, this doesnt help first week sales! Second of all, is it? Care to find some proof for this?

 

Edit: Why the hell does VGChartz use MM/DD/YYYY? This is a British site, and it should remain British!



I always thought it would sell better on the hd consoles too. Bring it over to the US and it will pass at least 500,000 on both of them.



jake_the_fake1 said:
Galaki said:
The Wii was at 70M world wide way back 2 years ago.

of course not, but the fact remains the Wii still had a much larger install base than either the PS3 or 360 2 years ago, so OP comment still remains true even if it could have been worded better.

 

At the end of the day, each console targets a certain demographic, the Wii it's Casuals >> core, and the HD twins it's CORE >> casuals, it's just how things are this generation.

Actually the PS3 has a bigger userbase now then the Wii did when NMH released.



The Ghost of RubangB said:
This is the 4th No More Heroes release (worldwide anyway). We've had the original, the 2-in-1 double pack with Red Steel, the sequel, and now the HD remake. The original had no hype and no advertising, and flopped in Japan, then went on to be a mild indie success in the west (almost half a million sales so far). After 2 years and 4 months of fans on the internet talking about how awesome it is, this 4th No More Heroes release also flopped in Japan, on a BIGGER userbase than the Wii had in 2007. So now that it's an established franchise, this is probably a bigger flop.

For the Wii version, the Japanese sales were only 8.333% of the worldwide sales. This HD remake doesn't even have a publisher for western release, because Ubisoft doesn't support it, and neither does Suda51 or Grasshopper. This remake was Marvelous's idea, and they had it ported by feelplus. Marvelous needs money really bad, and I highly doubt they're celebrating after these launch numbers.

If anything, we should all be worried about the sales being this low. Now we have to hope a publisher sees this and thinks, "Oh hell yeah, 14K sales? I will gladly pay to bring this game to America!" It's a great game and a great franchise and it should sell more on every platform. But if you want to support the people who made the game, Grasshopper, buy the Wii version. If you want the controls the game was designed for, buy the Wii version. If you honestly don't care about the controls, turn in your gamer card. And if you want some extra loading times, and extra pixels on Travis's abs, because that's what makes games more enjoyable for you, buy the 360 version (because the PS3 version is censored).

This whole "casual userbase" mumbo jumbo has got to stop. Great games can flop on any userbase. The PS2 is supposedly a magical console with the perfect userbase, the most casuals and the most hardcore, the most diverse library of all time... and yet Psychonauts bombed so hard Majesco's CEO resigned and the company almost died, and Okami bombed so hard that Capcom shut down Clover. Luckily Majesco had a comeback with Cooking Mama on the DS and Wii, and Clover (reborn as Platinum) had a comeback with MadWorld on the Wii.

It should be interesting to see what happens when (if?) NMH2 releases in Japan.



Kasz216 said:
jake_the_fake1 said:
Galaki said:
The Wii was at 70M world wide way back 2 years ago.

of course not, but the fact remains the Wii still had a much larger install base than either the PS3 or 360 2 years ago, so OP comment still remains true even if it could have been worded better.

 

At the end of the day, each console targets a certain demographic, the Wii it's Casuals >> core, and the HD twins it's CORE >> casuals, it's just how things are this generation.

Actually the PS3 has a bigger userbase now then the Wii did when NMH released.

Almost twice as high infact!

 

However, I don't think people are really reading what we say :P