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Forums - PC Discussion - Amiga tribute thread - 25th Anniversary

I had an Amiga 1000...

Two things I really remember on it...

One: It was the first machine I had that could multi-task... You could start formatting and disk and df0 and then it would give you the command prompt back... You could then start formatting another disk in df0.... You then went through a process of manually swapping disks as each track formatted! 80 Swaps later both disks were formatted...

Two: The Amiga 1000 was unique because it kept the OS in its own separate memory from the programs running on the machine... I think it was about 384K... With a write-up from Popular Electronics I was able to re-wire and solder a part of that memory into the program space making my Amiga 1000 have more memory then most for programs.



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@ NeoRatt

Doesn't sound very efficient, better add a df1:



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

The weirdest Amiga released on the market by C= was not called an Amiga, it was called the Commodore CDTV (March 2001):



It was not much more than an old Amiga 500 with a CDROM drive, it featured the same OCS chipset as released in 1985. Despite the old technology C= marketed it as a high end expensive A/V device. The device could be built back into a computer. A massive commercial failure.

Amiga 500's expanded with a CDROM drive as well as the Amiga CD32 games console could boot most its software. The AGA chipset at the time was already developed for Amiga 3000 prototypes, but sadly they did not include that, nor a CPU. It seemed C= unlike Amiga did not want to be leading edge.

The available software were mostly Amiga 500 games, educational software and reference software such as encyclopedias.

Defender of the Crown for the CDTV (or Amiga 500 with CDROM drive) does demonstrate well how the extra storage capacity can enhance graphics and audio compared to the Amiga 500 diskette based original:

http://www.youtube.com/watch?v=Af0vFi4sSzw

Despite a couple of years late (based on the AGA chipset from 1990/1991 and a CPU from 1984), a much better idea was the Amiga CD32 games console as released in 1993, C='s last hope for survival:



The PAL Amiga CD32 had a very successful launch in Europe, capturing the majority of the CD market in 1993 and early 1994. The US launch was blocked by the courts though, not allowing C= to import their huge stock of already built NTSC Amiga CD32 hardware.

Commodore was allowed to import and sell Amiga CD32s only if they paid patent fees. As C= didn't have that money and needed to sell its stock it was check&mate.

Despite the few months between the Amiga CD32's release and C='s bankruptcy various nice games were released (albeit mostly straight Amiga 500 and Amiga 1200 ports):

Banshee (2 player shooter):


http://www.youtube.com/watch?v=yoWuYp-vs6c

Chaos Engine (2 players)
http://www.youtube.com/watch?v=Rg_aaoIeDvo

Simon the Sorcerer
http://www.youtube.com/watch?v=pSBfho-cDTc

Super Stardust
http://www.youtube.com/watch?v=le0K3ws1uPc

Alien Breed: Tower Assault (2 player)
http://www.youtube.com/watch?v=Io6eK3ogtQg

Vital Light (fun little 2 player puzzle game)
http://www.youtube.com/watch?v=NaWF0Iibcw0

Speris Legacy (Zelda clone)
http://www.youtube.com/watch?v=aF1NDTYIjtc

Not bad I must say for a console such short on the market.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

I remember me and my cousin used to sneak in to the kiosk and just take stuff lol