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Forums - Gaming Discussion - No More Heroes on HD consoles has pretty good first week in Japan

Mr Puggsly said:
Siko1989 said:
Mr Puggsly said:
Galaki said:
NMH bombed no matter which platform. Are people seriously trying to spin this into a success?

Not exactly. It just shows they should have stuck with the HD consoles for this game.

Sega now says the Wii and Madworld was a mismatch. Apparently NMH and the Wii was a mismatch aswell.

how the hell does madworld prove anything? its not that great of a game, infact its very generic beatem up, so it will be in the same situation on the HD systems...

Generic games never sell great on the Wii?

of cause they can but you cant expect every freaking game to reach a million on the wii because of the damn userbase




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how sad, that a 2 year old port sold more than the wii exclusive. Oh well, i hope they learn from their mistakes. HD is the where the audience is at



Makes sense to me...the first chance many PS3 and 360 owners have had to play a Wii game so naturally they'd jump at the opportunity!!!



gansito said:
how sad, that a 2 year old port sold more than the wii exclusive. Oh well, i hope they learn from their mistakes. HD is the where the audience is at

Even if it's better sales-wise to sell on the HD consoles, I don't see how 28k sales (and a little bit more after first week) is gonna cover the cost of HD development...

Sure Heroes Paradise is low budget for a HD game but at 28k sales, there's no way Marvelous, the publisher, saw anywhere close to $1 Million USD worth in revenue. Publishers generally only get 45% of a game's gross revenue. How are they gonna cover costs?



This is the 4th No More Heroes release (worldwide anyway). We've had the original, the 2-in-1 double pack with Red Steel, the sequel, and now the HD remake. The original had no hype and no advertising, and flopped in Japan, then went on to be a mild indie success in the west (almost half a million sales so far). After 2 years and 4 months of fans on the internet talking about how awesome it is, this 4th No More Heroes release also flopped in Japan, on a BIGGER userbase than the Wii had in 2007. So now that it's an established franchise, this is probably a bigger flop.

For the Wii version, the Japanese sales were only 8.333% of the worldwide sales. This HD remake doesn't even have a publisher for western release, because Ubisoft doesn't support it, and neither does Suda51 or Grasshopper. This remake was Marvelous's idea, and they had it ported by feelplus. Marvelous needs money really bad, and I highly doubt they're celebrating after these launch numbers.

If anything, we should all be worried about the sales being this low. Now we have to hope a publisher sees this and thinks, "Oh hell yeah, 14K sales? I will gladly pay to bring this game to America!" It's a great game and a great franchise and it should sell more on every platform. But if you want to support the people who made the game, Grasshopper, buy the Wii version. If you want the controls the game was designed for, buy the Wii version. If you honestly don't care about the controls, turn in your gamer card. And if you want some extra loading times, and extra pixels on Travis's abs, because that's what makes games more enjoyable for you, buy the 360 version (because the PS3 version is censored).

This whole "casual userbase" mumbo jumbo has got to stop. Great games can flop on any userbase. The PS2 is supposedly a magical console with the perfect userbase, the most casuals and the most hardcore, the most diverse library of all time... and yet Psychonauts bombed so hard Majesco's CEO resigned and the company almost died, and Okami bombed so hard that Capcom shut down Clover. Luckily Majesco had a comeback with Cooking Mama on the DS and Wii, and Clover (reborn as Platinum) had a comeback with MadWorld on the Wii.



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Arius Dion said:
Galaki said:
NMH bombed no matter which platform. Are people seriously trying to spin this into a success?


LoL. Yes, apparently.

Funny, that's exactly what you Nintendo fans do for every 3rd party Wii game.



It is also interesting to note, that the 360 version is rated "Cero Z" which means its uncensored. The violence on the PS3 version is toned down.

that might account for the good performance on the 360 opposed to it's userbase in Japan

The Japanese 360 version is also the north American Version, so i suppose the PS3 version will also be uncensored in the west.

Source:http://www.siliconera.com/2009/11/19/no-more-heroes-heroes-paradise-will-be-uncensored-on-xbox-360-only/



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

The Ghost of RubangB said:
This is the 4th No More Heroes release (worldwide anyway). We've had the original, the 2-in-1 double pack with Red Steel, the sequel, and now the HD remake. The original had no hype and no advertising, and flopped in Japan, then went on to be a mild indie success in the west (almost half a million sales so far). After 2 years and 4 months of fans on the internet talking about how awesome it is, this 4th No More Heroes release also flopped in Japan, on a BIGGER userbase than the Wii had in 2007. So now that it's an established franchise, this is probably a bigger flop.

For the Wii version, the Japanese sales were only 8.333% of the worldwide sales. This HD remake doesn't even have a publisher for western release, because Ubisoft doesn't support it, and neither does Suda51 or Grasshopper. This remake was Marvelous's idea, and they had it ported by feelplus. Marvelous needs money really bad, and I highly doubt they're celebrating after these launch numbers.

If anything, we should all be worried about the sales being this low. Now we have to hope a publisher sees this and thinks, "Oh hell yeah, 14K sales? I will gladly pay to bring this game to America!" It's a great game and a great franchise and it should sell more on every platform. But if you want to support the people who made the game, Grasshopper, buy the Wii version. If you want the controls the game was designed for, buy the Wii version. If you honestly don't care about the controls, turn in your gamer card. And if you want some extra loading times, and extra pixels on Travis's abs, because that's what makes games more enjoyable for you, buy the 360 version (because the PS3 version is censored).

This whole "casual userbase" mumbo jumbo has got to stop. Great games can flop on any userbase. The PS2 is supposedly a magical console with the perfect userbase, the most casuals and the most hardcore, the most diverse library of all time... and yet Psychonauts bombed so hard Majesco's CEO resigned and the company almost died, and Okami bombed so hard that Capcom shut down Clover. Luckily Majesco had a comeback with Cooking Mama on the DS and Wii, and Clover (reborn as Platinum) had a comeback with MadWorld on the Wii.

Wow, that post just rocked my world.  :P



 

Soriku said:
Mr Puggsly said:

Ofcourse its stupid to you, you don't use logic when you defend the Wii. One of us has a HUGE bias for the Wii and its not me.

Lets not forget how fast NMH hit the bargain bin. Also, its a port of an old game. The Wii 2 year old Wii version obviously had an impact of potential HD sales.

 

Quoting multiple instances where they were quite happy with NMH Wii sales isn't logical?

Maybe they were happy it wasn't a bomb. But perhaps they were hoping for more success. Hence the HD ports.



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Mr Puggsly said:
Soriku said:
Mr Puggsly said:

Ofcourse its stupid to you, you don't use logic when you defend the Wii. One of us has a HUGE bias for the Wii and its not me.

Lets not forget how fast NMH hit the bargain bin. Also, its a port of an old game. The Wii 2 year old Wii version obviously had an impact of potential HD sales.

 

Quoting multiple instances where they were quite happy with NMH Wii sales isn't logical?

Maybe they were happy it wasn't a bomb. But perhaps they were hoping for more success. Hence the HD ports.


or maybe they were happy with the sales, but thought they could get some more sales with the HD ports.  That makes much more sense, if they were hoping for more success they would have made NMH2 on HD systems instead.



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