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Forums - Sony Discussion - Final Fight: Double Impact requires you to be online to play

BW_JP said:

You pay for XBL and only log in once a month? Seems like you have bigger problems than Final Fight. 

I don't pay for XBL



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This is correct? That is weird. The 360 version doesn't require you to be online. Only Indie games on the 360 require this the last I checked.



Kasz216 said:
gamelover2000 said:
surely this is not DRM.. piracy on PS3 is non-existant..

That's the point.  DRM isn't about piracy.

DRM is about piracy. What kind of comment is that?

The point in this case is to stop two people from playing the game on two seperate machines for the price of one, which really isn't fair to Capcom.

it is their choice to decide whether or not they want to add the DRM, its not the right way to go about it (Game sharing should just be disabled for this title). 



richardhutnik said:

This is correct? That is weird. The 360 version doesn't require you to be online. Only Indie games on the 360 require this the last I checked.

Seems like they didnt take this measure on 360 because you cant share game on multiple console.



Loud_Hot_White_Box said:

It's not Sony implementing this limitation. 

Sony is the one allowing PSN game copies to be played on multiple PSN accounts.

Capcom hates the idea and is implementing the online-only rule.

Hey does Nintendo allow copies to be used on multiple accounts/consoles, Galaki?

 

So, Capcom is being sneaky in this case, abusing the tool Sony provided.

It's not an online-only game and should not force people to have to be online to play.

They can't track/update stats when the connection is available, not required.

You're letting them get away with doing this, they'll eventually do it to everything else. By then, it would be too late for you to complain, when it does affect you.

 

Point me to an offline Nintendo game that requires you to be online?



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Galaki said:
Loud_Hot_White_Box said:

It's not Sony implementing this limitation. 

Sony is the one allowing PSN game copies to be played on multiple PSN accounts.

Capcom hates the idea and is implementing the online-only rule.

Hey does Nintendo allow copies to be used on multiple accounts/consoles, Galaki?

 

So, Capcom is being sneaky in this case, abusing the tool Sony provided.

It's not an online-only game and should not force people to have to be online to play.

They can't track/update stats when the connection is available, not required.

You're letting them get away with doing this, they'll eventually do it to everything else. By then, it would be too late for you to complain, when it does affect you.

 

Point me to an offline Nintendo game that requires you to be online?

I'm against Capcom doing it.  I do think publishers may have a point if they ask Sony to drop the number of PSN accounts that can access a game to 2-3 instead of 5, or something.

Your comparison is inapt because Final Fight isn't a "Sony game" and the requirement to be online is not instituted by Sony, it is instituted by Capcom.

Point me to a Nintendo game that allows 5 installs, is the point.  Sony allows it; Nintendo doesn't, right?  You brought up the Sony/Nintendo comparison, but this Capcom thing is an example of a very liberal/gamer friendly Sony policy, which Capcom dislikes and is moving to circumvent.  If Nintendo does allow multiple installs like Sony, ok, I wasn't aware, but then the two companies are on a par.  Your insinuation that Nintendo "better not pull a Sony like with Final Fight" (paraphrasing) is still dead in the water.  Sony allows 5 installs of PSN games.



BW_JP said:
Kasz216 said:
gamelover2000 said:
surely this is not DRM.. piracy on PS3 is non-existant..

That's the point.  DRM isn't about piracy.

DRM is about piracy. What kind of comment is that?

The point in this case is to stop two people from playing the game on two seperate machines for the price of one, which really isn't fair to Capcom.

it is their choice to decide whether or not they want to add the DRM, its not the right way to go about it (Game sharing should just be disabled for this title). 

There is no pircy here... and yet there is DRM. 

DRM isn't about piracy.  It's about limiting what consumers can do with their software under the guise of piracy.  Much how a ambitious government may use the threat of terrorists to get you used to curfews and storm troopers in the streets.

It's to get people used to being able to do less with their games.

 



I played the demo and it sucked, anyway. But suppose I couldn't pay my internet bill because I got laid off from work or something. I couldn't play the game that I bought? That's some ol' bullshit!