steverhcp02 said:
Okay, so the pslinter cell conviction, new game example, Prima strategy guid is 256 pages.....on average, id say, a video game MANUAL is 15 pages? Okay, so the strategy guide is $20 so if we divide the actual page numbers its about 1/17th of the size page wise. Now, let us take into account other variables. Size of paper, and ink to print. So if its 1/17th in base page numbers and the manuals are about 1/4th the size of the paper with far less ink and usually not colored....can we agree on 10 cents for a paper manual? Okay, now give me an account i can deposit $1.00 into so it will cover youre whining for the next 10 Ubisoft games in which you still get a manual, just with less environmental destruction. Sound good? Great. Thanks for playing. |
Ubi-soft will do what they want. There was a time when people put a great amount of effort into making proper manuals, Quick References, Keyboard Layouts, Rule Books, Journals, Colour maps, History of the game you are playing, eg: playing a sub sim and you would receive a history about the U-Boats etc. There are also times when having the manual in the palm of your hand to be of use, especially when playing RPGs. I'm sorry, but this is not about the trees, but about Ubi-soft saving the cost of making manuals. If they were really bothered about the trees then they or somebody else would have done this a long time ago. This is just a further move towards digital, where you will at some point not physically own the game you are playing. Times are changing..
I do agree though, that some games don't need manuals - Convictions does spring to mind... but....Silent Hunter 4 & 5 do need one. It depends on the game in question. The effort made into putting manuals together recently, especially SH4 & 5 were pretty useless, but it is because Ubi-soft couldn't be bothered in making a proper manual for the game. It swings in roundabouts..